Player Matchup

Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LAXgod19
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,448 Elo+
Party 1
Izanami
Izanami
jonnybball888
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,483 Elo+

VS

Team Averages
Level 60
1,427 SR
1,436 Elo+
Jing Wei
Jing Wei
Darkfire700
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,282 Elo+
Party 2
Gilgamesh
Gilgamesh
PseudJohn
Gilgamesh
Level 94
God Stats
6W - 17L
1,450 SR
Queue Stats
315W - 348L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
xx zach xx5020
Nu Wa
Level 69
God Stats
2W - 2L
1,332 SR
Queue Stats
24W - 9L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 8
9,517
732
4,996
9,239
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LAXgod19
Cthulhu
14
3 / 1 / 12
10,445
803
10,038
13,497
16,072
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
12 / 2 / 2
11,902
916
12,145
12,670
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkfire700
Jing Wei
10
0 / 8 / 4
8,460
651
6,009
12,284
5,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PseudJohn
Gilgamesh
11
2 / 4 / 3
8,978
691
6,867
14,663
16,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 2
10,693
823
11,999
11,514
4,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
6
6
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
8
2
L
Jing Wei
Darkfire700
Jing Wei
0
8
4
0.25
W
Cthulhu
LAXgod19
Cthulhu
3
1
12
9
L
Gilgamesh
PseudJohn
Gilgamesh
2
4
3
0.88
W
Izanami
12
2
2
6.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
24,875
35,406
Taken
38,461
23,955
Mitigated
26,674
6,194
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,996
969
388
546
9,239
3,184
132
3,552
5,687
0
27,709
L
Jing Wei
Darkfire700
Jing Wei
6,009
4,965
0
1,023
12,284
5,348
364
3,873
8,411
0
18,629
W
Cthulhu
LAXgod19
Cthulhu
10,038
1,047
346
1,187
13,497
16,072
509
3,042
10,455
25,927
1,179
L
Gilgamesh
PseudJohn
Gilgamesh
6,867
1,890
128
1,332
14,663
16,861
0
3,675
10,988
0
24,682
W
Izanami
12,145
9,723
288
3,439
12,670
4,699
1,764
5,684
6,986
0
60,474
L
11,999
4,431
223
2,348
11,514
4,465
515
2,383
9,131
48,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
28,131
136
Minions Killed
101
0
Camps Cleared
0
692,074
Distance Traveled
626,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,517
732
33
3
0
238,701
0
L
Jing Wei
8,460
651
27
2
0
192,739
0
W
Cthulhu
10,445
803
26
2
0
228,966
0
L
Gilgamesh
8,978
691
20
2
0
236,717
6
W
Izanami
11,902
916
77
6
0
224,407
0
L
Nu Wa
10,693
823
54
4
0
196,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role