Player Matchup

Anubis
Anubis
Dark_R_PR
Anubis
Level 20
God Stats
1W - 5L
1,521 SR
Queue Stats
19W - 50L
1,188 Elo+
Party 2
Ishtar
Ishtar
Jo-Te_L
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SanGashi
Nu Wa
Level 25
God Stats
3W - 3L
1,712 SR
Queue Stats
23W - 54L
1,200 Elo+
Party 2
Arachne
Arachne
Tongo_Le_Tongue
Arachne
Level 68
God Stats
4W - 6L
1,412 SR
Queue Stats
28W - 61L
1,236 Elo+
Party 2
Tiamat
Tiamat
manupi14
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,263 Elo+
Party 2
Team Averages
Level 38
1,529 SR
1,277 Elo+

VS

Team Averages
Level 91
1,569 SR
1,444 Elo+
Xing Tian
Xing Tian
CelticViking732
Xing Tian
Level 87
God Stats
1W - 0L
1,486 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 1
Sol
Sol
DustyLoMein
Sol
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
173W - 157L
1,458 Elo+
Solo
Neith
Neith
Tharukk
Neith
Level 101
God Stats
13W - 10L
1,405 SR
Queue Stats
351W - 343L
1,386 Elo+
Party 1
Bastet
Bastet
ranzac420-69
Bastet
Level 126
God Stats
40W - 30L
1,684 SR
Queue Stats
746W - 720L
1,451 Elo+
Party 1
Bellona
Bellona
tyranicaltbag420
Bellona
Level 58
God Stats
8W - 7L
1,770 SR
Queue Stats
61W - 50L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dark_R_PR
Anubis
12
0 / 5 / 0
7,817
460
8,461
8,954
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Jo-Te_L
Ishtar
11
0 / 5 / 3
6,951
409
3,702
12,053
4,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
SanGashi
Nu Wa
11
2 / 8 / 3
7,560
445
7,500
13,179
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 3
8,942
526
12,106
17,788
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
manupi14
Tiamat
14
3 / 2 / 0
8,807
518
7,375
11,362
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CelticViking732
Xing Tian
14
4 / 3 / 8
9,382
552
6,513
16,749
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
5 / 2 / 4
10,743
632
11,355
14,722
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tharukk
Neith
14
6 / 1 / 5
9,286
546
12,225
11,912
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
8 / 3 / 1
9,834
578
10,630
14,552
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 4
9,020
531
4,880
14,761
10,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
24
24
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CelticViking732
Xing Tian
4
3
8
2.67
L
Anubis
Dark_R_PR
Anubis
0
5
0
0
W
5
2
4
3.5
L
Ishtar
Jo-Te_L
Ishtar
0
5
3
0.3
L
Nu Wa
SanGashi
Nu Wa
2
8
3
0.44
W
Neith
Tharukk
Neith
6
1
5
8.5
L
3
4
3
1.13
L
Tiamat
manupi14
Tiamat
3
2
0
1.5
W
Bastet
8
3
1
2.83
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
45,603
63,336
Taken
72,696
27,935
Mitigated
45,798
11,249
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CelticViking732
Xing Tian
6,513
577
292
1,622
16,749
18,762
360
5,472
11,277
30,882
0
L
Anubis
Dark_R_PR
Anubis
8,461
755
0
2,132
8,954
4,366
0
0
8,954
46,547
0
W
11,355
3,511
0
8,886
14,722
5,595
917
4,099
10,623
95,893
0
L
Ishtar
Jo-Te_L
Ishtar
3,702
2,471
126
2,982
12,053
4,608
0
3,604
8,449
0
20,585
L
Nu Wa
SanGashi
Nu Wa
7,500
2,104
0
1,362
13,179
4,202
0
2,864
10,315
41,659
0
W
Neith
Tharukk
Neith
12,225
2,829
0
3,134
11,912
4,905
2,009
3,158
8,754
0
83,610
L
12,106
9,718
266
3,022
17,788
7,224
0
5,524
12,264
0
68,897
L
Tiamat
manupi14
Tiamat
7,375
1,203
0
1,359
11,362
7,535
0
5,876
5,486
51,438
0
W
Bastet
10,630
3,054
0
3,073
14,552
5,643
0
2,065
12,487
0
82,545
W
4,880
1,944
0
5,262
14,761
10,893
432
8,684
6,077
0
46,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
48,265
360
Minions Killed
498
0
Camps Cleared
0
1,600,681
Distance Traveled
1,717,914
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,382
552
32
2
0
327,244
0
L
Anubis
7,817
460
79
5
0
305,216
4
W
Sol
10,743
632
157
9
0
328,152
2
L
Ishtar
6,951
409
32
2
0
277,355
2
L
Nu Wa
7,560
445
62
4
0
295,421
1
W
Neith
9,286
546
116
7
0
324,893
0
L
Arachne
8,942
526
99
6
0
367,292
0
L
Tiamat
8,807
518
88
5
0
355,397
3
W
Bastet
9,834
578
109
6
0
406,715
0
W
Bellona
9,020
531
84
5
0
330,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role