Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
LarryD0llaz
Hachiman
Level 84
God Stats
6W - 8L
1,355 SR
Queue Stats
12W - 13L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
Papervurner12
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,627 Elo+
Solo
Lancelot
Lancelot
Riku3179
Lancelot
Level 112
God Stats
7W - 11L
1,416 SR
Queue Stats
49W - 62L
1,375 Elo+
Solo
Da Ji
Da Ji
volmandosh
Da Ji
Level 74
God Stats
1W - 2L
1,512 SR
Queue Stats
183W - 167L
1,445 Elo+
Party 3
Team Averages
Level 94
1,456 SR
1,475 Elo+

VS

Team Averages
Level 98
1,446 SR
1,502 Elo+
Xing Tian
Xing Tian
Caabrit
Xing Tian
Level 124
God Stats
1W - 1L
1,280 SR
Queue Stats
341W - 279L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
CaptainBobcat20
Ix Chel
Level 89
God Stats
10W - 7L
1,629 SR
Queue Stats
192W - 147L
1,523 Elo+
Party 2
Thor
Thor
DewOfMtn5211
Thor
Level 104
God Stats
7W - 9L
1,489 SR
Queue Stats
279W - 274L
1,554 Elo+
Solo
Izanami
Izanami
Harmony9908
Izanami
Level 69
God Stats
8W - 7L
1,304 SR
Queue Stats
23W - 14L
1,513 Elo+
Party 1
Bakasura
Bakasura
The Napalm Bomb
Bakasura
Level 102
God Stats
11W - 13L
1,525 SR
Queue Stats
202W - 191L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 2 / 1
5,236
524
2,284
6,181
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LarryD0llaz
Hachiman
8
1 / 1 / 0
4,957
496
4,807
5,015
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
9
2 / 2 / 1
5,820
582
3,025
8,945
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Riku3179
Lancelot
8
0 / 0 / 0
4,934
493
3,709
6,049
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
10
0 / 3 / 0
5,496
550
2,824
9,415
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Caabrit
Xing Tian
9
3 / 1 / 2
5,777
578
3,873
8,121
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
6,323
632
4,675
4,607
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
6,154
615
2,986
6,987
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Harmony9908
Izanami
9
0 / 0 / 2
5,096
510
3,430
2,874
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
12
4 / 1 / 3
6,874
687
6,334
10,196
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
1
0.25
W
Xing Tian
Caabrit
Xing Tian
3
1
2
4
W
1
1
1
1.5
W
0
0
0
0
W
Izanami
Harmony9908
Izanami
0
0
2
1
L
Hachiman
LarryD0llaz
Hachiman
1
1
0
1
L
Kuzenbo
2
2
1
1.25
L
Lancelot
Riku3179
Lancelot
0
0
0
0
W
Bakasura
4
1
3
5.5
L
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
21,298
35,605
Taken
32,785
15,928
Mitigated
14,705
9,902
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,284
411
0
1,662
6,181
2,242
329
2,791
3,226
31,699
0
W
Xing Tian
Caabrit
Xing Tian
3,873
371
92
1,769
8,121
5,802
0
1,274
6,777
14,844
0
W
4,675
577
321
1,652
4,607
1,738
0
2,742
1,681
38,998
0
W
2,986
609
0
1,956
6,987
2,358
0
0
6,987
0
39,842
W
Izanami
Harmony9908
Izanami
3,430
2,277
0
1,009
2,874
808
0
187
2,687
0
32,479
L
Hachiman
LarryD0llaz
Hachiman
4,807
3,026
0
2,000
5,015
1,497
0
1,347
3,593
0
32,136
L
Kuzenbo
3,025
1,278
269
2,344
8,945
6,856
5
3,512
5,033
13,126
0
L
Lancelot
Riku3179
Lancelot
3,709
923
0
2,634
6,049
1,994
0
0
5,986
0
28,902
W
Bakasura
6,334
4,076
0
2,200
10,196
3,999
221
826
9,344
0
45,726
L
Da Ji
2,824
946
0
993
9,415
3,339
0
575
8,257
0
43,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
30,224
248
Minions Killed
316
0
Camps Cleared
0
939,967
Distance Traveled
1,017,756
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,236
524
51
5
0
186,544
2
W
Xing Tian
5,777
578
18
2
0
203,831
3
W
Ix Chel
6,323
632
81
8
0
167,042
0
W
Thor
6,154
615
65
7
0
189,636
0
W
Izanami
5,096
510
56
6
0
200,492
0
L
Hachiman
4,957
496
51
5
0
184,025
2
L
Kuzenbo
5,820
582
17
2
0
207,758
3
L
Lancelot
4,934
493
50
5
0
147,354
0
W
Bakasura
6,874
687
96
10
0
256,755
0
L
Da Ji
5,496
550
79
8
0
214,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role