Player Matchup

Skadi
Skadi
Druuke
Skadi
Level 100
God Stats
18W - 18L
1,515 SR
Queue Stats
186W - 204L
1,459 Elo+
Party 1
Camazotz
Camazotz
I DR G00SE I
Camazotz
Level 115
God Stats
1W - 3L
1,265 SR
Queue Stats
423W - 388L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
Insipidloner
Aphrodite
Level 65
God Stats
42W - 34L
1,542 SR
Queue Stats
101W - 103L
1,459 Elo+
Party 1
Merlin
Merlin
chrissdemon
Merlin
Level 66
God Stats
2W - 3L
1,279 SR
Queue Stats
4W - 16L
1,250 Elo+
Solo
Janus
Janus
winterdaxrr
Janus
Level 87
God Stats
1W - 2L
1,305 SR
Queue Stats
34W - 35L
1,503 Elo+
Solo
Team Averages
Level 87
1,381 SR
1,436 Elo+

VS

Team Averages
Level 104
1,395 SR
1,442 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 62
God Stats
629W - 618L
1,505 SR
Queue Stats
629W - 621L
1,450 Elo+
Solo
Charybdis
Charybdis
DraftyZz
Charybdis
Level 115
God Stats
29W - 25L
1,396 SR
Queue Stats
264W - 238L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jay02-13
Morgan Le Fay
Level 129
God Stats
8W - 8L
1,455 SR
Queue Stats
227W - 212L
1,519 Elo+
Solo
Ymir
Ymir
LeviticusMarcus
Ymir
Level 108
God Stats
10W - 17L
1,320 SR
Queue Stats
152W - 155L
1,411 Elo+
Solo
Sylvanus
Sylvanus
SellingLSDtoKids
Sylvanus
Level 106
God Stats
12W - 9L
1,300 SR
Queue Stats
411W - 396L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Druuke
Skadi
8
0 / 3 / 1
4,718
472
3,735
5,278
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
I DR G00SE I
Camazotz
10
4 / 2 / 0
6,048
605
4,016
8,993
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Insipidloner
Aphrodite
8
0 / 3 / 1
4,997
500
1,170
5,910
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
7
1 / 1 / 0
4,344
434
366
1,879
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 0
5,417
542
3,352
5,649
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,437
644
2,454
6,242
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
DraftyZz
Charybdis
10
3 / 0 / 3
5,961
596
3,482
2,674
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Jay02-13
Morgan Le Fay
10
0 / 1 / 3
6,067
607
4,954
4,387
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 3 / 4
6,715
672
4,517
8,317
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 7
5,409
541
2,715
5,028
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
12
12
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Charybdis
DraftyZz
Charybdis
3
0
3
4.5
L
Skadi
Druuke
Skadi
0
3
1
0.17
L
Camazotz
I DR G00SE I
Camazotz
4
2
0
2
L
Aphrodite
Insipidloner
Aphrodite
0
3
1
0.17
W
Morgan Le Fay
Jay02-13
Morgan Le Fay
0
1
3
1.5
W
6
3
4
2.67
W
1
1
7
4.5
L
Merlin
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
18,122
27,709
Taken
26,648
11,789
Mitigated
12,413
6,914
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,454
1,061
0
2,013
6,242
2,705
560
1,757
4,383
526
44,072
W
Charybdis
DraftyZz
Charybdis
3,482
2,047
0
1,865
2,674
891
361
402
2,272
0
31,035
L
Skadi
Druuke
Skadi
3,735
1,633
0
229
5,278
2,090
564
3,028
2,250
0
32,760
L
Camazotz
I DR G00SE I
Camazotz
4,016
921
0
2,967
8,993
2,960
0
2,445
6,548
0
40,209
L
Aphrodite
Insipidloner
Aphrodite
1,170
202
689
2,009
5,910
4,071
294
2,752
3,158
15,453
0
W
Morgan Le Fay
Jay02-13
Morgan Le Fay
4,954
1,027
0
1,115
4,387
1,673
0
963
3,344
43,554
0
W
4,517
937
8
911
8,317
3,820
44
999
7,214
35,055
0
W
2,715
1,309
540
641
5,028
3,324
0
481
4,547
12,524
4,266
L
Merlin
366
105
0
0
1,879
532
0
1,139
740
5,445
0
L
3,352
388
0
1,020
5,649
2,136
0
2,672
2,977
29,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
30,589
211
Minions Killed
306
0
Camps Cleared
0
844,491
Distance Traveled
907,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,437
644
76
8
0
198,654
0
W
Charybdis
5,961
596
60
6
0
163,607
1
L
Skadi
4,718
472
54
5
0
160,052
0
L
Camazotz
6,048
605
64
6
0
207,558
0
L
Aphrodite
4,997
500
27
3
0
164,368
0
W
Morgan Le Fay
6,067
607
75
8
0
196,014
2
W
Ymir
6,715
672
56
6
0
186,339
0
W
Sylvanus
5,409
541
39
4
0
162,394
0
L
Merlin
4,344
434
10
1
0
143,273
0
L
Janus
5,417
542
56
6
0
169,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role