Player Matchup

Jormungandr
Jormungandr
EquinoxPhantom
Jormungandr
Level 82
God Stats
11W - 9L
1,637 SR
Queue Stats
18W - 15L
1,595 Elo+
Party 3
Kuzenbo
Kuzenbo
GoEmtron1
Kuzenbo
Level 69
God Stats
9W - 6L
1,795 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GodOfTheStonks
Cernunnos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 3
Ix Chel
Ix Chel
IITGrizz20
Ix Chel
Level 107
God Stats
0W - 3L
1,267 SR
Queue Stats
18W - 16L
1,555 Elo+
Party 3
Serqet
Serqet
RomanFollowerX
Serqet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 53L
1,494 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,528 Elo+

VS

Team Averages
Level 115
1,511 SR
1,507 Elo+
Cerberus
Cerberus
Carl-z-Twitchy
Cerberus
Level 68
God Stats
7W - 9L
1,483 SR
Queue Stats
32W - 54L
1,458 Elo+
Party 1
He Bo
He Bo
Kakashi-ISensei
He Bo
Level 158
God Stats
2W - 1L
1,516 SR
Queue Stats
371W - 357L
1,489 Elo+
Solo
Fenrir
Fenrir
Pandabae220
Fenrir
Level 99
God Stats
9W - 7L
1,426 SR
Queue Stats
618W - 575L
1,518 Elo+
Party 1
Anubis
Anubis
Pandaboo0220
Anubis
Level 144
God Stats
14W - 6L
1,660 SR
Queue Stats
476W - 457L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
QRORSCHACH45
Guan Yu
Level 107
God Stats
4W - 5L
1,467 SR
Queue Stats
132W - 119L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EquinoxPhantom
Jormungandr
16
3 / 2 / 1
10,526
554
14,127
16,701
9,955
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
GoEmtron1
Kuzenbo
13
0 / 3 / 6
8,163
430
6,032
17,153
20,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
GodOfTheStonks
Cernunnos
9
0 / 6 / 0
7,057
371
2,345
10,231
2,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
IITGrizz20
Ix Chel
17
5 / 3 / 3
10,445
550
14,222
11,971
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 4 / 4
10,158
535
8,529
15,481
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 1 / 11
9,918
522
7,158
17,700
17,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 5 / 0
9,913
522
9,258
11,455
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
0 / 4 / 4
8,935
470
4,362
16,711
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
16
11 / 1 / 3
10,670
562
22,023
12,263
7,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
QRORSCHACH45
Guan Yu
15
1 / 3 / 2
8,718
459
8,217
15,393
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
17
18
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
11
5.5
L
Jormungandr
EquinoxPhantom
Jormungandr
3
2
1
1.75
L
Kuzenbo
GoEmtron1
Kuzenbo
0
3
6
1
L
Cernunnos
GodOfTheStonks
Cernunnos
0
6
0
0
L
Ix Chel
IITGrizz20
Ix Chel
5
3
3
2.17
W
5
5
0
1
W
Fenrir
0
4
4
0.5
W
Anubis
11
1
3
12.5
W
Guan Yu
QRORSCHACH45
Guan Yu
1
3
2
0.67
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
51,018
71,537
Taken
73,522
43,877
Mitigated
51,501
16,322
Healing
21,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,158
238
0
5,289
17,700
17,737
0
7,327
9,952
44,086
0
L
Jormungandr
EquinoxPhantom
Jormungandr
14,127
4,104
0
2,857
16,701
9,955
74
6,461
9,387
87,763
0
L
Kuzenbo
GoEmtron1
Kuzenbo
6,032
2,247
55
2,079
17,153
20,635
0
12,220
4,851
22,195
0
L
Cernunnos
GodOfTheStonks
Cernunnos
2,345
884
0
2,122
10,231
2,317
0
7,352
2,879
0
30,567
L
Ix Chel
IITGrizz20
Ix Chel
14,222
2,467
604
3,028
11,971
4,421
112
6,570
5,353
94,081
0
W
9,258
271
0
2,127
11,455
4,496
0
6,789
4,312
66,125
0
W
Fenrir
4,362
992
0
3,243
16,711
7,801
566
3,438
12,983
0
85,018
W
Anubis
22,023
602
0
6,459
12,263
7,152
0
5,760
6,424
82,071
0
W
Guan Yu
QRORSCHACH45
Guan Yu
8,217
982
730
3,404
15,393
14,315
0
10,275
5,013
0
60,447
L
8,529
2,382
0
5,577
15,481
6,549
0
5,836
9,645
0
81,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
48,154
499
Minions Killed
498
0
Camps Cleared
0
1,512,216
Distance Traveled
1,801,586
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,918
522
76
4
0
383,830
0
L
Jormungandr
10,526
554
144
8
0
316,512
0
L
Kuzenbo
8,163
430
20
1
0
335,021
0
L
Cernunnos
7,057
371
44
2
0
187,591
0
L
Ix Chel
10,445
550
156
8
0
308,056
1
W
He Bo
9,913
522
92
5
0
304,686
4
W
Fenrir
8,935
470
116
6
0
418,847
0
W
Anubis
10,670
562
105
6
0
338,889
0
W
Guan Yu
8,718
459
109
6
0
355,334
0
L
Serqet
10,158
535
135
7
0
365,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role