Player Matchup

Janus
Janus
 
Janus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FreakyPoOdle
Ne Zha
Level 159
God Stats
18W - 23L
1,666 SR
Queue Stats
169W - 175L
1,541 Elo+
Solo
Artemis
Artemis
YuuriYomi
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,569 Elo+
Solo
Rama
Rama
xSparse
Rama
Level 79
God Stats
5W - 5L
1,534 SR
Queue Stats
19W - 22L
1,543 Elo+
Party 2
Team Averages
Level 84
1,540 SR
1,531 Elo+

VS

Team Averages
Level 103
1,606 SR
1,488 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KrustyKaese
Horus
Level 125
God Stats
170W - 163L
1,628 SR
Queue Stats
509W - 493L
1,537 Elo+
Solo
Agni
Agni
L3W15RS
Agni
Level 119
God Stats
0W - 1L
1,510 SR
Queue Stats
40W - 29L
1,491 Elo+
Party 1
Vulcan
Vulcan
MarcDvn
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,446 Elo+
Party 1
Cupid
Cupid
T0NY1699
Cupid
Level 104
God Stats
3W - 2L
1,894 SR
Queue Stats
40W - 43L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 2 / 5
9,119
912
10,503
7,192
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
 
Sobek
13
0 / 2 / 11
8,085
809
6,140
14,411
13,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
15
3 / 0 / 2
8,217
822
8,321
8,259
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
YuuriYomi
Artemis
14
3 / 0 / 7
7,781
778
7,551
4,417
1,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
xSparse
Rama
14
4 / 0 / 9
7,897
790
6,184
9,070
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 4 / 1
6,403
640
2,639
6,983
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 3
6,445
645
3,572
14,272
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
L3W15RS
Agni
13
1 / 2 / 3
6,749
675
8,612
6,608
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
MarcDvn
Vulcan
13
1 / 3 / 2
6,771
677
10,852
7,802
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
T0NY1699
Cupid
14
1 / 5 / 2
7,057
706
6,467
11,413
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
4
4
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
5
5.75
W
Sobek
 
Sobek
0
2
11
2.75
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
Ne Zha
3
0
2
4
L
0
5
3
0.3
L
Agni
L3W15RS
Agni
1
2
3
1.25
L
Vulcan
MarcDvn
Vulcan
1
3
2
0.67
L
Cupid
T0NY1699
Cupid
1
5
2
0.4
W
Artemis
YuuriYomi
Artemis
3
0
7
6.5
W
Rama
xSparse
Rama
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
32,142
43,349
Taken
47,078
25,910
Mitigated
24,311
12,972
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,503
415
0
340
7,192
2,962
1,382
3,568
3,624
38,657
0
W
Sobek
 
Sobek
6,140
327
1,656
5,238
14,411
13,737
0
8,319
6,092
15,538
0
L
Aphrodite
 
Aphrodite
2,639
499
861
2,545
6,983
3,043
34
2,311
4,562
9,566
0
W
Ne Zha
8,321
739
0
1,768
8,259
3,614
801
5,016
3,243
0
30,417
L
3,572
1,432
1,386
4,039
14,272
11,673
0
3,572
10,566
0
7,022
L
Agni
L3W15RS
Agni
8,612
262
0
564
6,608
2,121
0
2,189
4,325
18,883
0
L
Vulcan
MarcDvn
Vulcan
10,852
3,963
0
390
7,802
2,949
0
3,808
3,918
26,734
0
L
Cupid
T0NY1699
Cupid
6,467
4,301
383
1,584
11,413
4,525
128
4,247
7,064
0
25,648
W
Artemis
YuuriYomi
Artemis
7,551
3,804
0
531
4,417
1,830
1,180
3,014
1,403
0
22,795
W
Rama
xSparse
Rama
6,184
4,193
0
3,439
9,070
3,767
1,683
2,186
6,884
0
24,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
33,425
250
Minions Killed
141
0
Camps Cleared
0
1,043,273
Distance Traveled
914,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,119
912
84
8
0
220,615
0
W
Sobek
8,085
809
5
1
0
213,954
0
L
Aphrodite
6,403
640
21
2
0
109,207
0
W
Ne Zha
8,217
822
62
6
0
228,558
1
L
Horus
6,445
645
7
1
0
197,326
0
L
Agni
6,749
675
23
2
0
204,535
0
L
Vulcan
6,771
677
39
4
0
211,703
0
L
Cupid
7,057
706
51
5
0
191,451
0
W
Artemis
7,781
778
46
5
0
197,603
0
W
Rama
7,897
790
53
5
0
182,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role