Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chewbacca
Thor
Level 155
God Stats
37W - 8L
1,618 SR
Queue Stats
265W - 137L
1,653 Elo+
Party 3
Heimdallr
Heimdallr
GoLaxHeRo
Heimdallr
Level 219
God Stats
4W - 2L
1,721 SR
Queue Stats
139W - 82L
1,646 Elo+
Party 3
Hercules
Hercules
SotaMursuu
Hercules
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
SvIrKiA
Nu Wa
Level 206
God Stats
23W - 12L
1,464 SR
Queue Stats
277W - 134L
1,658 Elo+
Party 3
Team Averages
Level 173
1,561 SR
1,603 Elo+

VS

Team Averages
Level 101
1,541 SR
1,560 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DaBreznsoiza
Hercules
Level 240
God Stats
6W - 4L
1,555 SR
Queue Stats
383W - 342L
1,644 Elo+
Solo
Zeus
Zeus
Zouille
Zeus
Level 107
God Stats
2W - 4L
1,445 SR
Queue Stats
112W - 106L
1,535 Elo+
Party 1
Hachiman
Hachiman
razormain
Hachiman
Level 26
God Stats
2W - 5L
1,507 SR
Queue Stats
195W - 183L
1,574 Elo+
Party 1
He Bo
He Bo
rok391
He Bo
Level 64
God Stats
1W - 2L
1,697 SR
Queue Stats
119W - 123L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,912
537
2,347
4,319
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
12
7 / 0 / 2
7,024
639
6,587
7,594
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
GoLaxHeRo
Heimdallr
12
1 / 1 / 3
6,759
614
6,258
7,617
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SotaMursuu
Hercules
12
5 / 0 / 2
7,406
673
5,390
6,605
6,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
SvIrKiA
Nu Wa
10
0 / 0 / 4
6,169
561
5,394
6,338
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 0
5,473
498
1,959
7,702
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DaBreznsoiza
Hercules
8
1 / 2 / 0
5,278
480
3,893
10,120
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Zouille
Zeus
11
0 / 0 / 0
6,122
557
3,283
4,560
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
razormain
Hachiman
10
0 / 2 / 0
5,555
505
3,626
7,002
2,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
rok391
He Bo
8
0 / 6 / 0
5,213
474
2,314
7,070
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Scylla
 
Scylla
0
3
0
0
W
Thor
7
0
2
8
L
Hercules
DaBreznsoiza
Hercules
1
2
0
0.5
W
Heimdallr
GoLaxHeRo
Heimdallr
1
1
3
2.5
W
Hercules
SotaMursuu
Hercules
5
0
2
6
W
Nu Wa
SvIrKiA
Nu Wa
0
0
4
2
L
Zeus
Zouille
Zeus
0
0
0
0
L
Hachiman
razormain
Hachiman
0
2
0
0
L
He Bo
rok391
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
15,075
32,473
Taken
36,454
17,835
Mitigated
14,976
9,021
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,347
142
0
0
4,319
1,562
198
2,454
1,865
37,947
0
L
Scylla
 
Scylla
1,959
158
0
593
7,702
2,123
0
714
6,962
44,330
0
W
Thor
6,587
827
0
641
7,594
3,033
0
1,459
6,135
0
46,680
L
Hercules
DaBreznsoiza
Hercules
3,893
1,804
0
4,257
10,120
6,886
0
3,602
6,434
0
14,797
W
Heimdallr
GoLaxHeRo
Heimdallr
6,258
3,761
0
3,409
7,617
3,315
401
0
7,617
0
54,504
W
Hercules
SotaMursuu
Hercules
5,390
970
0
2,368
6,605
6,298
0
2,411
4,194
0
40,781
W
Nu Wa
SvIrKiA
Nu Wa
5,394
1,915
134
2,469
6,338
3,627
18
1,232
5,106
31,846
0
L
Zeus
Zouille
Zeus
3,283
507
0
980
4,560
1,390
192
2,100
2,392
50,552
0
L
Hachiman
razormain
Hachiman
3,626
2,327
0
2,007
7,002
2,488
0
912
6,090
0
40,732
L
He Bo
rok391
He Bo
2,314
114
0
536
7,070
2,089
0
235
6,835
23,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
27,641
380
Minions Killed
319
0
Camps Cleared
0
1,181,871
Distance Traveled
1,132,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,912
537
96
9
0
228,759
0
L
Scylla
5,473
498
80
7
0
241,226
0
W
Thor
7,024
639
73
7
0
269,574
1
L
Hercules
5,278
480
15
1
0
244,600
1
W
Heimdallr
6,759
614
94
9
0
216,079
1
W
Hercules
7,406
673
78
7
0
249,502
1
W
Nu Wa
6,169
561
39
4
0
217,957
0
L
Zeus
6,122
557
99
9
0
210,972
0
L
Hachiman
5,555
505
78
7
0
215,420
0
L
He Bo
5,213
474
47
4
0
220,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role