Player Matchup

Chang'e
Chang'e
Briato
Chang'e
Level 109
God Stats
1W - 0L
1,267 SR
Queue Stats
62W - 44L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Spexsy
Cthulhu
Level 26
God Stats
5W - 5L
1,611 SR
Queue Stats
11W - 11L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
TheCunCunWarrior
Cernunnos
Level 78
God Stats
5W - 1L
1,525 SR
Queue Stats
60W - 45L
1,622 Elo+
Party 1
Team Averages
Level 71
1,468 SR
1,615 Elo+

VS

Team Averages
Level 65
1,538 SR
1,463 Elo+
Pele
Pele
 
Pele
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Doober4203749
Arachne
Level 120
God Stats
71W - 79L
1,615 SR
Queue Stats
683W - 779L
1,388 Elo+
Solo
He Bo
He Bo
RoyMoosthongg
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Briato
Chang'e
14
11 / 0 / 9
10,272
1,027
13,096
8,596
3,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Spexsy
Cthulhu
11
3 / 0 / 13
8,586
859
3,294
4,747
5,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
12
6 / 1 / 12
9,187
919
8,306
8,229
3,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 6 / 0
7,545
755
5,900
9,463
3,259
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
8
0 / 9 / 1
6,595
660
3,643
12,029
5,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
0 / 5 / 0
6,809
681
5,137
8,145
2,748
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
20
Kills
1
1
Deaths
20
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
0
0.17
W
Chang'e
Briato
Chang'e
11
0
9
15.5
L
Arachne
0
9
1
0.06
L
0
5
0
0
W
Cthulhu
Spexsy
Cthulhu
3
0
13
9.5
W
Cernunnos
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
14,680
21,572
Taken
29,637
11,287
Mitigated
11,668
10,386
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,900
701
0
1,463
9,463
3,259
0
3,984
5,479
0
27,991
W
Chang'e
Briato
Chang'e
13,096
2,683
2,376
5,005
8,596
3,169
788
2,202
6,394
55,664
0
L
Arachne
3,643
2,708
0
1,293
12,029
5,661
0
8,011
4,018
0
9,697
L
5,137
329
0
838
8,145
2,748
0
4,714
3,431
22,292
0
W
Cthulhu
Spexsy
Cthulhu
3,294
387
217
358
4,747
5,098
268
1,299
3,448
11,633
202
W
Cernunnos
8,306
4,261
0
2,430
8,229
3,020
1,864
2,247
5,982
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
20,949
141
Minions Killed
68
0
Camps Cleared
0
554,959
Distance Traveled
444,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,545
755
30
3
0
165,337
0
W
Chang'e
10,272
1,027
78
8
0
200,405
0
L
Arachne
6,595
660
9
1
0
145,875
0
L
He Bo
6,809
681
29
3
0
133,782
0
W
Cthulhu
8,586
859
11
1
0
185,530
0
W
Cernunnos
9,187
919
52
5
0
169,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role