Player Matchup

Hun Batz
Hun Batz
Platinum V
DKHUSTLA2
Hun Batz
Platinum V
Level 219
God Stats
19W - 13L
1,694 SR
Queue Stats
533W - 535L
1,597 MMR
Solo
Khepri
Khepri
Bronze III
MasM180
Khepri
Bronze III
Level 105
God Stats
0W - 2L
1,783 SR
Queue Stats
3W - 4L
1,601 MMR
Solo
Vulcan
Vulcan
Gold IV
RoaminMG
Vulcan
Gold IV
Level 62
God Stats
20W - 18L
1,604 SR
Queue Stats
51W - 55L
1,604 MMR
Solo
Hachiman
Hachiman
Gold I
XvTRUSTvX
Hachiman
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 447L
1,608 MMR
Solo
Hercules
Hercules
Gold III
dalvon21
Hercules
Gold III
Level 147
God Stats
5W - 15L
1,419 SR
Queue Stats
56W - 54L
1,607 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,600 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,578 SR
1,563 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
Heyarnold14
Hera
Gold II
Level 126
God Stats
11W - 7L
1,548 SR
Queue Stats
242W - 232L
1,610 MMR
Solo
Jormungandr
Jormungandr
Gold I
ironmannn
Jormungandr
Gold I
Level 159
God Stats
12W - 5L
1,607 SR
Queue Stats
165W - 171L
1,597 MMR
Solo
Sobek
Sobek
Gold III
xSMNx herbanus
Sobek
Gold III
Level 129
God Stats
3W - 1L
1,733 SR
Queue Stats
56W - 51L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DKHUSTLA2
Hun Batz
11
1 / 6 / 3
6,791
522
5,652
13,977
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
MasM180
Khepri
10
1 / 4 / 4
7,060
543
2,633
10,336
6,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
RoaminMG
Vulcan
12
4 / 4 / 1
7,497
577
4,623
9,888
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XvTRUSTvX
Hachiman
11
1 / 6 / 3
6,950
535
6,681
11,997
3,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
dalvon21
Hercules
12
0 / 3 / 0
7,072
544
6,131
11,513
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeAo KuangMartichorasRama

VS

Bans
BakasuraSurtrVamanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
13 / 1 / 5
9,550
735
18,084
10,985
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
14
4 / 2 / 1
8,342
642
8,864
11,477
4,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 6
8,678
668
8,745
3,208
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ironmannn
Jormungandr
13
1 / 0 / 2
7,963
613
5,549
10,069
12,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 11
7,082
545
3,311
11,880
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
23
23
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
1
5
15.5
W
Cupid
 
Cupid
4
2
1
2.25
L
Hun Batz
DKHUSTLA2
Hun Batz
1
6
3
0.42
W
5
0
6
8
L
Khepri
MasM180
Khepri
1
4
4
0.75
L
Vulcan
RoaminMG
Vulcan
4
4
1
1.13
L
Hachiman
XvTRUSTvX
Hachiman
1
6
3
0.42
L
Hercules
dalvon21
Hercules
0
3
0
0
W
Jormungandr
ironmannn
Jormungandr
1
0
2
2
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
44,553
57,711
Taken
47,619
29,234
Mitigated
33,510
10,767
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,084
7,347
0
1,535
10,985
4,436
0
1,562
9,423
0
69,343
W
Cupid
 
Cupid
8,864
6,302
0
5,975
11,477
4,828
0
1,919
9,558
0
61,807
L
Hun Batz
DKHUSTLA2
Hun Batz
5,652
2,264
0
750
13,977
5,508
0
1,854
12,123
0
47,892
W
8,745
1,427
0
500
3,208
1,400
1,299
534
2,674
83,835
0
L
Khepri
MasM180
Khepri
2,633
170
1,090
1,407
10,336
6,204
0
5,693
4,643
15,203
0
L
Vulcan
RoaminMG
Vulcan
4,623
1,143
0
1,280
9,888
3,949
0
3,570
6,318
55,108
0
L
Hachiman
XvTRUSTvX
Hachiman
6,681
3,646
0
2,524
11,997
3,823
0
1,002
10,995
0
46,297
L
Hercules
dalvon21
Hercules
6,131
3,375
0
3,716
11,513
9,750
0
5,486
6,027
0
56,448
W
Jormungandr
ironmannn
Jormungandr
5,549
1,160
0
2,215
10,069
12,117
0
0
9,483
64,238
0
W
3,311
215
0
3,924
11,880
10,729
87
3,241
8,639
19,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
41,615
386
Minions Killed
486
0
Camps Cleared
0
1,329,345
Distance Traveled
1,368,480
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,550
735
95
7
0
308,466
0
W
Cupid
8,342
642
117
9
0
255,044
0
L
Hun Batz
6,791
522
78
6
0
279,774
0
W
Hera
8,678
668
138
11
0
290,105
0
L
Khepri
7,060
543
26
2
0
279,678
6
L
Vulcan
7,497
577
103
8
0
302,906
3
L
Hachiman
6,950
535
76
6
0
240,171
2
L
Hercules
7,072
544
103
8
0
226,816
2
W
Jormungandr
7,963
613
108
8
0
253,865
3
W
Sobek
7,082
545
28
2
0
261,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role