Player Matchup

Janus
Janus
Aaronsaurus9994
Janus
Level 108
God Stats
3W - 1L
1,212 SR
Queue Stats
130W - 115L
1,556 Elo+
Solo
Skadi
Skadi
GRN_PeixotoBR
Skadi
Level 126
God Stats
38W - 27L
1,678 SR
Queue Stats
148W - 157L
1,477 Elo+
Solo
Ganesha
Ganesha
Papervurner12
Ganesha
Level 111
God Stats
3W - 0L
1,726 SR
Queue Stats
8W - 5L
1,630 Elo+
Solo
Thanatos
Thanatos
Peace-Keaper66
Thanatos
Level 126
God Stats
15W - 7L
1,500 SR
Queue Stats
215W - 212L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
TommyToontoon
Baba Yaga
Level 129
God Stats
1W - 7L
1,093 SR
Queue Stats
49W - 42L
1,480 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,522 Elo+

VS

Team Averages
Level 140
1,565 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CheapSpartan117
Charybdis
Level 145
God Stats
36W - 39L
1,524 SR
Queue Stats
51W - 49L
1,525 Elo+
Party 1
Bellona
Bellona
Flyin9 Monster
Bellona
Level 145
God Stats
3W - 3L
1,620 SR
Queue Stats
75W - 89L
1,493 Elo+
Solo
Atlas
Atlas
UncleAhhhYeet
Atlas
Level 127
God Stats
24W - 17L
1,680 SR
Queue Stats
573W - 504L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,286
857
2,375
2,098
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
3,454
691
2,252
2,723
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
6
0 / 0 / 1
3,794
759
1,362
3,806
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
7
1 / 0 / 2
3,990
798
1,340
4,571
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
TommyToontoon
Baba Yaga
7
0 / 0 / 0
3,983
797
2,153
4,176
1,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,554
711
1,492
4,613
1,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
 
Thor
2
0 / 1 / 0
2,805
561
691
1,423
377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
CheapSpartan117
Charybdis
5
0 / 0 / 0
3,138
628
1,813
2,748
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,104
821
3,106
4,408
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 1 / 0
3,395
679
1,874
3,901
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Thor
 
Thor
0
1
0
0
W
1
0
1
1.5
L
Charybdis
CheapSpartan117
Charybdis
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Ganesha
0
0
1
0.5
W
Thanatos
1
0
2
2
W
Baba Yaga
TommyToontoon
Baba Yaga
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,482
Damage
8,976
17,374
Taken
17,093
6,177
Mitigated
8,087
9,345
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,492
885
0
1,492
4,613
1,512
0
1,807
2,674
14,434
0
L
Thor
 
Thor
691
504
0
449
1,423
377
0
404
987
0
3,356
W
2,375
426
0
625
2,098
554
0
671
1,427
24,652
0
L
Charybdis
CheapSpartan117
Charybdis
1,813
1,203
0
1,480
2,748
664
0
688
2,060
0
14,973
L
3,106
1,294
0
2,154
4,408
3,161
0
2,153
2,255
0
27,890
W
2,252
665
190
1,672
2,723
727
0
809
1,914
0
17,564
W
Ganesha
1,362
61
199
1,787
3,806
1,820
0
1,221
2,585
8,224
0
W
Thanatos
1,340
188
0
2,887
4,571
1,434
0
590
3,981
0
21,816
W
Baba Yaga
TommyToontoon
Baba Yaga
2,153
385
0
1,985
4,176
1,642
0
75
4,101
20,737
0
L
1,874
874
0
1,523
3,901
2,373
0
674
3,227
7,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
16,996
175
Minions Killed
110
0
Camps Cleared
0
547,911
Distance Traveled
461,830
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,554
711
14
3
0
103,966
0
L
Thor
2,805
561
6
1
0
25,559
0
W
Janus
4,286
857
46
9
0
99,901
1
L
Charybdis
3,138
628
31
6
0
105,427
1
L
Bellona
4,104
821
53
11
0
119,719
0
W
Skadi
3,454
691
45
9
0
88,327
0
W
Ganesha
3,794
759
0
0
0
111,390
2
W
Thanatos
3,990
798
42
8
0
138,960
0
W
Baba Yaga
3,983
797
42
8
0
109,333
0
L
Atlas
3,395
679
6
1
0
107,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role