Player Matchup

Danzaburou
Danzaburou
ElSeñorJota
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
Haiek
Ix Chel
Level 46
God Stats
1W - 8L
1,070 SR
Queue Stats
27W - 45L
1,121 Elo+
Party 1
Hercules
Hercules
Muchiman96
Hercules
Level 79
God Stats
3W - 4L
1,922 SR
Queue Stats
71W - 114L
1,231 Elo+
Party 1
Team Averages
Level 60
1,497 SR
1,258 Elo+

VS

Team Averages
Level 53
1,416 SR
1,228 Elo+
Chronos
Chronos
GuileT
Chronos
Level 26
God Stats
2W - 0L
1,248 SR
Queue Stats
14W - 18L
995 Elo+
Party 2
Hun Batz
Hun Batz
LaTangaDeTuVieja
Hun Batz
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 76L
1,466 Elo+
Party 2
Vamana
Vamana
MaxiKatzz
Vamana
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElSeñorJota
Danzaburou
13
2 / 4 / 1
11,482
718
9,748
11,506
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Haiek
Ix Chel
14
0 / 4 / 2
10,789
674
11,046
12,787
4,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Muchiman96
Hercules
12
1 / 4 / 2
10,211
638
9,035
16,834
18,287
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GuileT
Chronos
17
7 / 1 / 4
13,065
817
15,695
12,383
5,859
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
5 / 1 / 2
12,227
764
14,069
12,742
5,623
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
MaxiKatzz
Vamana
13
0 / 1 / 8
11,014
688
5,919
13,500
13,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElSeñorJota
Danzaburou
2
4
1
0.63
W
Chronos
GuileT
Chronos
7
1
4
9
L
Ix Chel
Haiek
Ix Chel
0
4
2
0.25
W
5
1
2
6
W
Vamana
MaxiKatzz
Vamana
0
1
8
4
L
Hercules
Muchiman96
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
35,683
41,127
Taken
38,625
25,519
Mitigated
24,778
9,547
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElSeñorJota
Danzaburou
9,748
6,066
0
2,258
11,506
3,071
0
2,794
8,712
0
36,311
W
Chronos
GuileT
Chronos
15,695
8,215
0
2,721
12,383
5,859
2,421
2,358
10,025
67,758
0
L
Ix Chel
Haiek
Ix Chel
11,046
1,950
588
3,209
12,787
4,161
0
3,337
9,450
60,236
0
W
14,069
3,302
0
1,694
12,742
5,623
556
2,866
9,748
0
58,571
W
Vamana
MaxiKatzz
Vamana
5,919
2,220
0
2,645
13,500
13,296
76
6,431
7,069
0
29,131
L
Hercules
Muchiman96
Hercules
9,035
2,083
0
3,492
16,834
18,287
0
9,684
7,150
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
36,306
156
Minions Killed
196
0
Camps Cleared
0
783,180
Distance Traveled
942,155
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,482
718
62
4
0
217,761
0
W
Chronos
13,065
817
95
6
0
302,230
0
L
Ix Chel
10,789
674
77
5
0
271,400
2
W
Hun Batz
12,227
764
69
4
0
319,326
1
W
Vamana
11,014
688
32
2
0
320,599
0
L
Hercules
10,211
638
17
1
0
294,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role