Player Matchup

Nemesis
Nemesis
Bronze IV
 
Nemesis
Bronze IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
HoneySchmuckle
Yemoja
Bronze III
Level 46
God Stats
0W - 3L
1,332 SR
Queue Stats
2W - 9L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Leryy
Chaac
Bronze III
Level 83
God Stats
0W - 3L
1,596 SR
Queue Stats
3W - 10L
1,447 MMR
Party 1
Ishtar
Ishtar
Bronze III
ThatEndyPerson
Ishtar
Bronze III
Level 146
God Stats
0W - 2L
1,201 SR
Queue Stats
2W - 5L
1,492 MMR
Solo
Janus
Janus
Gold III
temp-204771
Janus
Gold III
Level 124
God Stats
14W - 10L
1,697 SR
Queue Stats
91W - 101L
1,514 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,465 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,558 SR
1,490 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
A Valid Point
Agni
Silver II
Level 157
God Stats
2W - 2L
1,628 SR
Queue Stats
8W - 8L
1,502 MMR
Solo
Vamana
Vamana
Gold IV
DaddyLDizzle1
Vamana
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 222L
1,442 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Kevo D Demon
Danzaburou
Gold IV
Level 113
God Stats
78W - 55L
1,607 SR
Queue Stats
240W - 231L
1,489 MMR
Solo
Susano
Susano
Gold II
NaokoFHer
Susano
Gold II
Level 140
God Stats
49W - 41L
1,556 SR
Queue Stats
361W - 354L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 3 / 1
3,856
428
1,079
4,776
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 2
4,212
468
4,068
6,705
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Leryy
Chaac
9
0 / 0 / 0
4,601
511
1,706
4,665
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
4,502
500
2,796
6,923
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 2 / 0
4,850
539
3,130
4,508
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ix ChelThorHachimanMercury

VS

Bans
Ao KuangAnubisBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 4
4,905
545
2,210
7,884
3,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 4
6,219
691
5,192
2,993
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
5,799
644
2,222
4,588
4,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kevo D Demon
Danzaburou
9
4 / 1 / 0
5,552
617
6,222
5,515
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
NaokoFHer
Susano
9
3 / 0 / 1
5,572
619
1,975
6,150
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Kumbhakarna
 
Kumbhakarna
0
2
4
1
W
3
0
4
5
W
0
0
1
0.5
L
0
2
2
0.5
W
Danzaburou
Kevo D Demon
Danzaburou
4
1
0
4
L
Chaac
Leryy
Chaac
0
0
0
0
W
Susano
NaokoFHer
Susano
3
0
1
3.5
L
1
3
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,779
Damage
17,821
27,577
Taken
27,130
11,030
Mitigated
13,184
5,791
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,079
613
0
1,260
4,776
1,329
0
869
3,907
0
11,664
W
Kumbhakarna
 
Kumbhakarna
2,210
575
1,072
1,853
7,884
3,564
0
2,763
5,031
10,194
0
W
5,192
608
0
1,400
2,993
962
0
975
2,016
39,767
0
W
2,222
996
0
2,005
4,588
4,699
0
0
4,588
0
43,750
L
4,068
1,020
410
627
6,705
3,963
0
1,732
4,973
16,996
0
W
Danzaburou
Kevo D Demon
Danzaburou
6,222
3,128
0
1,405
5,515
2,001
0
2,635
2,644
0
34,423
L
Chaac
Leryy
Chaac
1,706
264
0
1,784
4,665
2,152
0
0
4,665
0
27,078
W
Susano
NaokoFHer
Susano
1,975
268
0
2,919
6,150
1,958
0
497
5,653
0
35,456
L
2,796
1,446
0
1,460
6,923
2,329
0
2,128
4,795
0
20,841
L
3,130
277
0
250
4,508
1,257
0
2,673
1,835
31,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
28,047
199
Minions Killed
279
0
Camps Cleared
0
786,062
Distance Traveled
895,150
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,856
428
25
3
0
119,894
0
W
Kumbhakarna
4,905
545
10
1
0
180,382
2
W
Agni
6,219
691
76
8
0
174,237
3
W
Vamana
5,799
644
71
8
0
176,664
0
L
Yemoja
4,212
468
27
3
0
153,664
4
W
Danzaburou
5,552
617
56
6
0
152,668
0
L
Chaac
4,601
511
59
7
0
181,739
0
W
Susano
5,572
619
66
7
0
211,199
3
L
Ishtar
4,502
500
36
4
0
149,405
2
L
Janus
4,850
539
52
6
0
181,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role