Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
C1or0x
Hercules
Level 83
God Stats
2W - 1L
1,337 SR
Queue Stats
52W - 27L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
IDontPayTaxes
Ne Zha
Level 25
God Stats
3W - 1L
1,609 SR
Queue Stats
38W - 16L
1,737 Elo+
Party 1
Janus
Janus
UnitedFlight175
Janus
Level 10
God Stats
8W - 5L
1,717 SR
Queue Stats
16W - 6L
1,801 Elo+
Party 1
Bakasura
Bakasura
iDRINKPEE I
Bakasura
Level 66
God Stats
2W - 0L
1,358 SR
Queue Stats
75W - 36L
1,681 Elo+
Party 1
Team Averages
Level 40
1,504 SR
1,659 Elo+

VS

Team Averages
Level 36
1,600 SR
1,497 Elo+
Nemesis
Nemesis
Bootyslayer69XD
Nemesis
Level 15
God Stats
2W - 2L
1,721 SR
Queue Stats
19W - 16L
1,616 Elo+
Party 2
Bacchus
Bacchus
Frostydeath01
Bacchus
Level 64
God Stats
9W - 8L
1,613 SR
Queue Stats
154W - 161L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
Rainbrostu
Sun Wukong
Level 33
God Stats
5W - 13L
1,400 SR
Queue Stats
106W - 116L
1,443 Elo+
Solo
Tiamat
Tiamat
Taokakak
Tiamat
Level 44
God Stats
168W - 150L
1,564 SR
Queue Stats
578W - 568L
1,543 Elo+
Party 2
Cupid
Cupid
TheRadG3
Cupid
Level 26
God Stats
1W - 2L
1,703 SR
Queue Stats
27W - 31L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 0
7,187
719
5,331
4,689
3,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
C1or0x
Hercules
12
2 / 1 / 1
7,189
719
4,257
6,562
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 9
6,361
636
2,790
6,531
4,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 6
6,954
695
9,002
4,341
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
iDRINKPEE I
Bakasura
12
7 / 2 / 1
7,531
753
6,173
8,696
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,959
596
5,705
11,312
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
7
0 / 5 / 1
5,034
503
1,951
8,255
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Rainbrostu
Sun Wukong
9
0 / 3 / 1
5,576
558
3,243
9,386
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Taokakak
Tiamat
8
1 / 4 / 1
5,092
509
2,563
6,346
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
TheRadG3
Cupid
7
0 / 1 / 0
4,924
492
1,938
4,774
1,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
3
2
0
1.5
W
Hercules
C1or0x
Hercules
2
1
1
2.5
L
Bacchus
0
5
1
0.1
W
0
1
9
4.5
L
Sun Wukong
Rainbrostu
Sun Wukong
0
3
1
0.17
L
Tiamat
Taokakak
Tiamat
1
4
1
0.38
L
Cupid
TheRadG3
Cupid
0
1
0
0
W
3
0
6
6
W
Bakasura
iDRINKPEE I
Bakasura
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
15,400
30,819
Taken
40,073
17,157
Mitigated
19,026
13,895
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,331
1,992
0
3,691
4,689
3,268
146
281
4,408
61,296
0
L
5,705
2,705
0
1,261
11,312
3,791
0
4,969
5,772
0
47,776
W
Hercules
C1or0x
Hercules
4,257
1,838
0
3,304
6,562
4,216
35
0
6,562
0
47,769
L
Bacchus
1,951
367
0
1,120
8,255
6,308
0
3,390
4,108
12,880
0
W
2,790
555
0
2,434
6,531
4,549
0
2,660
3,871
0
13,742
L
Sun Wukong
Rainbrostu
Sun Wukong
3,243
345
0
1,964
9,386
4,689
0
0
8,644
0
35,316
L
Tiamat
Taokakak
Tiamat
2,563
663
0
1,446
6,346
2,686
0
3,660
2,389
24,117
0
L
Cupid
TheRadG3
Cupid
1,938
1,226
0
2,136
4,774
1,552
0
1,680
3,027
0
24,868
W
9,002
983
0
1,000
4,341
1,491
132
1,288
3,053
51,399
0
W
Bakasura
iDRINKPEE I
Bakasura
6,173
4,652
0
3,466
8,696
3,633
1,257
614
8,082
0
46,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,222
Gold Earned
26,585
401
Minions Killed
261
0
Camps Cleared
0
1,064,231
Distance Traveled
1,036,463
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,187
719
103
10
0
202,532
0
L
Nemesis
5,959
596
78
8
0
247,270
0
W
Hercules
7,189
719
93
9
0
210,343
2
L
Bacchus
5,034
503
17
2
0
214,509
0
W
Ne Zha
6,361
636
13
1
0
196,805
1
L
Sun Wukong
5,576
558
66
7
0
207,517
2
L
Tiamat
5,092
509
51
5
0
184,639
0
L
Cupid
4,924
492
49
5
0
182,528
1
W
Janus
6,954
695
101
10
0
211,093
0
W
Bakasura
7,531
753
91
9
0
243,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role