Player Matchup

Surtr
Surtr
BDot BTA
Surtr
Level 109
God Stats
1W - 4L
1,196 SR
Queue Stats
231W - 235L
1,428 Elo+
Party 1
Hachiman
Hachiman
GD Killa BTA
Hachiman
Level 28
God Stats
18W - 18L
1,401 SR
Queue Stats
435W - 389L
1,419 Elo+
Party 1
Anubis
Anubis
MsPhoenix420
Anubis
Level 175
God Stats
5W - 4L
1,500 SR
Queue Stats
504W - 499L
1,497 Elo+
Party 2
Serqet
Serqet
PrincessHandj0b
Serqet
Level 64
God Stats
5W - 8L
1,274 SR
Queue Stats
378W - 385L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
phoenixninja13
Tsukuyomi
Level 165
God Stats
9W - 11L
1,052 SR
Queue Stats
513W - 510L
1,486 Elo+
Party 2
Team Averages
Level 108
1,285 SR
1,463 Elo+

VS

Team Averages
Level 79
1,500 SR
1,452 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SkyGoddess
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,389 Elo+
Solo
Maui
Maui
bliss97
Maui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 3
Cupid
Cupid
dabomb729jr
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 3
Shiva
Shiva
xXLazercatXx
Shiva
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 258L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BDot BTA
Surtr
15
1 / 2 / 8
9,358
550
11,624
17,440
18,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
GD Killa BTA
Hachiman
15
7 / 1 / 7
9,901
582
13,767
10,499
3,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
4 / 4 / 2
9,729
572
4,527
9,757
4,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 13
9,991
588
7,827
14,366
8,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
phoenixninja13
Tsukuyomi
17
11 / 3 / 8
10,932
643
15,317
13,685
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 4 / 3
9,400
553
8,499
12,898
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
13
2 / 9 / 2
8,453
497
6,512
12,640
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
bliss97
Maui
12
1 / 4 / 3
7,889
464
2,149
11,459
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 7 / 2
8,113
477
8,759
13,472
5,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
8,601
506
10,659
19,394
14,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
28
Kills
13
15
Deaths
28
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
3
1.63
W
Surtr
BDot BTA
Surtr
1
2
8
2.5
W
Hachiman
GD Killa BTA
Hachiman
7
1
7
10.5
W
Anubis
4
4
2
1.25
W
5
5
13
2.3
L
Janus
2
9
2
0.33
L
Maui
bliss97
Maui
1
4
3
0.63
L
3
7
2
0.57
W
Tsukuyomi
phoenixninja13
Tsukuyomi
11
3
8
5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
36,578
65,747
Taken
69,863
40,823
Mitigated
38,516
14,830
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,499
135
0
3,128
12,898
4,055
54
192
12,449
73,394
0
W
Surtr
BDot BTA
Surtr
11,624
3,739
0
2,243
17,440
18,820
158
2,102
15,306
1,523
57,757
W
Hachiman
GD Killa BTA
Hachiman
13,767
6,587
0
5,935
10,499
3,722
953
2,104
8,359
0
62,827
W
Anubis
4,527
436
0
3,609
9,757
4,474
458
4,413
5,148
69,539
0
W
7,827
1,620
162
1,905
14,366
8,195
1,000
3,434
10,770
0
47,391
L
Janus
6,512
47
0
850
12,640
3,756
0
2,119
10,223
50,572
0
L
Maui
bliss97
Maui
2,149
804
0
1,664
11,459
10,631
0
893
10,566
18,522
0
L
8,759
4,298
104
3,274
13,472
5,092
201
1,260
11,888
0
49,700
W
Tsukuyomi
phoenixninja13
Tsukuyomi
15,317
4,393
0
976
13,685
5,612
1,268
4,964
8,551
0
85,139
L
10,659
3,478
118
4,125
19,394
14,982
173
712
18,682
0
59,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
42,456
468
Minions Killed
423
0
Camps Cleared
0
1,704,264
Distance Traveled
1,662,218
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,400
553
117
7
0
377,384
0
W
Surtr
9,358
550
87
5
0
328,830
5
W
Hachiman
9,901
582
87
5
0
344,166
0
W
Anubis
9,729
572
119
7
0
289,536
0
W
Serqet
9,991
588
63
4
0
372,327
4
L
Janus
8,453
497
101
6
0
333,705
6
L
Maui
7,889
464
24
1
0
322,773
6
L
Cupid
8,113
477
80
5
0
282,499
0
W
Tsukuyomi
10,932
643
112
7
0
369,405
0
L
Shiva
8,601
506
101
6
0
345,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role