Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
RockTrap120
Amaterasu
Level 36
God Stats
12W - 5L
1,500 SR
Queue Stats
652W - 616L
1,359 Elo+
Solo
Apollo
Apollo
TurtleKing313
Apollo
Level 43
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 6L
1,082 Elo+
Party 1
Bacchus
Bacchus
brikkedup99
Bacchus
Level 42
God Stats
9W - 6L
1,574 SR
Queue Stats
196W - 227L
1,308 Elo+
Solo
Hun Batz
Hun Batz
temp-1875285
Hun Batz
Level 44
God Stats
26W - 12L
1,538 SR
Queue Stats
146W - 130L
1,378 Elo+
Solo
Team Averages
Level 55
1,576 SR
1,325 Elo+

VS

Team Averages
Level 31
1,436 SR
1,456 Elo+
Ravana
Ravana
 
Ravana
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GG_fg33
Tsukuyomi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 34L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Packalaca45
Hou Yi
Level 48
God Stats
1W - 2L
1,181 SR
Queue Stats
32W - 64L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
ROACH1097
Baron Samedi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 62L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TrappinPacks
Cabrakan
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
10 / 0 / 0
10,317
688
11,628
5,980
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
RockTrap120
Amaterasu
15
2 / 1 / 1
8,805
587
6,163
10,882
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 4
7,451
497
2,868
9,002
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
brikkedup99
Bacchus
12
1 / 2 / 3
8,201
547
1,748
10,931
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
temp-1875285
Hun Batz
15
5 / 0 / 4
9,294
620
7,461
10,701
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 2 / 0
7,062
471
5,420
10,170
8,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
GG_fg33
Tsukuyomi
11
2 / 6 / 0
6,553
437
5,391
11,920
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
12
1 / 4 / 3
6,782
452
6,319
10,996
4,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ROACH1097
Baron Samedi
11
1 / 7 / 0
6,588
439
3,586
10,396
4,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
TrappinPacks
Cabrakan
1
0 / 0 / 0
4,671
311
0
0
0
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
5
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
0
0
10
L
Ravana
 
Ravana
1
2
0
0.5
L
Tsukuyomi
GG_fg33
Tsukuyomi
2
6
0
0.33
L
Hou Yi
1
4
3
0.63
L
Baron Samedi
ROACH1097
Baron Samedi
1
7
0
0.14
W
Amaterasu
RockTrap120
Amaterasu
2
1
1
2.5
L
Cabrakan
TrappinPacks
Cabrakan
0
0
0
0
W
1
3
4
1
W
Bacchus
brikkedup99
Bacchus
1
2
3
1.25
W
Hun Batz
temp-1875285
Hun Batz
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
20,716
47,496
Taken
43,482
34,143
Mitigated
21,458
9,821
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,628
336
488
3,467
5,980
4,017
315
980
5,000
74,078
0
L
Ravana
 
Ravana
5,420
1,524
0
1,399
10,170
8,716
32
1,152
8,504
0
34,981
L
Tsukuyomi
GG_fg33
Tsukuyomi
5,391
1,161
0
1,468
11,920
4,344
0
4,283
7,637
0
32,496
L
Hou Yi
6,319
4,092
0
1,993
10,996
4,036
41
2,589
8,407
0
31,442
L
Baron Samedi
ROACH1097
Baron Samedi
3,586
574
0
625
10,396
4,362
543
5,352
5,044
31,698
0
W
Amaterasu
RockTrap120
Amaterasu
6,163
2,738
0
2,459
10,882
12,308
572
0
10,882
0
50,342
L
Cabrakan
TrappinPacks
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
2,868
1,589
163
395
9,002
3,100
2,963
0
9,002
0
43,834
W
Bacchus
brikkedup99
Bacchus
1,748
35
52
2,339
10,931
9,985
213
1,172
9,759
26,011
0
W
Hun Batz
temp-1875285
Hun Batz
7,461
3,888
0
458
10,701
4,733
685
1,434
9,267
0
84,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
31,656
439
Minions Killed
201
0
Camps Cleared
0
1,498,052
Distance Traveled
1,084,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,317
688
132
9
0
308,978
0
L
Ravana
7,062
471
58
4
0
283,092
0
L
Tsukuyomi
6,553
437
52
3
0
310,832
0
L
Hou Yi
6,782
452
51
3
0
264,391
0
L
Baron Samedi
6,588
439
40
3
0
216,401
0
W
Amaterasu
8,805
587
83
6
0
243,154
0
L
Cabrakan
4,671
311
0
0
0
9,880
0
W
Apollo
7,451
497
71
5
0
264,507
0
W
Bacchus
8,201
547
31
2
0
306,520
0
W
Hun Batz
9,294
620
122
8
0
374,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role