Player Matchup

Chiron
Chiron
Bagieraah
Chiron
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 12L
1,662 Elo+
Solo
Artio
Artio
Brickk
Artio
Level 152
God Stats
21W - 12L
1,648 SR
Queue Stats
441W - 424L
1,602 Elo+
Solo
Janus
Janus
DeviousTroll
Janus
Level 155
God Stats
4W - 5L
1,491 SR
Queue Stats
336W - 281L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Richylol
Sun Wukong
Level 144
God Stats
6W - 7L
1,397 SR
Queue Stats
358W - 359L
1,541 Elo+
Solo
Xing Tian
Xing Tian
reachcole
Xing Tian
Level 126
God Stats
15W - 11L
1,744 SR
Queue Stats
231W - 223L
1,501 Elo+
Solo
Team Averages
Level 139
1,556 SR
1,568 Elo+

VS

Team Averages
Level 136
1,798 SR
1,580 Elo+
Aphrodite
Aphrodite
BurntChickenNugs
Aphrodite
Level 108
God Stats
96W - 59L
1,711 SR
Queue Stats
331W - 290L
1,532 Elo+
Party 1
Bakasura
Bakasura
Connor609
Bakasura
Level 198
God Stats
5W - 2L
1,895 SR
Queue Stats
222W - 164L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
Drs87
Danzaburou
Level 158
God Stats
3W - 2L
1,777 SR
Queue Stats
168W - 142L
1,618 Elo+
Party 1
Poseidon
Poseidon
IshmaineY
Poseidon
Level 89
God Stats
8W - 3L
2,036 SR
Queue Stats
139W - 139L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
hoesorwoes
Gilgamesh
Level 128
God Stats
53W - 53L
1,570 SR
Queue Stats
266W - 263L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bagieraah
Chiron
12
3 / 0 / 0
7,039
541
5,978
6,556
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Brickk
Artio
11
1 / 0 / 2
6,923
533
3,010
9,975
7,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 3
8,447
650
8,365
8,513
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Richylol
Sun Wukong
13
1 / 3 / 0
7,497
577
7,306
12,084
8,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
reachcole
Xing Tian
12
2 / 3 / 6
7,047
542
4,990
11,143
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
0 / 0 / 4
7,936
610
6,946
10,020
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Connor609
Bakasura
14
4 / 3 / 0
7,875
606
5,546
11,309
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Drs87
Danzaburou
12
0 / 2 / 0
7,227
556
6,901
8,277
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
IshmaineY
Poseidon
14
3 / 3 / 1
8,027
617
6,144
6,927
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
hoesorwoes
Gilgamesh
10
1 / 2 / 0
5,978
460
3,770
10,906
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
8
8
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bagieraah
Chiron
3
0
0
3
W
Artio
Brickk
Artio
1
0
2
2
L
Aphrodite
0
0
4
2
L
Bakasura
Connor609
Bakasura
4
3
0
1.33
W
3
2
3
2.25
L
Danzaburou
Drs87
Danzaburou
0
2
0
0
L
Poseidon
IshmaineY
Poseidon
3
3
1
1.17
W
Sun Wukong
Richylol
Sun Wukong
1
3
0
0.33
L
Gilgamesh
hoesorwoes
Gilgamesh
1
2
0
0.5
W
Xing Tian
reachcole
Xing Tian
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
29,307
48,271
Taken
47,439
28,009
Mitigated
21,784
10,274
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bagieraah
Chiron
5,978
2,642
375
1,610
6,556
2,490
443
0
6,556
0
55,661
W
Artio
Brickk
Artio
3,010
218
1,235
3,443
9,975
7,815
58
985
8,920
30,337
262
L
Aphrodite
6,946
512
78
7,795
10,020
5,754
0
1,121
8,899
67,945
0
L
Bakasura
Connor609
Bakasura
5,546
3,382
0
3,076
11,309
5,351
73
3,831
7,478
0
62,987
W
8,365
884
0
619
8,513
3,123
0
3,216
4,932
76,365
0
L
Danzaburou
Drs87
Danzaburou
6,901
2,648
0
3,156
8,277
3,458
0
1,313
6,964
0
63,781
L
Poseidon
IshmaineY
Poseidon
6,144
522
0
1,572
6,927
2,101
0
4,679
2,248
67,627
0
W
Sun Wukong
Richylol
Sun Wukong
7,306
1,838
0
2,742
12,084
8,890
0
5,479
6,083
0
57,536
L
Gilgamesh
hoesorwoes
Gilgamesh
3,770
1,286
0
2,383
10,906
5,120
0
5,159
5,747
0
26,554
W
Xing Tian
reachcole
Xing Tian
4,990
131
0
250
11,143
5,691
0
3,410
7,343
42,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
37,043
442
Minions Killed
475
0
Camps Cleared
0
1,387,833
Distance Traveled
1,329,198
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,039
541
106
8
0
275,353
4
W
Artio
6,923
533
34
3
0
276,831
1
L
Aphrodite
7,936
610
107
8
0
257,867
0
L
Bakasura
7,875
606
109
8
0
314,083
1
W
Janus
8,447
650
145
11
0
273,198
0
L
Danzaburou
7,227
556
104
8
0
250,209
0
L
Poseidon
8,027
617
116
9
0
279,126
5
W
Sun Wukong
7,497
577
97
7
0
279,886
0
L
Gilgamesh
5,978
460
39
3
0
227,913
0
W
Xing Tian
7,047
542
60
5
0
282,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role