Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
JoeyCB
Thor
Level 109
God Stats
15W - 10L
1,575 SR
Queue Stats
95W - 76L
1,530 Elo+
Party 1
Atlas
Atlas
TDMSGG
Atlas
Level 93
God Stats
7W - 4L
1,728 SR
Queue Stats
76W - 59L
1,556 Elo+
Party 1
Chang'e
Chang'e
emmeb
Chang'e
Level 69
God Stats
3W - 3L
1,467 SR
Queue Stats
92W - 71L
1,558 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,529 Elo+

VS

Team Averages
Level 132
1,504 SR
1,509 Elo+
Nemesis
Nemesis
Hugeseven
Nemesis
Level 151
God Stats
0W - 1L
1,548 SR
Queue Stats
39W - 49L
1,499 Elo+
Party 4
Nike
Nike
Lost_Horizons_
Nike
Level 152
God Stats
13W - 8L
1,495 SR
Queue Stats
1,142W - 1,017L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Ofdensen
Sylvanus
Level 134
God Stats
12W - 18L
1,556 SR
Queue Stats
36W - 40L
1,499 Elo+
Party 4
Anubis
Anubis
TitanicDookie
Anubis
Level 105
God Stats
5W - 1L
1,564 SR
Queue Stats
180W - 176L
1,500 Elo+
Party 2
Ullr
Ullr
hair-public214
Ullr
Level 120
God Stats
0W - 2L
1,357 SR
Queue Stats
10W - 16L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
12 / 1 / 7
9,686
605
22,820
14,499
7,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
15
2 / 2 / 1
9,664
604
5,229
12,113
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
JoeyCB
Thor
14
3 / 1 / 10
8,592
537
10,289
13,952
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
TDMSGG
Atlas
13
3 / 0 / 15
9,114
570
10,566
16,694
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
emmeb
Chang'e
14
2 / 1 / 2
8,328
521
7,328
12,639
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hugeseven
Nemesis
13
0 / 4 / 2
7,793
487
6,869
17,601
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 0
9,326
583
17,015
19,257
15,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Ofdensen
Sylvanus
10
0 / 6 / 0
6,657
416
4,509
18,898
12,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 1
8,141
509
12,120
11,358
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 0
7,173
448
6,530
12,845
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
5
5
Deaths
22
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
1
7
15.5
W
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Nemesis
Hugeseven
Nemesis
0
4
2
0.25
W
Thor
JoeyCB
Thor
3
1
10
8
L
4
2
0
2
L
Sylvanus
Ofdensen
Sylvanus
0
6
0
0
W
Atlas
TDMSGG
Atlas
3
0
15
10.5
L
1
4
1
0.38
W
Chang'e
emmeb
Chang'e
2
1
2
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,232
Damage
47,043
69,897
Taken
79,959
44,244
Mitigated
44,732
28,150
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
22,820
14,675
1,814
7,820
14,499
7,000
1,147
3,394
11,105
0
73,482
W
Sun Wukong
 
Sun Wukong
5,229
1,430
0
2,575
12,113
8,355
385
235
11,878
0
64,943
L
Nemesis
Hugeseven
Nemesis
6,869
2,449
0
2,048
17,601
6,895
0
3,286
14,315
0
64,753
W
Thor
JoeyCB
Thor
10,289
2,481
0
3,002
13,952
5,981
342
2,380
11,572
0
61,283
L
17,015
983
0
6,277
19,257
15,087
408
1,783
17,474
0
81,008
L
Sylvanus
Ofdensen
Sylvanus
4,509
504
3,252
5,422
18,898
12,327
0
5,378
13,520
13,416
0
W
Atlas
TDMSGG
Atlas
10,566
5,006
423
5,304
16,694
17,317
356
6,704
9,990
34,977
0
L
12,120
386
0
3,888
11,358
5,804
0
3,462
7,896
74,708
0
W
Chang'e
emmeb
Chang'e
7,328
876
2,703
4,509
12,639
5,591
134
3,916
8,723
60,481
0
L
6,530
1,373
0
658
12,845
4,619
0
3,985
8,860
0
50,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
39,090
476
Minions Killed
441
0
Camps Cleared
0
1,619,728
Distance Traveled
1,556,235
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,686
605
112
7
0
289,333
0
W
Sun Wukong
9,664
604
135
8
0
343,087
0
L
Nemesis
7,793
487
94
6
0
376,488
2
W
Thor
8,592
537
80
5
0
348,919
2
L
Nike
9,326
583
114
7
0
286,381
0
L
Sylvanus
6,657
416
22
1
0
286,466
5
W
Atlas
9,114
570
26
2
0
317,358
3
L
Anubis
8,141
509
134
8
0
297,483
6
W
Chang'e
8,328
521
123
8
0
321,031
5
L
Ullr
7,173
448
77
5
0
309,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role