Player Matchup

Ix Chel
Ix Chel
Blac030kstar
Ix Chel
Level 102
God Stats
1W - 3L
1,271 SR
Queue Stats
389W - 343L
1,511 Elo+
Party 1
Mulan
Mulan
Emitachy
Mulan
Level 69
God Stats
12W - 6L
1,825 SR
Queue Stats
205W - 196L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Jeraljii
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,562 Elo+
Solo
Agni
Agni
JohanMRG
Agni
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
919W - 867L
1,484 Elo+
Party 1
Persephone
Persephone
YoungSwampDawg
Persephone
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,459 Elo+
Solo
Team Averages
Level 92
1,519 SR
1,494 Elo+

VS

Team Averages
Level 42
1,500 SR
1,318 Elo+
Shiva
Shiva
 
Shiva
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DevonDz
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,413 Elo+
Solo
Tyr
Tyr
Kaedast
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 2
Artemis
Artemis
Kiluxx
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,278 Elo+
Solo
Atlas
Atlas
heroeneos17
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blac030kstar
Ix Chel
13
2 / 8 / 4
7,915
792
4,765
13,325
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Emitachy
Mulan
15
2 / 6 / 6
8,588
859
6,187
13,206
7,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Jeraljii
Heimdallr
14
2 / 6 / 6
7,669
767
7,247
11,463
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
16
4 / 6 / 3
9,154
915
11,692
9,766
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
YoungSwampDawg
Persephone
13
2 / 6 / 4
8,115
812
7,194
9,162
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 3 / 21
9,889
989
10,561
12,625
18,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
DevonDz
Anhur
17
12 / 2 / 15
10,162
1,016
15,200
9,818
6,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
3 / 4 / 10
8,738
874
4,234
11,656
14,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Kiluxx
Artemis
16
5 / 3 / 21
9,470
947
15,196
12,507
8,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 21
9,691
969
7,950
10,422
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
120
12
Kills
32
32
Deaths
14
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
3
21
6.17
L
Ix Chel
Blac030kstar
Ix Chel
2
8
4
0.5
W
Anhur
DevonDz
Anhur
12
2
15
9.75
L
Mulan
Emitachy
Mulan
2
6
6
0.83
L
Heimdallr
Jeraljii
Heimdallr
2
6
6
0.83
L
Agni
4
6
3
0.92
W
Tyr
3
4
10
2
W
Artemis
Kiluxx
Artemis
5
3
21
5.17
L
Persephone
YoungSwampDawg
Persephone
2
6
4
0.67
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
53,141
56,922
Taken
57,028
24,580
Mitigated
60,767
9,196
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,561
1,036
1,903
2,502
12,625
18,664
587
4,977
7,648
884
21,230
L
Ix Chel
Blac030kstar
Ix Chel
4,765
1,093
1,575
1,241
13,325
4,947
0
1,523
11,802
12,860
0
W
Anhur
DevonDz
Anhur
15,200
7,685
694
2,603
9,818
6,420
3,314
4,629
5,189
0
21,764
L
Mulan
Emitachy
Mulan
6,187
1,625
1,186
1,994
13,206
7,443
0
1,857
11,349
0
9,172
L
Heimdallr
Jeraljii
Heimdallr
7,247
2,413
305
707
11,463
4,699
0
1,952
9,511
0
15,738
L
Agni
11,692
423
495
1,048
9,766
4,714
0
1,316
8,450
23,998
0
W
Tyr
4,234
948
0
500
11,656
14,201
423
4,199
7,457
0
8,869
W
Artemis
Kiluxx
Artemis
15,196
5,748
1,587
3,991
12,507
8,438
2,578
4,888
7,619
0
27,093
L
Persephone
YoungSwampDawg
Persephone
7,194
763
102
543
9,162
2,777
0
2,179
6,909
13,509
0
W
7,950
1,871
278
1,257
10,422
13,044
385
4,958
5,464
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
47,950
82
Minions Killed
80
0
Camps Cleared
0
842,702
Distance Traveled
1,121,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,889
989
21
2
0
233,130
0
L
Ix Chel
7,915
792
18
2
0
161,568
0
W
Anhur
10,162
1,016
13
1
0
248,527
0
L
Mulan
8,588
859
13
1
0
173,529
0
L
Heimdallr
7,669
767
8
1
0
172,692
0
L
Agni
9,154
915
32
3
0
164,070
0
W
Tyr
8,738
874
9
1
0
221,787
0
W
Artemis
9,470
947
24
2
0
193,594
0
L
Persephone
8,115
812
11
1
0
170,843
0
W
Atlas
9,691
969
13
1
0
224,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role