Player Matchup

Hera
Hera
I3eaN
Hera
Level 76
God Stats
9W - 21L
1,342 SR
Queue Stats
27W - 53L
1,294 Elo+
Party 1
Nike
Nike
PistolShrimp914
Nike
Level 28
God Stats
9W - 19L
1,523 SR
Queue Stats
12W - 27L
1,262 Elo+
Party 1
Sol
Sol
hoodstream
Sol
Level 69
God Stats
2W - 7L
1,340 SR
Queue Stats
19W - 41L
1,221 Elo+
Party 1
Team Averages
Level 58
1,402 SR
1,259 Elo+

VS

Team Averages
Level 48
1,583 SR
1,412 Elo+
Chaac
Chaac
Issagi
Chaac
Level 29
God Stats
3W - 1L
1,466 SR
Queue Stats
13W - 13L
1,398 Elo+
Party 2
Sol
Sol
Zvonamir
Sol
Level 26
God Stats
3W - 1L
1,511 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2
Izanami
Izanami
nivier
Izanami
Level 89
God Stats
3W - 1L
1,770 SR
Queue Stats
20W - 24L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
I3eaN
Hera
12
3 / 5 / 7
9,567
870
8,824
8,412
3,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 5
7,931
721
4,895
12,292
9,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 8 / 4
9,889
899
9,805
13,470
7,386
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Issagi
Chaac
13
4 / 2 / 13
10,131
921
6,852
13,941
15,637
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 4 / 12
10,040
913
9,242
10,421
4,063
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
nivier
Izanami
15
12 / 4 / 5
11,866
1,079
13,537
8,879
3,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
20
20
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
I3eaN
Hera
3
5
7
1.3
W
Chaac
Issagi
Chaac
4
2
13
5.25
L
0
7
5
0.36
W
4
4
12
2.5
L
6
8
4
1
W
Izanami
nivier
Izanami
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
29,631
34,174
Taken
33,241
20,086
Mitigated
23,087
2,862
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
I3eaN
Hera
8,824
2,697
0
308
8,412
3,297
272
2,044
6,368
32,559
0
W
Chaac
Issagi
Chaac
6,852
1,339
0
5,018
13,941
15,637
149
6,850
7,091
0
16,374
L
4,895
494
295
940
12,292
9,403
0
3,930
8,362
0
14,918
W
9,242
2,366
0
2,700
10,421
4,063
1,415
7,620
2,801
41,427
0
L
9,805
2,113
111
1,208
13,470
7,386
90
3,471
9,999
37,735
0
W
Izanami
nivier
Izanami
13,537
10,634
0
730
8,879
3,387
838
4,969
3,910
0
53,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
32,037
108
Minions Killed
127
0
Camps Cleared
0
552,002
Distance Traveled
589,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,567
870
40
4
0
194,790
0
W
Chaac
10,131
921
10
1
0
188,973
0
L
Nike
7,931
721
20
2
0
190,619
0
W
Sol
10,040
913
54
5
0
194,834
0
L
Sol
9,889
899
48
4
0
166,593
0
W
Izanami
11,866
1,079
63
6
0
205,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role