Player Matchup

Shiva
Shiva
Danielx3161
Shiva
Level 32
God Stats
6W - 9L
1,500 SR
Queue Stats
245W - 281L
1,381 Elo+
Solo
Izanami
Izanami
TETyGhost
Izanami
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 141L
1,387 Elo+
Party 2
Hel
Hel
Una-_-Botarda
Hel
Level 126
God Stats
28W - 23L
1,656 SR
Queue Stats
462W - 497L
1,492 Elo+
Solo
Nemesis
Nemesis
facusilvaxD
Nemesis
Level 42
God Stats
2W - 2L
1,612 SR
Queue Stats
7W - 13L
1,435 Elo+
Solo
Ymir
Ymir
gui-Shadowzika
Ymir
Level 58
God Stats
2W - 5L
1,178 SR
Queue Stats
246W - 271L
1,442 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,427 Elo+

VS

Team Averages
Level 87
1,515 SR
1,462 Elo+
Anubis
Anubis
BRDKZÃO
Anubis
Level 34
God Stats
11W - 14L
1,457 SR
Queue Stats
149W - 165L
1,388 Elo+
Party 1
Apollo
Apollo
Catecolaminas
Apollo
Level 17
God Stats
7W - 5L
1,583 SR
Queue Stats
7W - 9L
1,439 Elo+
Party 1
Bakasura
Bakasura
IMIFenix
Bakasura
Level 157
God Stats
11W - 6L
1,663 SR
Queue Stats
321W - 309L
1,494 Elo+
Solo
Achilles
Achilles
Manhattan000
Achilles
Level 126
God Stats
24W - 27L
1,387 SR
Queue Stats
319W - 346L
1,503 Elo+
Party 1
Athena
Athena
cowboystargame
Athena
Level 103
God Stats
27W - 18L
1,482 SR
Queue Stats
259W - 281L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,873
487
5,540
9,121
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TETyGhost
Izanami
9
0 / 2 / 0
5,018
502
3,008
5,633
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,004
500
5,047
4,848
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
facusilvaxD
Nemesis
8
0 / 2 / 0
4,703
470
2,220
6,412
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,752
475
2,376
11,136
6,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRDKZÃO
Anubis
9
1 / 0 / 5
5,272
527
5,222
5,165
1,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 2
5,580
558
3,084
4,252
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
IMIFenix
Bakasura
12
8 / 0 / 1
6,782
678
7,992
8,652
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Manhattan000
Achilles
8
2 / 0 / 2
4,911
491
3,615
4,966
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 7
5,367
537
2,709
8,132
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
BRDKZÃO
Anubis
1
0
5
3.5
W
1
0
2
2
L
0
3
0
0
W
Bakasura
IMIFenix
Bakasura
8
0
1
8.5
W
Achilles
Manhattan000
Achilles
2
0
2
3
L
Izanami
TETyGhost
Izanami
0
2
0
0
L
0
2
0
0
W
0
0
7
3.5
L
Nemesis
facusilvaxD
Nemesis
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
22,622
37,150
Taken
31,167
14,415
Mitigated
14,893
10,939
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BRDKZÃO
Anubis
5,222
260
0
2,214
5,165
1,901
285
2,266
2,689
35,947
0
W
3,084
1,538
0
693
4,252
1,443
144
565
3,687
0
43,240
L
5,540
1,393
0
1,015
9,121
3,397
108
954
7,244
0
28,697
W
Bakasura
IMIFenix
Bakasura
7,992
5,669
0
3,444
8,652
3,244
486
1,503
7,055
0
40,691
W
Achilles
Manhattan000
Achilles
3,615
1,046
0
2,161
4,966
3,122
156
64
4,902
0
23,145
L
Izanami
TETyGhost
Izanami
3,008
2,500
0
1,206
5,633
1,758
0
291
5,227
0
44,746
L
5,047
253
535
1,538
4,848
1,183
0
1,417
2,901
35,239
0
W
2,709
713
0
1,836
8,132
5,183
28
2,601
5,411
11,761
0
L
Nemesis
facusilvaxD
Nemesis
2,220
1,117
0
3,021
6,412
1,764
0
1,778
4,492
0
23,843
L
2,376
568
814
2,810
11,136
6,313
0
3,491
7,100
11,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
27,912
248
Minions Killed
274
0
Camps Cleared
0
930,353
Distance Traveled
1,005,814
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,272
527
63
6
0
176,765
4
W
Apollo
5,580
558
93
9
0
188,527
0
L
Shiva
4,873
487
40
4
0
188,221
2
W
Bakasura
6,782
678
75
8
0
223,520
0
W
Achilles
4,911
491
28
3
0
209,670
0
L
Izanami
5,018
502
70
7
0
165,563
0
L
Hel
5,004
500
73
7
0
181,706
3
W
Athena
5,367
537
15
2
0
207,332
6
L
Nemesis
4,703
470
50
5
0
209,422
2
L
Ymir
4,752
475
15
2
0
185,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role