Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CookieGotBanned
Anubis
Level 28
God Stats
4W - 0L
1,855 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Kuzenbo
Kuzenbo
STOP THE TOXIC
Kuzenbo
Level 46
God Stats
46W - 43L
1,462 SR
Queue Stats
538W - 500L
1,392 Elo+
Solo
Martichoras
Martichoras
Vindictiv3Diva
Martichoras
Level 159
God Stats
26W - 16L
1,701 SR
Queue Stats
427W - 416L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
crisdragonrider
Cthulhu
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 175L
1,451 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,497 Elo+

VS

Team Averages
Level 95
1,539 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Burge1611
Heimdallr
Level 69
God Stats
41W - 29L
1,639 SR
Queue Stats
111W - 90L
1,530 Elo+
Solo
Tyr
Tyr
Gutsyman02
Tyr
Level 66
God Stats
0W - 1L
1,556 SR
Queue Stats
27W - 29L
1,524 Elo+
Solo
Merlin
Merlin
Qualityqueso491
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 179L
1,426 Elo+
Solo
Thor
Thor
n8thegr8052
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 3
7,431
619
3,921
9,292
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 4
8,321
693
11,405
5,653
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 2 / 1
6,625
552
7,707
8,846
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Vindictiv3Diva
Martichoras
11
3 / 2 / 4
7,172
598
8,646
9,735
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 6
7,008
584
5,844
8,038
5,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 1
6,077
506
3,137
11,848
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Burge1611
Heimdallr
10
1 / 6 / 1
6,012
501
5,651
12,013
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 2 / 0
7,545
629
5,700
14,488
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 0
6,932
578
3,956
7,852
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 2
6,173
514
4,119
10,337
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
3
4.5
L
Sylvanus
 
Sylvanus
0
4
1
0.13
L
Heimdallr
Burge1611
Heimdallr
1
6
1
0.25
W
8
0
4
10
L
2
2
0
1
L
1
2
0
0.5
W
2
2
1
1.25
W
Martichoras
Vindictiv3Diva
Martichoras
3
2
4
2.5
W
2
0
6
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
22,563
41,564
Taken
56,538
26,746
Mitigated
28,237
11,823
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,921
1,134
0
2,063
9,292
3,627
515
3,191
6,101
0
53,099
L
Sylvanus
 
Sylvanus
3,137
1,071
1,683
3,985
11,848
8,169
0
6,200
5,648
21,603
0
L
Heimdallr
Burge1611
Heimdallr
5,651
4,213
0
2,778
12,013
4,501
0
3,695
8,318
0
37,118
W
11,405
1,510
0
3,342
5,653
2,625
0
971
4,682
70,824
0
L
5,700
657
0
5,643
14,488
9,348
0
7,717
6,223
0
58,145
L
3,956
303
0
1,394
7,852
2,768
0
3,086
4,766
59,531
0
W
7,707
1,667
0
500
8,846
10,482
85
0
8,846
35,412
0
W
Martichoras
Vindictiv3Diva
Martichoras
8,646
3,133
0
2,466
9,735
4,099
522
776
8,959
0
47,643
W
5,844
336
1,335
2,117
8,038
5,913
54
2,155
5,883
27,209
0
L
4,119
1,136
0
320
10,337
3,451
0
3,700
6,627
0
36,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
32,739
370
Minions Killed
357
0
Camps Cleared
0
1,230,551
Distance Traveled
1,130,569
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,431
619
89
7
0
227,716
0
L
Sylvanus
6,077
506
33
3
0
215,143
3
L
Heimdallr
6,012
501
66
6
0
212,562
0
W
Anubis
8,321
693
105
9
0
267,060
0
L
Tyr
7,545
629
98
8
0
224,079
0
L
Merlin
6,932
578
100
8
0
228,365
2
W
Kuzenbo
6,625
552
60
5
0
243,583
0
W
Martichoras
7,172
598
89
7
0
228,507
3
W
Cthulhu
7,008
584
27
2
0
263,685
5
L
Thor
6,173
514
60
5
0
250,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role