Player Matchup

Mulan
Mulan
Bts0
Mulan
Level 136
God Stats
13W - 12L
1,604 SR
Queue Stats
89W - 111L
1,422 Elo+
Party 2
Cerberus
Cerberus
CoffeeLich
Cerberus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 49L
1,380 Elo+
Party 2
Mercury
Mercury
RTBFL
Mercury
Level 37
God Stats
24W - 24L
1,534 SR
Queue Stats
53W - 69L
1,428 Elo+
Party 2
Ra
Ra
hedqqe
Ra
Level 36
God Stats
4W - 4L
1,554 SR
Queue Stats
13W - 18L
1,489 Elo+
Party 2
Hachiman
Hachiman
p0sitive1
Hachiman
Level 104
God Stats
6W - 8L
1,303 SR
Queue Stats
63W - 85L
1,437 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,431 Elo+

VS

Team Averages
Level 60
1,578 SR
1,445 Elo+
Nu Wa
Nu Wa
BogYoggath
Nu Wa
Level 34
God Stats
7W - 9L
1,530 SR
Queue Stats
36W - 44L
1,260 Elo+
Solo
Cernunnos
Cernunnos
Juicato
Cernunnos
Level 56
God Stats
6W - 6L
1,543 SR
Queue Stats
127W - 110L
1,518 Elo+
Party 1
Thanatos
Thanatos
NoeahBBK
Thanatos
Level 46
God Stats
15W - 11L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Talis
Gilgamesh
Level 120
God Stats
4W - 3L
1,724 SR
Queue Stats
139W - 137L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
VernminatoR
Kuzenbo
Level 43
God Stats
8W - 5L
1,596 SR
Queue Stats
67W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bts0
Mulan
11
4 / 4 / 3
7,159
551
6,003
15,149
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
CoffeeLich
Cerberus
11
0 / 4 / 2
6,605
508
2,697
10,899
11,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RTBFL
Mercury
12
3 / 3 / 3
7,214
555
4,323
11,499
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
13
4 / 5 / 5
7,817
601
7,003
8,936
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
p0sitive1
Hachiman
11
3 / 6 / 3
6,842
526
9,147
12,477
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 5 / 6
7,827
602
6,233
6,410
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Juicato
Cernunnos
13
5 / 4 / 3
7,569
582
12,140
11,386
4,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
NoeahBBK
Thanatos
11
7 / 2 / 4
7,553
581
6,126
9,227
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Talis
Gilgamesh
14
4 / 2 / 2
8,538
657
8,106
12,028
9,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
VernminatoR
Kuzenbo
12
4 / 1 / 9
7,925
610
4,859
11,228
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
14
Kills
22
22
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
5
6
1
L
Mulan
Bts0
Mulan
4
4
3
1.38
L
Cerberus
CoffeeLich
Cerberus
0
4
2
0.25
W
Cernunnos
Juicato
Cernunnos
5
4
3
1.63
W
Thanatos
NoeahBBK
Thanatos
7
2
4
4.5
L
Mercury
RTBFL
Mercury
3
3
3
1.5
W
Gilgamesh
Talis
Gilgamesh
4
2
2
2.5
W
Kuzenbo
VernminatoR
Kuzenbo
4
1
9
8.5
L
Ra
4
5
5
1.3
L
Hachiman
p0sitive1
Hachiman
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
37,464
58,960
Taken
50,279
36,890
Mitigated
29,918
17,576
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,233
1,939
0
280
6,410
2,056
674
2,119
4,291
50,785
0
L
Mulan
Bts0
Mulan
6,003
867
154
4,073
15,149
13,032
0
2,037
13,056
0
25,548
L
Cerberus
CoffeeLich
Cerberus
2,697
739
0
2,560
10,899
11,525
0
292
10,553
41,666
0
W
Cernunnos
Juicato
Cernunnos
12,140
7,414
0
3,665
11,386
4,543
545
87
11,299
0
54,504
W
Thanatos
NoeahBBK
Thanatos
6,126
1,627
0
3,916
9,227
3,461
320
2,115
7,045
0
32,148
L
Mercury
RTBFL
Mercury
4,323
2,085
0
5,511
11,499
4,186
0
1,510
9,847
0
52,002
W
Gilgamesh
Talis
Gilgamesh
8,106
3,408
0
3,315
12,028
9,559
0
4,530
7,498
0
60,491
W
Kuzenbo
VernminatoR
Kuzenbo
4,859
1,787
0
3,576
11,228
10,299
66
782
10,446
23,613
0
L
Ra
7,003
1,027
682
1,242
8,936
3,620
0
3,184
5,588
55,743
0
L
Hachiman
p0sitive1
Hachiman
9,147
5,371
0
3,354
12,477
4,527
0
3,599
8,824
0
44,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
39,412
382
Minions Killed
350
0
Camps Cleared
0
1,186,371
Distance Traveled
1,294,823
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,827
602
96
7
0
245,980
5
L
Mulan
7,159
551
27
2
0
247,764
3
L
Cerberus
6,605
508
97
7
0
181,613
0
W
Cernunnos
7,569
582
78
6
0
253,640
1
W
Thanatos
7,553
581
43
3
0
270,832
0
L
Mercury
7,214
555
81
6
0
262,023
0
W
Gilgamesh
8,538
657
102
8
0
252,087
0
W
Kuzenbo
7,925
610
31
2
0
272,284
0
L
Ra
7,817
601
96
7
0
257,210
0
L
Hachiman
6,842
526
81
6
0
237,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role