Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DoctahShru
Lancelot
Level 156
God Stats
10W - 6L
1,296 SR
Queue Stats
308W - 327L
1,532 Elo+
Party 1
Izanami
Izanami
Dragonox97
Izanami
Level 148
God Stats
1W - 2L
1,247 SR
Queue Stats
137W - 123L
1,457 Elo+
Party 3
Eset
Eset
mavman247
Eset
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
65W - 63L
1,525 Elo+
Party 3
Mulan
Mulan
snips273
Mulan
Level 125
God Stats
3W - 2L
1,855 SR
Queue Stats
273W - 268L
1,536 Elo+
Party 1
Team Averages
Level 162
1,524 SR
1,510 Elo+

VS

Team Averages
Level 122
1,570 SR
1,568 Elo+
Janus
Janus
 
Janus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Demonic Tension
Surtr
Level 108
God Stats
1W - 2L
1,748 SR
Queue Stats
5W - 11L
1,687 Elo+
Party 2
Bakasura
Bakasura
Kleptoee
Bakasura
Level 129
God Stats
4W - 3L
1,755 SR
Queue Stats
257W - 243L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Sinacore
Danzaburou
Level 116
God Stats
3W - 3L
1,343 SR
Queue Stats
271W - 262L
1,536 Elo+
Solo
Ymir
Ymir
iNF ANGEL
Ymir
Level 146
God Stats
14W - 15L
1,502 SR
Queue Stats
292W - 302L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 1
6,416
642
4,670
4,548
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
DoctahShru
Lancelot
10
2 / 0 / 1
5,749
575
4,674
6,647
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Dragonox97
Izanami
10
0 / 0 / 1
5,409
541
5,633
3,666
1,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
9
1 / 1 / 2
5,438
544
2,971
4,587
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
snips273
Mulan
10
1 / 0 / 3
6,035
604
5,960
6,794
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
4,993
499
1,814
5,302
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,200
520
2,651
6,825
3,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kleptoee
Bakasura
8
0 / 2 / 1
5,172
517
2,763
8,821
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Sinacore
Danzaburou
9
0 / 1 / 1
5,188
519
3,174
7,441
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 1 / 0
5,236
524
2,710
9,208
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
L
Janus
 
Janus
0
2
0
0
L
0
1
0
0
W
Lancelot
DoctahShru
Lancelot
2
0
1
2.5
W
Izanami
Dragonox97
Izanami
0
0
1
0.5
L
Bakasura
Kleptoee
Bakasura
0
2
1
0.25
L
Danzaburou
Sinacore
Danzaburou
0
1
1
0.5
L
Ymir
1
1
0
1
W
Eset
1
1
2
2
W
Mulan
snips273
Mulan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
13,112
26,242
Taken
37,597
13,156
Mitigated
15,843
11,010
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,670
142
587
2,469
4,548
1,606
232
1,556
2,896
46,203
0
L
Janus
 
Janus
1,814
42
0
1,000
5,302
1,418
0
3,378
1,674
34,649
0
L
2,651
1,105
0
2,533
6,825
3,480
0
0
6,329
187
24,334
W
Lancelot
DoctahShru
Lancelot
4,674
1,144
0
713
6,647
2,491
0
486
5,784
0
48,476
W
Izanami
Dragonox97
Izanami
5,633
4,432
0
1,723
3,666
1,236
0
608
2,928
0
50,478
L
Bakasura
Kleptoee
Bakasura
2,763
1,960
0
2,548
8,821
3,140
0
488
8,184
0
28,258
L
Danzaburou
Sinacore
Danzaburou
3,174
1,988
0
3,231
7,441
2,778
0
944
6,497
0
42,523
L
Ymir
2,710
566
1,200
2,334
9,208
5,027
0
2,491
6,602
11,140
0
W
Eset
2,971
591
0
2,072
4,587
3,238
0
1,196
3,391
15,669
0
W
Mulan
snips273
Mulan
5,960
1,197
0
3,446
6,794
4,585
0
585
6,165
0
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
25,789
363
Minions Killed
269
0
Camps Cleared
0
1,038,069
Distance Traveled
1,013,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,416
642
92
9
0
200,900
0
L
Janus
4,993
499
58
6
0
180,222
0
L
Surtr
5,200
520
47
5
0
202,341
2
W
Lancelot
5,749
575
76
8
0
254,554
1
W
Izanami
5,409
541
96
10
0
189,338
2
L
Bakasura
5,172
517
65
7
0
241,021
0
L
Danzaburou
5,188
519
86
9
0
182,066
1
L
Ymir
5,236
524
13
1
0
208,217
1
W
Eset
5,438
544
23
2
0
187,045
1
W
Mulan
6,035
604
76
8
0
206,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role