Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Asmitа
Aphrodite
Level 239
God Stats
3W - 0L
1,990 SR
Queue Stats
86W - 20L
1,790 Elo+
Party 1
Set
Set
DMlost
Set
Level 200
God Stats
2W - 0L
1,790 SR
Queue Stats
24W - 9L
1,729 Elo+
Party 1
Artemis
Artemis
Siylva
Artemis
Level 257
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 14L
1,802 Elo+
Party 1
Jormungandr
Jormungandr
peppersz
Jormungandr
Level 232
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,722 Elo+
Party 1
Team Averages
Level 211
1,656 SR
1,709 Elo+

VS

Team Averages
Level 122
1,536 SR
1,513 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Baphometx
Ne Zha
Level 182
God Stats
7W - 9L
1,609 SR
Queue Stats
514W - 473L
1,482 Elo+
Solo
Hel
Hel
KabalSchutzêr
Hel
Level 158
God Stats
30W - 12L
1,569 SR
Queue Stats
1,102W - 915L
1,446 Elo+
Solo
Ares
Ares
MankekeOpeh
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 5
5,850
975
5,420
3,831
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Aphrodite
Asmitа
Aphrodite
11
1 / 0 / 3
6,470
1,078
2,790
4,822
4,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
DMlost
Set
12
3 / 0 / 3
6,585
1,098
5,618
5,478
6,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
Siylva
Artemis
11
1 / 1 / 3
6,053
1,009
4,933
2,745
1,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
peppersz
Jormungandr
11
1 / 1 / 4
5,975
996
5,154
3,121
2,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 1 / 1
5,764
961
1,929
7,120
6,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jing Wei
 
Jing Wei
10
1 / 1 / 0
5,615
936
1,502
4,702
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Baphometx
Ne Zha
11
0 / 1 / 1
5,258
876
4,173
6,094
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,246
874
1,919
5,584
4,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

8
0 / 1 / 0
5,182
864
392
2,402
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
6
Kills
3
3
Deaths
6
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
5
2.5
L
Amaterasu
 
Amaterasu
2
1
1
2.5
L
Jing Wei
 
Jing Wei
1
1
0
1
W
Aphrodite
Asmitа
Aphrodite
1
0
3
2.5
L
Ne Zha
Baphometx
Ne Zha
0
1
1
0.5
W
Set
DMlost
Set
3
0
3
4.5
L
0
2
2
0.5
L
0
1
0
0
W
Artemis
Siylva
Artemis
1
1
3
2.5
W
Jormungandr
peppersz
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
9,915
19,997
Taken
25,902
17,202
Mitigated
18,194
12,631
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,420
646
54
861
3,831
2,264
0
264
3,567
18,388
0
L
Amaterasu
 
Amaterasu
1,929
446
376
2,300
7,120
6,634
0
3,591
3,529
0
3,590
L
Jing Wei
 
Jing Wei
1,502
1,125
159
904
4,702
2,181
0
3,085
1,617
0
7,756
W
Aphrodite
Asmitа
Aphrodite
2,790
407
3,184
3,283
4,822
4,865
0
604
4,218
8,841
0
L
Ne Zha
Baphometx
Ne Zha
4,173
265
0
1,788
6,094
2,696
0
3,088
3,006
0
15,167
W
Set
DMlost
Set
5,618
1,595
681
1,725
5,478
6,214
0
932
4,546
0
8,634
L
1,919
224
3,669
2,581
5,584
4,457
0
2,482
3,102
6,709
0
L
392
24
0
140
2,402
2,226
0
1,118
1,284
522
0
W
Artemis
Siylva
Artemis
4,933
2,207
222
483
2,745
1,196
1,380
241
2,504
0
9,566
W
Jormungandr
peppersz
Jormungandr
5,154
792
1,285
853
3,121
2,663
0
270
2,851
9,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
27,065
76
Minions Killed
48
0
Camps Cleared
0
706,384
Distance Traveled
602,034
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,850
975
22
4
0
144,553
0
L
Amaterasu
5,764
961
2
0
0
140,374
0
L
Jing Wei
5,615
936
16
3
0
137,116
0
W
Aphrodite
6,470
1,078
20
3
0
153,385
0
L
Ne Zha
5,258
876
8
1
0
139,794
0
W
Set
6,585
1,098
6
1
0
160,290
0
L
Hel
5,246
874
22
4
0
106,940
3
L
Ares
5,182
864
0
0
0
77,810
0
W
Artemis
6,053
1,009
17
3
0
113,427
0
W
Jormungandr
5,975
996
11
2
0
134,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role