Player Matchup

Nemesis
Nemesis
BuzzYumm
Nemesis
Level 69
God Stats
14W - 17L
1,421 SR
Queue Stats
131W - 151L
1,338 Elo+
Party 1
Janus
Janus
ClutchDylan
Janus
Level 138
God Stats
2W - 4L
1,840 SR
Queue Stats
178W - 207L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
WitheringExodus
Gilgamesh
Level 156
God Stats
0W - 2L
1,189 SR
Queue Stats
52W - 76L
1,400 Elo+
Party 1
Hachiman
Hachiman
lilsweet69
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
plsz09
Xing Tian
Level 128
God Stats
1W - 2L
1,710 SR
Queue Stats
26W - 54L
1,335 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,393 Elo+

VS

Team Averages
Level 61
1,645 SR
1,494 Elo+
Chang'e
Chang'e
BatWithATopHat
Chang'e
Level 99
God Stats
15W - 6L
1,741 SR
Queue Stats
185W - 164L
1,540 Elo+
Party 2
Thanatos
Thanatos
BerryToppings
Thanatos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 76L
1,529 Elo+
Party 2
Ares
Ares
Slviiide
Ares
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
48W - 51L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
XElproFetaX8552
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
funkie munkie10
Erlang Shen
Level 113
God Stats
2W - 0L
1,755 SR
Queue Stats
284W - 239L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuzzYumm
Nemesis
16
5 / 3 / 3
9,698
539
9,717
18,193
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 6 / 1
8,552
475
6,028
10,471
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WitheringExodus
Gilgamesh
14
3 / 5 / 3
8,967
498
14,849
16,652
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
lilsweet69
Hachiman
14
0 / 3 / 3
8,201
456
5,055
12,948
5,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
plsz09
Xing Tian
12
0 / 4 / 2
7,675
426
5,462
15,438
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,155
620
12,419
11,671
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BerryToppings
Thanatos
18
8 / 3 / 4
11,305
628
12,766
17,909
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
15
4 / 1 / 10
10,175
565
8,161
13,220
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
XElproFetaX8552
Cernunnos
15
0 / 0 / 5
9,379
521
9,723
8,796
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
funkie munkie10
Erlang Shen
15
3 / 6 / 1
9,434
524
8,759
20,765
15,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
20
21
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Thanatos
BerryToppings
Thanatos
8
3
4
3.33
L
Nemesis
BuzzYumm
Nemesis
5
3
3
2.17
L
3
6
1
0.58
W
Ares
4
1
10
9
L
Gilgamesh
WitheringExodus
Gilgamesh
3
5
3
0.9
W
Cernunnos
XElproFetaX8552
Cernunnos
0
0
5
2.5
W
Erlang Shen
funkie munkie10
Erlang Shen
3
6
1
0.58
L
Hachiman
lilsweet69
Hachiman
0
3
3
0.5
L
Xing Tian
plsz09
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,111
Damage
51,828
73,702
Taken
72,361
48,359
Mitigated
49,154
14,510
Healing
38,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,419
494
4,546
7,811
11,671
5,597
975
3,211
8,313
103,557
0
W
Thanatos
BerryToppings
Thanatos
12,766
4,140
0
11,614
17,909
8,738
772
1,286
16,283
0
101,031
L
Nemesis
BuzzYumm
Nemesis
9,717
5,087
0
5,114
18,193
6,996
0
4,468
13,725
0
86,801
L
6,028
134
0
500
10,471
4,362
0
6,753
3,718
57,964
0
W
Ares
8,161
81
0
2,278
13,220
14,792
0
3,381
9,675
29,844
0
L
Gilgamesh
WitheringExodus
Gilgamesh
14,849
5,065
0
1,771
16,652
16,263
740
899
15,753
0
58,166
W
Cernunnos
XElproFetaX8552
Cernunnos
9,723
5,323
0
4,768
8,796
4,070
2,056
1,701
7,057
0
72,043
W
Erlang Shen
funkie munkie10
Erlang Shen
8,759
4,680
0
7,591
20,765
15,957
0
2,335
17,607
0
62,755
L
Hachiman
lilsweet69
Hachiman
5,055
2,843
0
5,009
12,948
5,575
249
3,409
9,539
0
62,268
L
Xing Tian
plsz09
Xing Tian
5,462
580
0
2,116
15,438
15,163
114
5,051
10,387
24,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
51,448
444
Minions Killed
547
0
Camps Cleared
0
1,722,890
Distance Traveled
1,801,429
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,155
620
179
10
0
383,664
2
W
Thanatos
11,305
628
132
7
0
410,813
0
L
Nemesis
9,698
539
120
7
0
416,679
1
L
Janus
8,552
475
116
6
0
316,045
3
W
Ares
10,175
565
21
1
0
363,400
3
L
Gilgamesh
8,967
498
68
4
0
328,249
3
W
Cernunnos
9,379
521
111
6
0
309,560
0
W
Erlang Shen
9,434
524
104
6
0
333,992
0
L
Hachiman
8,201
456
108
6
0
329,441
0
L
Xing Tian
7,675
426
32
2
0
332,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role