Player Matchup

Sobek
Sobek
Gold II
Elprietoloco301
Sobek
Gold II
Level 129
God Stats
7W - 7L
1,519 SR
Queue Stats
262W - 257L
1,521 MMR
Solo
Cerberus
Cerberus
Gold IV
ManlyMocha395
Cerberus
Gold IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,521 MMR
Solo
Xbalanque
Xbalanque
Silver II
ReIief
Xbalanque
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 106L
1,523 MMR
Solo
Raijin
Raijin
Gold I
Savage Lezama
Raijin
Gold I
Level 166
God Stats
7W - 7L
1,520 SR
Queue Stats
159W - 159L
1,549 MMR
Party 1
Thanatos
Thanatos
Gold II
o lFalSteR xV
Thanatos
Gold II
Level 159
God Stats
28W - 21L
1,890 SR
Queue Stats
300W - 290L
1,498 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,586 SR
1,523 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,692 SR
1,515 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold III
 
Rama
Gold III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
YurpySlurpy
Aphrodite
Gold V
Level 86
God Stats
8W - 9L
1,831 SR
Queue Stats
173W - 182L
1,537 MMR
Party 2
Nemesis
Nemesis
Bronze III
eioryierhw
Nemesis
Bronze III
Level 89
God Stats
0W - 1L
1,843 SR
Queue Stats
2W - 3L
1,438 MMR
Party 3
Chang'e
Chang'e
Bronze III
xaelayr
Chang'e
Bronze III
Level 123
God Stats
2W - 2L
1,785 SR
Queue Stats
3W - 4L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,908
591
2,814
4,792
4,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ManlyMocha395
Cerberus
11
0 / 1 / 1
5,654
565
2,297
11,038
7,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ReIief
Xbalanque
12
3 / 0 / 2
6,884
688
5,696
4,743
1,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
5,714
571
2,136
3,621
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
o lFalSteR xV
Thanatos
11
6 / 0 / 3
6,631
663
4,912
7,052
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorMartichorasKaliVamana

VS

Bans
HachimanJanusMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
5,891
589
2,380
4,704
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
8
0 / 4 / 0
5,081
508
1,854
7,919
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
YurpySlurpy
Aphrodite
3
0 / 2 / 0
4,002
400
632
3,928
1,411
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
eioryierhw
Nemesis
9
1 / 2 / 0
5,298
530
2,028
7,114
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
xaelayr
Chang'e
11
0 / 1 / 1
6,052
605
7,652
6,170
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Rama
 
Rama
0
4
0
0
W
1
0
2
2
W
Cerberus
ManlyMocha395
Cerberus
0
1
1
0.5
W
Xbalanque
ReIief
Xbalanque
3
0
2
4
W
0
1
1
0.5
L
Aphrodite
YurpySlurpy
Aphrodite
0
2
0
0
L
Nemesis
eioryierhw
Nemesis
1
2
0
0.5
W
Thanatos
o lFalSteR xV
Thanatos
6
0
3
7.5
L
Chang'e
xaelayr
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
14,546
31,246
Taken
29,835
17,401
Mitigated
9,141
18,968
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,380
430
0
750
4,704
1,389
0
1,574
2,934
45,735
0
L
Rama
 
Rama
1,854
1,739
0
2,306
7,919
2,498
0
1,689
6,206
0
36,271
W
2,814
188
0
3,307
4,792
4,515
0
492
4,300
22,001
0
W
Cerberus
ManlyMocha395
Cerberus
2,297
143
0
5,080
11,038
7,666
0
6,955
4,083
39,964
0
W
Xbalanque
ReIief
Xbalanque
5,696
3,212
0
3,252
4,743
1,728
308
246
4,497
0
49,129
W
2,136
177
0
987
3,621
1,008
0
2,037
1,584
39,817
0
L
Aphrodite
YurpySlurpy
Aphrodite
632
68
372
1,295
3,928
1,411
0
637
3,291
5,036
0
L
Nemesis
eioryierhw
Nemesis
2,028
1,193
0
965
7,114
1,968
0
919
6,111
0
33,666
W
Thanatos
o lFalSteR xV
Thanatos
4,912
834
0
6,342
7,052
2,484
0
934
6,118
0
45,598
L
Chang'e
xaelayr
Chang'e
7,652
1,037
0
2,348
6,170
1,875
0
2,124
4,046
49,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
26,324
363
Minions Killed
299
0
Camps Cleared
0
1,008,800
Distance Traveled
862,648
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,891
589
82
8
0
185,727
0
L
Rama
5,081
508
66
7
0
176,539
0
W
Sobek
5,908
591
23
2
0
209,736
2
W
Cerberus
5,654
565
73
7
0
185,340
0
W
Xbalanque
6,884
688
96
10
0
183,771
1
W
Raijin
5,714
571
94
9
0
189,245
2
L
Aphrodite
4,002
400
6
1
0
65,957
0
L
Nemesis
5,298
530
61
6
0
247,174
1
W
Thanatos
6,631
663
77
8
0
240,708
3
L
Chang'e
6,052
605
84
8
0
187,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role