Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Aliester14
Sun Wukong
Level 11
God Stats
1W - 4L
1,403 SR
Queue Stats
3W - 8L
1,203 Elo+
Party 2
Maui
Maui
Robledos
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2
Team Averages
Level 51
1,468 SR
1,338 Elo+

VS

Team Averages
Level 34
1,558 SR
1,652 Elo+
Hachiman
Hachiman
McWhoppr
Hachiman
Level 13
God Stats
11W - 6L
1,674 SR
Queue Stats
190W - 176L
1,606 Elo+
Party 1
Hel
Hel
SyCoButterSock
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,743 Elo+
Party 1
Horus
Horus
SyCoSimple
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 7 / 1
11,242
749
13,853
14,393
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Aliester14
Sun Wukong
12
0 / 8 / 4
9,722
648
7,666
19,702
16,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
2 / 4 / 4
10,446
696
5,669
18,106
28,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
McWhoppr
Hachiman
14
4 / 3 / 10
11,398
760
14,045
11,468
4,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 13
11,200
747
7,300
8,130
3,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
13 / 1 / 6
13,783
919
23,812
18,843
9,822
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
19
19
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
7
1
0.64
L
Sun Wukong
Aliester14
Sun Wukong
0
8
4
0.25
W
Hachiman
McWhoppr
Hachiman
4
3
10
3
L
Maui
2
4
4
1
W
2
2
13
4.25
W
Horus
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
45,157
52,201
Taken
38,441
49,333
Mitigated
17,971
6,916
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,853
4,317
0
1,870
14,393
4,947
924
1,143
13,250
0
44,940
L
Sun Wukong
Aliester14
Sun Wukong
7,666
533
0
3,871
19,702
16,367
495
2,950
16,752
0
36,174
W
Hachiman
McWhoppr
Hachiman
14,045
11,231
0
294
11,468
4,508
0
1,659
9,809
0
43,761
L
Maui
5,669
1,187
330
845
18,106
28,019
150
3,207
14,899
17,461
0
W
7,300
1,775
5,009
3,364
8,130
3,641
0
2,096
6,034
28,043
0
W
Horus
23,812
11,386
837
1,745
18,843
9,822
406
2,327
16,516
0
67,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
36,381
109
Minions Killed
160
0
Camps Cleared
0
737,491
Distance Traveled
806,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,242
749
45
3
0
229,482
0
L
Sun Wukong
9,722
648
35
2
0
250,503
0
W
Hachiman
11,398
760
56
4
0
243,983
0
L
Maui
10,446
696
29
2
0
257,506
0
W
Hel
11,200
747
44
3
0
255,146
0
W
Horus
13,783
919
60
4
0
307,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role