Player Matchup

Kukulkan
Kukulkan
CodaTown
Kukulkan
Level 81
God Stats
0W - 1L
1,297 SR
Queue Stats
19W - 19L
1,427 Elo+
Party 1
Lancelot
Lancelot
Jbrucey
Lancelot
Level 29
God Stats
7W - 8L
1,314 SR
Queue Stats
110W - 117L
1,343 Elo+
Party 1
Sobek
Sobek
ThatNewfiePerson
Sobek
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 8L
1,207 Elo+
Party 1
Hachiman
Hachiman
Vognar
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,371 Elo+
Party 1
Hercules
Hercules
jaybs
Hercules
Level 29
God Stats
4W - 5L
1,224 SR
Queue Stats
60W - 63L
1,397 Elo+
Party 1
Team Averages
Level 46
1,324 SR
1,349 Elo+

VS

Team Averages
Level 97
1,644 SR
1,486 Elo+
Hercules
Hercules
Mapeshow
Hercules
Level 97
God Stats
19W - 15L
1,659 SR
Queue Stats
111W - 112L
1,500 Elo+
Party 2
Ishtar
Ishtar
Shuijae
Ishtar
Level 86
God Stats
27W - 20L
1,658 SR
Queue Stats
199W - 182L
1,488 Elo+
Party 3
Nemesis
Nemesis
Slykite
Nemesis
Level 95
God Stats
14W - 6L
1,689 SR
Queue Stats
209W - 181L
1,439 Elo+
Solo
Poseidon
Poseidon
THEBESTDOG1457
Poseidon
Level 107
God Stats
2W - 2L
1,553 SR
Queue Stats
418W - 394L
1,526 Elo+
Party 2
Bakasura
Bakasura
supreamDKJ
Bakasura
Level 102
God Stats
8W - 2L
1,664 SR
Queue Stats
185W - 172L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CodaTown
Kukulkan
11
0 / 3 / 1
5,825
485
3,379
4,754
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Jbrucey
Lancelot
9
2 / 5 / 0
5,972
498
5,796
11,417
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 4 / 3
5,650
471
2,159
10,362
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Vognar
Hachiman
9
2 / 2 / 2
6,065
505
6,038
8,514
2,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
jaybs
Hercules
11
0 / 2 / 0
6,092
508
2,430
8,624
5,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mapeshow
Hercules
10
2 / 3 / 8
6,304
525
4,988
11,386
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Shuijae
Ishtar
11
1 / 1 / 4
6,686
557
3,886
4,586
1,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Slykite
Nemesis
13
8 / 0 / 4
8,096
675
8,794
10,098
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
12
4 / 0 / 2
7,302
609
6,290
3,986
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
supreamDKJ
Bakasura
14
0 / 0 / 0
7,848
654
4,107
7,942
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CodaTown
Kukulkan
0
3
1
0.17
L
Lancelot
Jbrucey
Lancelot
2
5
0
0.4
W
Hercules
Mapeshow
Hercules
2
3
8
2
W
Ishtar
Shuijae
Ishtar
1
1
4
3
W
Nemesis
Slykite
Nemesis
8
0
4
10
W
Poseidon
4
0
2
5
L
0
4
3
0.38
L
Hachiman
Vognar
Hachiman
2
2
2
1.5
L
Hercules
jaybs
Hercules
0
2
0
0
W
Bakasura
supreamDKJ
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
28,065
43,671
Taken
37,998
22,052
Mitigated
18,028
8,661
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CodaTown
Kukulkan
3,379
521
105
212
4,754
1,949
0
1,148
3,606
40,967
0
L
Lancelot
Jbrucey
Lancelot
5,796
1,821
0
1,325
11,417
4,355
0
1,697
9,650
0
34,805
W
Hercules
Mapeshow
Hercules
4,988
1,159
63
2,640
11,386
7,594
27
3,309
8,077
0
19,431
W
Ishtar
Shuijae
Ishtar
3,886
2,097
0
424
4,586
1,628
1,079
437
4,149
0
41,850
W
Nemesis
Slykite
Nemesis
8,794
5,441
0
2,989
10,098
3,520
0
645
9,453
0
52,693
W
Poseidon
6,290
739
0
280
3,986
1,306
1,020
1,147
2,839
61,480
0
L
2,159
533
0
1,549
10,362
7,649
0
2,555
7,807
6,621
0
L
Hachiman
Vognar
Hachiman
6,038
4,496
0
2,972
8,514
2,908
0
890
7,624
0
41,160
L
Hercules
jaybs
Hercules
2,430
1,371
0
2,498
8,624
5,191
0
0
7,550
0
32,199
W
Bakasura
supreamDKJ
Bakasura
4,107
2,864
0
3,511
7,942
3,980
0
0
7,942
0
43,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
36,236
265
Minions Killed
398
0
Camps Cleared
0
1,232,268
Distance Traveled
1,382,620
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,825
485
73
6
0
232,960
0
L
Lancelot
5,972
498
53
4
0
281,527
0
W
Hercules
6,304
525
28
2
0
273,335
0
W
Ishtar
6,686
557
73
6
0
225,645
0
W
Nemesis
8,096
675
77
6
0
302,608
1
W
Poseidon
7,302
609
92
8
0
271,233
0
L
Sobek
5,650
471
8
1
0
257,444
6
L
Hachiman
6,065
505
70
6
0
247,663
3
L
Hercules
6,092
508
61
5
0
212,674
0
W
Bakasura
7,848
654
128
11
0
309,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role