Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
AntonioMorales
Nemesis
Level 134
God Stats
6W - 5L
1,279 SR
Queue Stats
482W - 432L
1,520 Elo+
Party 1
Vamana
Vamana
CrackerFacts
Vamana
Level 157
God Stats
4W - 0L
1,327 SR
Queue Stats
116W - 91L
1,625 Elo+
Party 3
Nu Wa
Nu Wa
ElFabø
Nu Wa
Level 143
God Stats
20W - 15L
1,618 SR
Queue Stats
436W - 397L
1,516 Elo+
Party 1
Izanami
Izanami
MamaxSteel
Izanami
Level 155
God Stats
2W - 0L
1,803 SR
Queue Stats
190W - 176L
1,565 Elo+
Party 1
Team Averages
Level 142
1,505 SR
1,545 Elo+

VS

Team Averages
Level 134
1,607 SR
1,549 Elo+
Skadi
Skadi
Boreshot78
Skadi
Level 90
God Stats
2W - 4L
1,557 SR
Queue Stats
200W - 190L
1,533 Elo+
Party 2
Arachne
Arachne
Mortivia
Arachne
Level 163
God Stats
5W - 2L
1,632 SR
Queue Stats
413W - 382L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Zam_89
Cthulhu
Level 141
God Stats
2W - 3L
1,379 SR
Queue Stats
22W - 20L
1,497 Elo+
Solo
Ymir
Ymir
fimal
Ymir
Level 141
God Stats
0W - 3L
1,877 SR
Queue Stats
222W - 225L
1,585 Elo+
Party 2
Anubis
Anubis
nevergoldfreak
Anubis
Level 136
God Stats
8W - 8L
1,588 SR
Queue Stats
270W - 228L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 9
6,728
561
3,401
9,802
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
15 / 4 / 2
9,528
794
13,326
11,821
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
14
1 / 0 / 1
8,080
673
4,203
7,920
6,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
ElFabø
Nu Wa
13
3 / 3 / 9
7,724
644
9,255
7,087
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MamaxSteel
Izanami
12
1 / 2 / 6
7,402
617
7,462
7,392
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 4 / 0
6,338
528
3,118
8,228
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Mortivia
Arachne
12
7 / 3 / 1
7,230
603
9,105
10,590
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Zam_89
Cthulhu
11
0 / 2 / 0
6,010
501
5,201
8,446
8,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
fimal
Ymir
9
0 / 4 / 2
5,385
449
3,929
13,674
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 7 / 3
6,610
551
6,949
11,200
5,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
11
11
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
9
2.25
W
15
4
2
4
L
Skadi
1
4
0
0.25
W
Vamana
1
0
1
1.5
W
Nu Wa
ElFabø
Nu Wa
3
3
9
2.5
W
Izanami
MamaxSteel
Izanami
1
2
6
2
L
Arachne
Mortivia
Arachne
7
3
1
2.5
L
Cthulhu
Zam_89
Cthulhu
0
2
0
0
L
Ymir
fimal
Ymir
0
4
2
0.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
28,302
44,022
Taken
52,138
25,403
Mitigated
28,501
11,270
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,401
1,507
315
2,661
9,802
8,414
494
3,170
6,632
19,610
0
W
13,326
8,516
0
1,408
11,821
4,937
983
1,815
10,006
0
59,373
L
Skadi
3,118
873
0
550
8,228
2,216
0
801
7,427
0
45,919
W
Vamana
4,203
2,018
0
2,158
7,920
6,048
0
5,084
2,836
0
59,547
W
Nu Wa
ElFabø
Nu Wa
9,255
2,704
0
1,707
7,087
3,195
1,023
4,177
2,910
54,717
0
W
Izanami
MamaxSteel
Izanami
7,462
4,945
0
3,021
7,392
2,809
3,619
1,833
5,559
0
67,922
L
Arachne
Mortivia
Arachne
9,105
5,408
0
3,913
10,590
4,906
0
2,007
8,583
0
51,529
L
Cthulhu
Zam_89
Cthulhu
5,201
718
0
2,592
8,446
8,043
0
402
8,044
40,064
0
L
Ymir
fimal
Ymir
3,929
1,177
0
2,036
13,674
8,086
0
4,905
8,769
15,374
0
L
6,949
447
0
3,218
11,200
5,250
0
4,541
6,659
53,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
31,573
419
Minions Killed
326
0
Camps Cleared
0
1,143,783
Distance Traveled
1,113,466
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,728
561
32
3
0
227,596
4
W
Nemesis
9,528
794
78
7
0
285,780
0
L
Skadi
6,338
528
82
7
0
198,687
0
W
Vamana
8,080
673
112
9
0
206,745
1
W
Nu Wa
7,724
644
77
6
0
215,169
4
W
Izanami
7,402
617
120
10
0
208,493
0
L
Arachne
7,230
603
78
7
0
288,196
0
L
Cthulhu
6,010
501
70
6
0
206,370
1
L
Ymir
5,385
449
11
1
0
212,196
2
L
Anubis
6,610
551
85
7
0
208,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role