Player Matchup

Atlas
Atlas
Ascilia_
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,246 Elo+
Party 1
Chaac
Chaac
Killbue
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,246 Elo+
Party 1
Artemis
Artemis
Ohbee
Artemis
Level 32
God Stats
2W - 2L
1,430 SR
Queue Stats
11W - 15L
1,576 Elo+
Solo
Ix Chel
Ix Chel
YogSoggoth
Ix Chel
Level 124
God Stats
1W - 1L
1,565 SR
Queue Stats
28W - 36L
1,537 Elo+
Party 1
Thanatos
Thanatos
blackopsfearless
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 1
Team Averages
Level 35
1,499 SR
1,370 Elo+

VS

Team Averages
Level 29
1,467 SR
1,406 Elo+
Olorun
Olorun
Duffman1122
Olorun
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 45L
1,514 Elo+
Party 2
Hercules
Hercules
K0NING
Hercules
Level 30
God Stats
7W - 5L
1,500 SR
Queue Stats
136W - 131L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Phabrysio
Kukulkan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 95L
1,500 Elo+
Party 2
Horus
Horus
Rushi13
Horus
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 2
Hun Batz
Hun Batz
realrey
Hun Batz
Level 31
God Stats
3W - 2L
1,336 SR
Queue Stats
38W - 44L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ascilia_
Atlas
11
0 / 7 / 4
7,296
429
3,750
15,945
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Killbue
Chaac
14
2 / 5 / 1
8,396
494
7,189
12,241
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Ohbee
Artemis
15
3 / 1 / 3
8,979
528
9,508
9,919
4,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
YogSoggoth
Ix Chel
14
6 / 3 / 2
9,036
532
10,180
10,171
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 1
7,793
458
2,698
13,969
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 5 / 2
9,715
571
13,104
14,247
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
K0NING
Hercules
17
6 / 1 / 3
10,697
629
10,602
13,147
14,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Phabrysio
Kukulkan
14
2 / 2 / 2
8,773
516
6,000
4,939
1,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Rushi13
Horus
13
1 / 2 / 7
7,415
436
6,817
9,003
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
realrey
Hun Batz
16
5 / 4 / 2
10,081
593
6,254
15,912
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
22
22
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ascilia_
Atlas
0
7
4
0.29
W
Olorun
8
5
2
1.8
W
Hercules
K0NING
Hercules
6
1
3
7.5
L
Chaac
Killbue
Chaac
2
5
1
0.5
L
Artemis
Ohbee
Artemis
3
1
3
4.5
W
Kukulkan
Phabrysio
Kukulkan
2
2
2
1.5
W
Horus
Rushi13
Horus
1
2
7
2.25
L
Ix Chel
YogSoggoth
Ix Chel
6
3
2
2.33
L
2
6
1
0.42
W
Hun Batz
realrey
Hun Batz
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
42,777
62,245
Taken
57,248
38,829
Mitigated
35,749
14,549
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ascilia_
Atlas
3,750
1,671
29
1,123
15,945
13,465
42
7,167
8,271
18,641
0
W
Olorun
13,104
6,537
420
5,039
14,247
6,158
2,968
3,991
10,040
88,518
0
W
Hercules
K0NING
Hercules
10,602
3,764
0
3,370
13,147
14,635
1,778
555
11,797
0
79,076
L
Chaac
Killbue
Chaac
7,189
767
0
1,946
12,241
11,836
0
796
11,445
0
40,569
L
Artemis
Ohbee
Artemis
9,508
5,446
0
4,395
9,919
4,397
744
3,554
6,245
0
77,188
W
Kukulkan
Phabrysio
Kukulkan
6,000
624
0
0
4,939
1,705
1,115
3,106
1,707
59,656
0
W
Horus
Rushi13
Horus
6,817
3,420
1,102
2,112
9,003
6,615
747
2,683
6,131
0
20,552
L
Ix Chel
YogSoggoth
Ix Chel
10,180
489
363
1,910
10,171
3,778
177
4,757
5,291
61,520
0
L
2,698
1,063
0
4,783
13,969
5,353
0
2,686
11,283
0
35,333
W
Hun Batz
realrey
Hun Batz
6,254
3,929
0
750
15,912
6,636
514
3,121
12,651
0
87,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
46,681
357
Minions Killed
522
0
Camps Cleared
0
1,582,097
Distance Traveled
1,534,992
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,296
429
27
2
0
314,799
2
W
Olorun
9,715
571
125
7
0
271,749
0
W
Hercules
10,697
629
133
8
0
297,774
3
L
Chaac
8,396
494
73
4
0
338,254
0
L
Artemis
8,979
528
104
6
0
292,915
0
W
Kukulkan
8,773
516
109
6
0
291,808
0
W
Horus
7,415
436
29
2
0
344,727
0
L
Ix Chel
9,036
532
103
6
0
316,379
0
L
Thanatos
7,793
458
50
3
0
319,750
0
W
Hun Batz
10,081
593
126
7
0
328,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role