Player Matchup

Merlin
Merlin
Bronze IV
MoinoQc
Merlin
Bronze IV
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,186 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
VosTourQc
Danzaburou
Bronze IV
Level 33
God Stats
0W - 4L
1,416 SR
Queue Stats
0W - 10L
1,186 MMR
Party 1
Surtr
Surtr
Bronze IV
chaise magique
Surtr
Bronze IV
Level 54
God Stats
0W - 2L
1,417 SR
Queue Stats
2W - 13L
1,186 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,444 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,480 SR
1,043 MMR
Cabrakan
Cabrakan
Silver V
KrotchRockit
Cabrakan
Silver V
Level 118
God Stats
5W - 2L
1,496 SR
Queue Stats
101W - 117L
662 MMR
Party 2
Izanami
Izanami
Gold V
Mc3reeze
Izanami
Gold V
Level 121
God Stats
3W - 3L
1,299 SR
Queue Stats
50W - 52L
1,429 MMR
Party 2
Nike
Nike
Silver II
S A V A G E5802
Nike
Silver II
Level 154
God Stats
24W - 23L
1,646 SR
Queue Stats
297W - 325L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MoinoQc
Merlin
13
1 / 3 / 1
9,735
695
12,199
7,016
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VosTourQc
Danzaburou
12
0 / 6 / 2
9,309
665
6,462
11,474
4,690
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 1
10,017
716
7,952
16,765
18,004
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneNu WaBaron SamediVamanaBacchus

VS

Bans
AphroditeAnubisHeraScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KrotchRockit
Cabrakan
14
3 / 0 / 7
10,628
759
9,393
12,128
18,136
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mc3reeze
Izanami
14
4 / 1 / 5
11,186
799
11,881
9,595
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 2 / 5
10,381
742
9,295
14,756
14,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
KrotchRockit
Cabrakan
3
0
7
6.5
W
Izanami
Mc3reeze
Izanami
4
1
5
6.5
L
Merlin
MoinoQc
Merlin
1
3
1
0.5
W
3
2
5
2.75
L
Danzaburou
VosTourQc
Danzaburou
0
6
2
0.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
30,569
35,255
Taken
36,479
25,659
Mitigated
37,324
4,590
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
KrotchRockit
Cabrakan
9,393
1,257
0
250
12,128
18,136
288
4,081
8,047
22,394
0
W
Izanami
Mc3reeze
Izanami
11,881
8,334
0
2,202
9,595
4,237
2,505
5,513
4,082
0
91,100
L
Merlin
MoinoQc
Merlin
12,199
947
0
498
7,016
2,965
35
2,329
4,687
55,739
0
W
9,295
600
0
1,540
14,756
14,951
230
3,459
11,297
0
27,741
L
Danzaburou
VosTourQc
Danzaburou
6,462
3,631
0
930
11,474
4,690
0
3,468
8,006
0
30,355
L
7,952
2,164
0
3,162
16,765
18,004
0
3,878
12,887
192
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
32,195
161
Minions Killed
199
0
Camps Cleared
0
715,694
Distance Traveled
770,182
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,628
759
19
1
0
253,193
0
W
Izanami
11,186
799
152
11
0
249,367
3
L
Merlin
9,735
695
82
6
0
224,592
0
W
Nike
10,381
742
28
2
0
267,622
5
L
Danzaburou
9,309
665
41
3
0
212,733
0
L
Surtr
10,017
716
38
3
0
278,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role