Player Matchup

Kuzenbo
Kuzenbo
Pumpedkick
Kuzenbo
Level 74
God Stats
2W - 3L
1,383 SR
Queue Stats
23W - 38L
1,369 Elo+
Solo
Awilix
Awilix
TheLastMofongo
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 196L
1,426 Elo+
Party 1
Nox
Nox
W4NT3DB0OM
Nox
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 152L
1,429 Elo+
Party 1
Neith
Neith
lethalxbacon711
Neith
Level 36
God Stats
16W - 24L
1,333 SR
Queue Stats
47W - 77L
1,302 Elo+
Solo
Surtr
Surtr
upstartprince68
Surtr
Level 80
God Stats
25W - 17L
1,876 SR
Queue Stats
104W - 80L
1,730 Elo+
Solo
Team Averages
Level 76
1,518 SR
1,451 Elo+

VS

Team Averages
Level 91
1,544 SR
1,384 Elo+
Martichoras
Martichoras
CelticViking732
Martichoras
Level 87
God Stats
1W - 0L
1,154 SR
Queue Stats
3W - 2L
1,250 Elo+
Party 2
Cernunnos
Cernunnos
Dwoppin
Cernunnos
Level 85
God Stats
4W - 1L
1,727 SR
Queue Stats
182W - 172L
1,446 Elo+
Solo
Bacchus
Bacchus
Tharukk
Bacchus
Level 101
God Stats
17W - 21L
1,496 SR
Queue Stats
351W - 343L
1,373 Elo+
Party 2
Bastet
Bastet
ranzac420-69
Bastet
Level 126
God Stats
40W - 30L
1,668 SR
Queue Stats
746W - 720L
1,439 Elo+
Party 2
Bellona
Bellona
tyranicaltbag420
Bellona
Level 58
God Stats
8W - 7L
1,673 SR
Queue Stats
61W - 50L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pumpedkick
Kuzenbo
7
0 / 3 / 3
4,493
449
1,710
7,512
4,808
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 0
5,833
583
5,432
9,941
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 0
5,116
512
2,477
6,132
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
4,374
437
1,649
6,378
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,806
581
5,521
9,046
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CelticViking732
Martichoras
10
1 / 0 / 4
5,755
576
6,810
2,806
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Dwoppin
Cernunnos
12
4 / 2 / 3
7,251
725
6,150
5,532
2,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Tharukk
Bacchus
8
4 / 0 / 4
6,063
606
4,162
5,363
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
9
4 / 2 / 6
6,028
603
4,782
8,116
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
4,999
500
2,160
9,065
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CelticViking732
Martichoras
1
0
4
3
W
Cernunnos
Dwoppin
Cernunnos
4
2
3
2.75
L
Kuzenbo
Pumpedkick
Kuzenbo
0
3
3
0.5
W
Bacchus
Tharukk
Bacchus
4
0
4
6
L
2
4
0
0.5
L
2
2
0
1
L
0
3
1
0.17
W
Bastet
4
2
6
3.5
W
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
24,064
39,009
Taken
30,882
16,958
Mitigated
18,834
6,802
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CelticViking732
Martichoras
6,810
1,022
0
622
2,806
1,045
853
92
2,714
0
41,769
W
Cernunnos
Dwoppin
Cernunnos
6,150
3,672
0
2,556
5,532
2,002
671
2,048
3,484
0
47,530
L
Kuzenbo
Pumpedkick
Kuzenbo
1,710
786
0
264
7,512
4,808
0
1,230
6,282
9,447
0
W
Bacchus
Tharukk
Bacchus
4,162
667
0
2,064
5,363
4,606
0
736
4,627
12,950
0
L
5,432
2,564
0
730
9,941
3,041
0
272
9,669
0
42,854
L
2,477
129
0
1,596
6,132
2,021
0
610
5,522
20,764
0
L
1,649
960
0
1,906
6,378
1,969
0
1,318
5,060
0
17,496
W
Bastet
4,782
974
0
1,603
8,116
2,605
0
1,311
6,805
0
27,039
W
2,160
815
0
3,939
9,065
8,576
75
179
8,886
0
25,162
L
5,521
1,858
0
2,306
9,046
5,119
96
732
8,314
198
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
30,096
192
Minions Killed
248
0
Camps Cleared
0
1,011,755
Distance Traveled
999,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,755
576
70
7
0
182,819
2
W
Cernunnos
7,251
725
85
9
0
184,309
0
L
Kuzenbo
4,493
449
16
2
0
205,510
0
W
Bacchus
6,063
606
15
2
0
215,730
1
L
Awilix
5,833
583
71
7
0
235,632
0
L
Nox
5,116
512
36
4
0
180,444
0
L
Neith
4,374
437
16
2
0
194,307
0
W
Bastet
6,028
603
34
3
0
231,295
0
W
Bellona
4,999
500
44
4
0
185,570
0
L
Surtr
5,806
581
53
5
0
195,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role