Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FanaticBook9457
Skadi
Level 99
God Stats
3W - 3L
1,724 SR
Queue Stats
187W - 182L
1,447 Elo+
Solo
Da Ji
Da Ji
FoxClorox
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,450 Elo+
Solo
Merlin
Merlin
Mavric76
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 62L
1,580 Elo+
Solo
Chernobog
Chernobog
PrettyEyezBlonde
Chernobog
Level 193
God Stats
7W - 11L
1,241 SR
Queue Stats
788W - 823L
1,433 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,482 Elo+

VS

Team Averages
Level 97
1,420 SR
1,459 Elo+
Erlang Shen
Erlang Shen
CBDingers
Erlang Shen
Level 63
God Stats
9W - 11L
1,466 SR
Queue Stats
553W - 524L
1,455 Elo+
Party 2
Mulan
Mulan
Cynic Wolf
Mulan
Level 140
God Stats
9W - 11L
1,470 SR
Queue Stats
556W - 560L
1,462 Elo+
Party 1
Poseidon
Poseidon
EDOMUS PRIME
Poseidon
Level 63
God Stats
6W - 6L
1,461 SR
Queue Stats
725W - 748L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
SonicPeelOutKid
Danzaburou
Level 129
God Stats
11W - 13L
1,420 SR
Queue Stats
254W - 252L
1,490 Elo+
Party 1
Sol
Sol
theprophit99
Sol
Level 92
God Stats
3W - 4L
1,283 SR
Queue Stats
338W - 327L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 5 / 6
8,724
582
6,556
17,703
21,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 8 / 5
8,903
594
8,402
14,521
6,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
FoxClorox
Da Ji
10
0 / 3 / 3
7,412
494
3,283
6,415
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Mavric76
Merlin
18
1 / 5 / 7
10,262
684
15,952
12,924
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
19
5 / 3 / 4
10,334
689
17,015
10,415
5,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CBDingers
Erlang Shen
17
2 / 2 / 13
10,220
681
7,656
18,410
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
19
11 / 3 / 9
11,629
775
15,565
24,554
30,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
EDOMUS PRIME
Poseidon
16
3 / 2 / 11
10,536
702
10,928
10,706
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SonicPeelOutKid
Danzaburou
17
3 / 0 / 19
10,861
724
10,705
7,565
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
5 / 3 / 12
11,773
785
11,219
9,295
4,441
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
9
Kills
24
24
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
6
0.8
W
Erlang Shen
CBDingers
Erlang Shen
2
2
13
4.25
W
Mulan
11
3
9
5.17
W
Poseidon
EDOMUS PRIME
Poseidon
3
2
11
4.25
L
2
8
5
0.56
L
Da Ji
FoxClorox
Da Ji
0
3
3
0.5
L
Merlin
Mavric76
Merlin
1
5
7
0.9
L
Chernobog
5
3
4
2.33
W
Danzaburou
SonicPeelOutKid
Danzaburou
3
0
19
12.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,208
Damage
56,073
61,978
Taken
70,530
44,263
Mitigated
65,307
11,137
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,556
739
1,468
3,420
17,703
21,425
0
7,114
10,131
12,445
447
W
Erlang Shen
CBDingers
Erlang Shen
7,656
1,717
1,061
5,806
18,410
21,707
515
4,383
14,027
0
9,664
W
Mulan
15,565
584
1,887
10,605
24,554
30,474
237
8,361
16,193
0
29,655
W
Poseidon
EDOMUS PRIME
Poseidon
10,928
694
1,373
1,197
10,706
4,546
1,423
3,599
7,107
31,894
0
L
8,402
1,806
466
698
14,521
6,684
57
4,421
10,012
0
23,823
L
Da Ji
FoxClorox
Da Ji
3,283
597
1,407
673
6,415
2,840
0
1,281
5,006
0
4,863
L
Merlin
Mavric76
Merlin
15,952
476
337
1,537
12,924
7,483
0
4,535
7,950
39,050
0
L
Chernobog
17,015
7,184
116
1,015
10,415
5,831
0
4,796
5,481
0
35,334
W
Danzaburou
SonicPeelOutKid
Danzaburou
10,705
1,472
1,297
3,186
7,565
4,139
2,492
2,380
5,185
0
25,996
W
11,219
867
388
936
9,295
4,441
2,939
3,338
5,957
35,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
55,019
129
Minions Killed
156
0
Camps Cleared
0
1,080,560
Distance Traveled
1,403,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,724
582
10
1
0
254,482
0
W
Erlang Shen
10,220
681
6
0
0
297,003
0
W
Mulan
11,629
775
17
1
0
264,616
0
W
Poseidon
10,536
702
44
3
0
272,453
0
L
Skadi
8,903
594
24
2
0
205,886
2
L
Da Ji
7,412
494
1
0
0
174,918
0
L
Merlin
10,262
684
50
3
0
210,995
0
L
Chernobog
10,334
689
44
3
0
234,279
0
W
Danzaburou
10,861
724
36
2
0
298,102
0
W
Sol
11,773
785
53
4
0
271,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role