Player Matchup

Izanami
Izanami
MrsMilph
Izanami
Level 106
God Stats
0W - 2L
1,779 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 1
Nemesis
Nemesis
minzae
Nemesis
Level 129
God Stats
0W - 1L
1,751 SR
Queue Stats
37W - 43L
1,472 Elo+
Party 1
Hel
Hel
qitalta
Hel
Level 158
God Stats
1W - 2L
1,480 SR
Queue Stats
25W - 33L
1,448 Elo+
Party 1
Team Averages
Level 131
1,670 SR
1,463 Elo+

VS

Team Averages
Level 139
1,704 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SCRIN321
Danzaburou
Level 146
God Stats
5W - 0L
1,784 SR
Queue Stats
62W - 53L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SivVicious
Morgan Le Fay
Level 124
God Stats
39W - 24L
1,828 SR
Queue Stats
277W - 283L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrsMilph
Izanami
9
0 / 4 / 0
6,596
660
3,554
10,234
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
minzae
Nemesis
9
0 / 6 / 0
6,318
632
3,198
9,972
3,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
8
0 / 3 / 0
6,421
642
1,895
7,564
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 7
8,167
817
5,780
7,481
6,042
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SCRIN321
Danzaburou
12
5 / 0 / 7
8,783
878
8,094
6,427
2,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SivVicious
Morgan Le Fay
12
5 / 0 / 8
8,407
841
11,315
4,582
1,695
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
7
6.5
L
Izanami
MrsMilph
Izanami
0
4
0
0
W
Danzaburou
SCRIN321
Danzaburou
5
0
7
8.5
W
Morgan Le Fay
SivVicious
Morgan Le Fay
5
0
8
9
L
Nemesis
minzae
Nemesis
0
6
0
0
L
Hel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,647
Damage
25,189
27,770
Taken
18,490
9,377
Mitigated
9,966
8,161
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,780
2,489
0
1,594
7,481
6,042
415
936
6,545
666
25,436
L
Izanami
MrsMilph
Izanami
3,554
2,768
145
985
10,234
3,482
0
3,887
6,347
0
25,413
W
Danzaburou
SCRIN321
Danzaburou
8,094
2,305
0
2,370
6,427
2,229
607
779
5,648
0
30,955
W
Morgan Le Fay
SivVicious
Morgan Le Fay
11,315
250
358
1,709
4,582
1,695
507
707
3,875
37,009
0
L
Nemesis
minzae
Nemesis
3,198
667
0
1,206
9,972
3,571
0
4,225
5,747
0
14,133
L
Hel
1,895
51
2,274
3,551
7,564
2,324
0
3,627
3,937
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,335
Gold Earned
25,357
90
Minions Killed
116
0
Camps Cleared
0
463,226
Distance Traveled
541,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,167
817
35
4
0
181,063
2
L
Izanami
6,596
660
37
4
0
158,875
0
W
Danzaburou
8,783
878
54
5
0
175,729
0
W
Morgan Le Fay
8,407
841
27
3
0
184,312
0
L
Nemesis
6,318
632
17
2
0
167,269
0
L
Hel
6,421
642
36
4
0
137,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role