Player Matchup

Osiris
Osiris
Bebotito
Osiris
Level 128
God Stats
17W - 25L
1,145 SR
Queue Stats
175W - 193L
1,430 Elo+
Party 1
Hachiman
Hachiman
Funzies
Hachiman
Level 22
God Stats
5W - 6L
1,597 SR
Queue Stats
7W - 6L
1,545 Elo+
Solo
Nu Wa
Nu Wa
GhostIris
Nu Wa
Level 119
God Stats
11W - 10L
1,641 SR
Queue Stats
41W - 39L
1,576 Elo+
Solo
Mercury
Mercury
MrApologician
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 73L
1,510 Elo+
Solo
Maui
Maui
ZeUs-The-BiGBoSS
Maui
Level 156
God Stats
0W - 3L
1,236 SR
Queue Stats
206W - 197L
1,483 Elo+
Party 1
Team Averages
Level 106
1,424 SR
1,509 Elo+

VS

Team Averages
Level 85
1,519 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KingZap
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,545 Elo+
Solo
Sobek
Sobek
LegendKiller78
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 142L
1,470 Elo+
Party 2
Freya
Freya
MERlCA
Freya
Level 129
God Stats
14W - 12L
1,596 SR
Queue Stats
117W - 133L
1,444 Elo+
Solo
Mulan
Mulan
Zsparky123
Mulan
Level 125
God Stats
11W - 9L
1,500 SR
Queue Stats
303W - 292L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bebotito
Osiris
15
4 / 0 / 2
8,496
772
8,624
9,692
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Funzies
Hachiman
14
0 / 4 / 5
7,693
699
4,994
8,505
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
GhostIris
Nu Wa
15
1 / 3 / 5
8,175
743
13,294
8,765
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
15
3 / 1 / 2
8,117
738
7,546
9,557
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 2
7,767
706
4,358
14,045
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 2 / 1
7,661
696
4,325
8,028
3,518
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
KingZap
Thor
16
5 / 2 / 3
8,698
791
13,702
9,952
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 6
8,315
756
4,133
13,364
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
MERlCA
Freya
15
0 / 1 / 0
8,102
737
4,945
7,418
3,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
15
4 / 1 / 6
8,662
787
13,221
11,604
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
10
10
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Osiris
Bebotito
Osiris
4
0
2
5
L
Hachiman
Funzies
Hachiman
0
4
5
0.63
L
Nu Wa
GhostIris
Nu Wa
1
3
5
1.17
W
Thor
KingZap
Thor
5
2
3
3.25
W
1
2
6
2
W
Freya
MERlCA
Freya
0
1
0
0
L
Mercury
3
1
2
4
L
0
2
2
0.5
W
Mulan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
40,326
50,564
Taken
50,366
33,562
Mitigated
33,600
11,904
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,325
1,065
294
1,729
8,028
3,518
0
2,610
5,290
0
33,550
L
Osiris
Bebotito
Osiris
8,624
832
0
2,995
9,692
12,239
968
1,394
8,298
0
21,018
L
Hachiman
Funzies
Hachiman
4,994
1,644
0
804
8,505
3,159
186
353
8,152
0
18,963
L
Nu Wa
GhostIris
Nu Wa
13,294
5,425
403
1,007
8,765
3,415
739
1,327
7,438
39,513
0
W
Thor
KingZap
Thor
13,702
3,297
0
826
9,952
4,674
0
3,335
6,491
0
34,167
W
4,133
348
303
1,844
13,364
14,180
93
5,093
7,931
11,001
0
W
Freya
MERlCA
Freya
4,945
1,714
0
3,083
7,418
3,314
0
2,491
4,803
41,304
0
L
Mercury
7,546
1,226
0
1,387
9,557
3,873
370
1,264
8,293
0
27,931
L
4,358
346
242
5,066
14,045
10,876
0
4,740
9,305
12,958
0
W
Mulan
13,221
1,688
0
3,260
11,604
7,914
284
4,123
7,060
0
32,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
41,438
218
Minions Killed
229
0
Camps Cleared
0
1,116,052
Distance Traveled
1,100,921
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,661
696
52
5
0
225,970
0
L
Osiris
8,496
772
43
4
0
244,472
2
L
Hachiman
7,693
699
35
3
0
143,592
0
L
Nu Wa
8,175
743
60
5
0
216,988
0
W
Thor
8,698
791
42
4
0
229,152
0
W
Sobek
8,315
756
11
1
0
231,863
1
W
Freya
8,102
737
71
6
0
200,286
2
L
Mercury
8,117
738
54
5
0
291,448
2
L
Maui
7,767
706
26
2
0
219,552
0
W
Mulan
8,662
787
53
5
0
213,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role