Player Matchup

Tyr
Tyr
CaneIita
Tyr
Level 172
God Stats
3W - 5L
1,713 SR
Queue Stats
120W - 95L
1,716 Elo+
Solo
Tiamat
Tiamat
Gruio
Tiamat
Level 180
God Stats
2W - 0L
1,309 SR
Queue Stats
138W - 121L
1,647 Elo+
Party 2
Heimdallr
Heimdallr
Helgarsson
Heimdallr
Level 123
God Stats
11W - 9L
1,505 SR
Queue Stats
96W - 96L
1,627 Elo+
Party 2
Team Averages
Level 158
1,509 SR
1,663 Elo+

VS

Team Averages
Level 152
1,732 SR
1,647 Elo+
Hercules
Hercules
CoyfishWater
Hercules
Level 161
God Stats
5W - 2L
1,581 SR
Queue Stats
258W - 220L
1,667 Elo+
Party 1
Medusa
Medusa
TheeUnbound
Medusa
Level 149
God Stats
2W - 5L
1,622 SR
Queue Stats
42W - 35L
1,616 Elo+
Party 1
Anubis
Anubis
xTakyon
Anubis
Level 145
God Stats
6W - 4L
1,993 SR
Queue Stats
174W - 161L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
13,117
772
9,200
20,784
24,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Gruio
Tiamat
17
4 / 3 / 3
13,732
808
25,475
17,507
12,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Helgarsson
Heimdallr
17
3 / 7 / 4
13,545
797
15,710
15,951
6,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoyfishWater
Hercules
16
4 / 2 / 10
13,029
766
12,442
28,770
45,404
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
3 / 3 / 10
12,243
720
11,400
13,259
5,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xTakyon
Anubis
15
6 / 4 / 5
12,801
753
14,255
13,986
7,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
13
14
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Hercules
CoyfishWater
Hercules
4
2
10
4.5
W
Tiamat
Gruio
Tiamat
4
3
3
1.83
W
Heimdallr
Helgarsson
Heimdallr
3
7
4
0.71
L
Medusa
3
3
10
2.67
L
Anubis
xTakyon
Anubis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,385
Damage
38,097
54,242
Taken
56,015
43,460
Mitigated
58,845
14,438
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,200
999
0
5,537
20,784
24,531
428
6,472
13,322
0
32,520
L
Hercules
CoyfishWater
Hercules
12,442
4,621
0
7,391
28,770
45,404
0
11,644
17,126
0
36,565
W
Tiamat
Gruio
Tiamat
25,475
1,823
190
7,963
17,507
12,180
486
5,218
11,519
75,000
0
W
Heimdallr
Helgarsson
Heimdallr
15,710
10,687
0
748
15,951
6,749
2,186
3,424
12,527
0
75,316
L
Medusa
11,400
7,162
0
2,285
13,259
5,784
1,144
7,319
5,940
0
46,148
L
Anubis
xTakyon
Anubis
14,255
1,182
0
2,496
13,986
7,657
28
6,688
7,298
50,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
38,073
204
Minions Killed
169
0
Camps Cleared
0
910,667
Distance Traveled
910,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,117
772
31
2
0
281,218
0
L
Hercules
13,029
766
36
2
0
389,070
0
W
Tiamat
13,732
808
90
5
0
322,778
0
W
Heimdallr
13,545
797
83
5
0
306,671
0
L
Medusa
12,243
720
71
4
0
259,471
0
L
Anubis
12,801
753
62
4
0
262,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role