Player Matchup

Artio
Artio
Gold III
DC Decray
Artio
Gold III
Level 127
God Stats
2W - 3L
1,524 SR
Queue Stats
461W - 549L
1,618 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MEGABUSSY69
Baron Samedi
Bronze III
Level 107
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 18L
1,596 MMR
Solo
Rama
Rama
Gold III
evilbane4
Rama
Gold III
Level 137
God Stats
10W - 3L
1,919 SR
Queue Stats
112W - 128L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,725 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,604 SR
1,693 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
Baker9797
Morgan Le Fay
Gold I
Level 156
God Stats
10W - 5L
1,637 SR
Queue Stats
83W - 65L
1,843 MMR
Party 1
Ne Zha
Ne Zha
Gold II
DEDLIFE69
Ne Zha
Gold II
Level 158
God Stats
3W - 2L
1,605 SR
Queue Stats
69W - 62L
1,735 MMR
Party 1
Ares
Ares
Platinum IV
FridayNights
Ares
Platinum IV
Level 151
God Stats
3W - 1L
1,570 SR
Queue Stats
301W - 343L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DC Decray
Artio
13
1 / 3 / 4
10,715
630
5,527
24,042
29,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MEGABUSSY69
Baron Samedi
12
1 / 8 / 2
10,388
611
12,152
16,933
7,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
3 / 3 / 1
11,521
678
12,456
15,459
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BacchusGuan YuHachimanAgniThoth

VS

Bans
AphroditeAtlasAchillesKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baker9797
Morgan Le Fay
17
9 / 0 / 5
13,934
820
24,213
13,293
7,265
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
DEDLIFE69
Ne Zha
15
5 / 3 / 7
12,881
758
15,268
11,885
7,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 12
11,192
658
9,414
17,863
24,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baker9797
Morgan Le Fay
9
0
5
11.5
L
Artio
DC Decray
Artio
1
3
4
1
W
Ne Zha
DEDLIFE69
Ne Zha
5
3
7
2.83
W
0
2
12
3
L
Baron Samedi
MEGABUSSY69
Baron Samedi
1
8
2
0.25
L
Rama
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
48,895
56,434
Taken
43,041
43,202
Mitigated
39,337
11,760
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baker9797
Morgan Le Fay
24,213
2,454
0
1,562
13,293
7,265
786
5,753
7,540
84,459
0
L
Artio
DC Decray
Artio
5,527
619
494
4,995
24,042
29,370
0
14,475
9,567
15,136
0
W
Ne Zha
DEDLIFE69
Ne Zha
15,268
3,812
0
1,240
11,885
7,627
1,304
6,832
5,053
0
58,948
W
9,414
113
0
486
17,863
24,445
331
6,328
11,535
15,981
0
L
Baron Samedi
MEGABUSSY69
Baron Samedi
12,152
422
922
2,779
16,933
7,916
0
10,557
6,376
44,705
0
L
Rama
12,456
9,882
0
2,570
15,459
5,916
0
9,044
6,415
0
59,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
38,007
148
Minions Killed
184
0
Camps Cleared
0
901,525
Distance Traveled
915,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,934
820
109
6
0
301,921
1
L
Artio
10,715
630
20
1
0
342,507
1
W
Ne Zha
12,881
758
64
4
0
313,694
2
W
Ares
11,192
658
11
1
0
299,471
2
L
Baron Samedi
10,388
611
40
2
0
275,825
0
L
Rama
11,521
678
88
5
0
283,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role