Player Matchup

Aphrodite
Aphrodite
CmdrFuzzyNubbins
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
K1D-Echo69
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,348 Elo+
Party 2
Artemis
Artemis
Maria Paula4353
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,133 Elo+
Solo
Vamana
Vamana
RAGGLEMFR
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,209 Elo+
Party 2
Erlang Shen
Erlang Shen
SacredRealm2545
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,170 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,272 Elo+

VS

Team Averages
Level 36
1,545 SR
1,422 Elo+
Athena
Athena
Fornicator9000
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,602 Elo+
Solo
Tyr
Tyr
dnk1337
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Aphrodite
Aphrodite
iRredbeard
Aphrodite
Level 68
God Stats
3W - 0L
1,723 SR
Queue Stats
216W - 206L
1,481 Elo+
Party 1
Ganesha
Ganesha
vadergater84
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 1
Loki
Loki
zmacLoL
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
1 / 4 / 4
9,811
577
2,660
12,013
9,631
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Scylla
K1D-Echo69
Scylla
16
0 / 7 / 6
9,563
563
10,062
13,290
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 3
11,465
674
33,398
15,145
7,950
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
RAGGLEMFR
Vamana
18
2 / 5 / 2
10,227
602
19,396
18,621
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
SacredRealm2545
Erlang Shen
11
0 / 3 / 3
8,167
480
7,536
11,560
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
11,719
689
12,652
29,042
28,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
20
5 / 2 / 11
12,375
728
9,555
20,834
32,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
iRredbeard
Aphrodite
20
5 / 0 / 14
12,238
720
8,907
16,983
13,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
vadergater84
Ganesha
19
0 / 1 / 17
12,114
713
6,651
20,034
31,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
zmacLoL
Loki
20
10 / 3 / 8
12,258
721
26,116
18,890
12,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
9
Kills
22
22
Deaths
9
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
4
4
0.75
W
2
3
15
3.17
L
Scylla
K1D-Echo69
Scylla
0
7
6
0.43
L
6
3
3
2.5
L
Vamana
RAGGLEMFR
Vamana
2
5
2
0.6
L
Erlang Shen
SacredRealm2545
Erlang Shen
0
3
3
0.5
W
Tyr
5
2
11
5.25
W
Aphrodite
iRredbeard
Aphrodite
5
0
14
12
W
Ganesha
vadergater84
Ganesha
0
1
17
8.5
W
Loki
zmacLoL
Loki
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,052
Damage
63,881
70,629
Taken
105,783
54,591
Mitigated
118,381
19,345
Healing
55,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
2,660
942
1,720
3,620
12,013
9,631
56
4,832
7,181
8,471
0
W
12,652
2,144
4,754
7,734
29,042
28,363
918
2,335
26,147
24,600
0
L
Scylla
K1D-Echo69
Scylla
10,062
1,951
450
695
13,290
5,049
0
4,955
8,335
23,208
0
L
33,398
10,511
1,637
3,629
15,145
7,950
1,073
6,376
8,769
0
62,041
L
Vamana
RAGGLEMFR
Vamana
19,396
8,812
66
3,646
18,621
20,853
0
8,219
10,402
0
34,539
L
Erlang Shen
SacredRealm2545
Erlang Shen
7,536
2,798
1,023
2,859
11,560
11,108
0
3,721
7,839
0
11,856
W
Tyr
9,555
2,125
156
725
20,834
32,104
1,666
3,494
16,803
0
17,098
W
Aphrodite
iRredbeard
Aphrodite
8,907
1,875
20,983
13,990
16,983
13,920
548
1,472
14,785
34,901
0
W
Ganesha
vadergater84
Ganesha
6,651
546
1,092
2,527
20,034
31,329
2,037
3,963
15,513
26,156
107
W
Loki
zmacLoL
Loki
26,116
5,056
1,807
1,384
18,890
12,665
2,254
1,458
16,636
0
49,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
60,704
154
Minions Killed
177
0
Camps Cleared
0
1,210,617
Distance Traveled
1,694,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,811
577
14
1
0
220,073
0
W
Athena
11,719
689
21
1
0
348,228
0
L
Scylla
9,563
563
29
2
0
271,974
0
L
Artemis
11,465
674
71
4
0
268,260
0
L
Vamana
10,227
602
35
2
0
302,817
0
L
Erlang Shen
8,167
480
5
0
0
147,493
0
W
Tyr
12,375
728
30
2
0
366,800
0
W
Aphrodite
12,238
720
87
5
0
334,866
0
W
Ganesha
12,114
713
2
0
0
324,296
0
W
Loki
12,258
721
37
2
0
320,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role