Player Matchup

Ix Chel
Ix Chel
MetalMechanical
Ix Chel
Level 88
God Stats
1W - 3L
1,496 SR
Queue Stats
493W - 439L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
Tasceo
Jormungandr
Level 69
God Stats
2W - 6L
1,209 SR
Queue Stats
199W - 182L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
The_Real_ReZ
Xbalanque
Level 142
God Stats
0W - 1L
1,614 SR
Queue Stats
44W - 42L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
Troasy
Ao Kuang
Level 101
God Stats
18W - 18L
1,548 SR
Queue Stats
503W - 443L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
fruitful-echo5
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,155 Elo+
Party 1
Team Averages
Level 97
1,473 SR
1,452 Elo+

VS

Team Averages
Level 70
1,594 SR
1,561 Elo+
Xing Tian
Xing Tian
Schulteeee
Xing Tian
Level 66
God Stats
6W - 1L
1,815 SR
Queue Stats
151W - 123L
1,587 Elo+
Party 3
Hera
Hera
Tscripty
Hera
Level 68
God Stats
4W - 1L
1,848 SR
Queue Stats
201W - 192L
1,571 Elo+
Party 3
Ullr
Ullr
luckiidude
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,526 Elo+
Party 3
Bellona
Bellona
maddieepee
Bellona
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 195L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
mettysman
Cthulhu
Level 71
God Stats
1W - 1L
1,305 SR
Queue Stats
204W - 203L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
9,514
680
5,723
12,925
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jormungandr
Tasceo
Jormungandr
16
3 / 4 / 9
9,782
699
11,475
17,061
25,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
The_Real_ReZ
Xbalanque
16
2 / 4 / 6
9,662
690
16,263
15,851
9,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Troasy
Ao Kuang
17
7 / 5 / 3
10,721
766
11,146
18,130
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 8
9,042
646
7,730
14,367
8,005
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Schulteeee
Xing Tian
16
1 / 2 / 16
9,767
698
9,136
14,532
18,101
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
19
7 / 2 / 9
11,982
856
21,790
8,574
4,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 3 / 9
10,329
738
8,010
11,270
6,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
maddieepee
Bellona
18
4 / 3 / 13
10,487
749
12,184
15,517
21,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
mettysman
Cthulhu
18
5 / 4 / 10
11,520
823
15,857
13,818
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
14
Kills
21
21
Deaths
14
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Xing Tian
Schulteeee
Xing Tian
1
2
16
4.5
L
Jormungandr
Tasceo
Jormungandr
3
4
9
1.88
L
Xbalanque
The_Real_ReZ
Xbalanque
2
4
6
1.25
L
Ao Kuang
Troasy
Ao Kuang
7
5
3
1.7
W
Hera
7
2
9
5.75
L
0
5
8
0.8
W
4
3
9
2.83
W
Bellona
maddieepee
Bellona
4
3
13
3.5
W
Cthulhu
mettysman
Cthulhu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,337
Damage
66,977
78,334
Taken
63,711
65,478
Mitigated
70,633
28,023
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
255
7,002
4,347
12,925
7,292
1,026
9,661
3,217
15,060
0
W
Xing Tian
Schulteeee
Xing Tian
9,136
340
2,858
3,184
14,532
18,101
542
5,065
8,990
15,041
0
L
Jormungandr
Tasceo
Jormungandr
11,475
2,389
1,664
1,878
17,061
25,178
552
8,478
8,104
24,885
0
L
Xbalanque
The_Real_ReZ
Xbalanque
16,263
5,445
586
2,370
15,851
9,475
2,673
9,060
6,603
0
36,721
L
Ao Kuang
Troasy
Ao Kuang
11,146
1,751
4,169
5,115
18,130
15,528
0
9,320
8,368
17,159
0
W
Hera
21,790
5,148
400
1,911
8,574
4,704
2,828
4,231
3,923
55,679
0
L
7,730
2,299
0
892
14,367
8,005
192
9,099
5,117
0
21,052
W
8,010
5,235
572
2,347
11,270
6,614
2,926
5,022
5,716
0
19,233
W
Bellona
maddieepee
Bellona
12,184
2,318
1,961
3,824
15,517
21,261
544
6,389
8,693
148
19,811
W
Cthulhu
mettysman
Cthulhu
15,857
164
3,036
1,910
13,818
19,953
678
5,109
8,045
24,148
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
54,085
129
Minions Killed
141
0
Camps Cleared
0
1,167,330
Distance Traveled
1,323,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,514
680
27
2
0
244,168
0
W
Xing Tian
9,767
698
11
1
0
288,865
0
L
Jormungandr
9,782
699
23
2
0
240,549
0
L
Xbalanque
9,662
690
40
3
0
228,333
0
L
Ao Kuang
10,721
766
14
1
0
246,589
0
W
Hera
11,982
856
83
6
0
287,480
0
L
Hou Yi
9,042
646
25
2
0
207,691
0
W
Ullr
10,329
738
13
1
0
250,188
0
W
Bellona
10,487
749
17
1
0
265,016
0
W
Cthulhu
11,520
823
17
1
0
231,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role