Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver III
BOogieBeKappin
Merlin
Silver III
Level 152
God Stats
1W - 4L
1,660 SR
Queue Stats
22W - 37L
1,008 MMR
Party 1
Izanami
Izanami
Silver II
The_Flipshock
Izanami
Silver II
Level 59
God Stats
26W - 14L
1,666 SR
Queue Stats
52W - 54L
1,103 MMR
Party 2
Pele
Pele
Silver II
nastyNsweaty
Pele
Silver II
Level 61
God Stats
6W - 4L
1,622 SR
Queue Stats
52W - 58L
919 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,590 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 164
1,521 SR
1,278 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
CurLieFrEaK
Kumbhakarna
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 135L
949 MMR
Solo
Chernobog
Chernobog
Silver III
TheOldMonkey22
Chernobog
Silver III
Level 160
God Stats
13W - 8L
1,603 SR
Queue Stats
254W - 276L
939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 2
3,833
639
1,444
4,488
2,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
 
Chaac
4
0 / 1 / 0
3,090
515
728
2,770
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,155
693
2,034
1,481
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
7
2 / 1 / 0
4,469
745
1,824
3,713
1,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 0
3,814
636
1,650
4,703
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasBakasuraAphroditeGuan Yu

VS

Bans
SerqetJanusVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 0 / 1
4,949
825
1,729
3,648
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
 
Cernunnos
8
1 / 0 / 0
4,408
735
1,674
4,925
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
7
0 / 1 / 0
4,114
686
723
3,361
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
CurLieFrEaK
Kumbhakarna
6
0 / 2 / 2
4,173
696
1,121
5,784
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
TheOldMonkey22
Chernobog
7
1 / 0 / 1
4,286
714
3,916
3,140
925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
2
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Chaac
 
Chaac
0
1
0
0
W
King Arthur
 
King Arthur
0
0
1
0.5
W
Cernunnos
 
Cernunnos
1
0
0
1
W
Chang'e
 
Chang'e
0
1
0
0
L
1
0
0
1
W
Kumbhakarna
CurLieFrEaK
Kumbhakarna
0
2
2
0.5
W
Chernobog
TheOldMonkey22
Chernobog
1
0
1
1.5
L
Izanami
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
9,163
17,155
Taken
20,858
6,796
Mitigated
8,679
5,657
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,444
228
508
1,990
4,488
2,898
0
618
3,870
5,588
0
L
Chaac
 
Chaac
728
121
0
1,179
2,770
1,041
0
0
2,770
0
6,978
W
King Arthur
 
King Arthur
1,729
553
0
1,208
3,648
1,453
304
0
3,648
0
34,793
W
Cernunnos
 
Cernunnos
1,674
830
0
1,279
4,925
1,641
18
639
4,286
0
27,661
W
Chang'e
 
Chang'e
723
92
251
1,023
3,361
995
0
1,074
2,287
22,727
0
L
2,034
54
0
330
1,481
456
0
488
993
27,661
0
W
Kumbhakarna
CurLieFrEaK
Kumbhakarna
1,121
385
0
1,697
5,784
3,665
0
1,358
4,426
7,258
0
W
Chernobog
TheOldMonkey22
Chernobog
3,916
2,529
0
1,216
3,140
925
0
407
2,733
0
29,290
L
Izanami
1,824
1,391
0
817
3,713
1,062
0
353
3,360
0
26,169
L
1,650
319
0
833
4,703
1,339
0
385
4,318
0
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,361
Gold Earned
21,930
167
Minions Killed
214
0
Camps Cleared
0
582,846
Distance Traveled
692,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,833
639
9
2
0
133,003
1
L
Chaac
3,090
515
9
2
0
63,006
0
W
King Arthur
4,949
825
65
11
0
135,958
0
W
Cernunnos
4,408
735
53
9
0
152,451
0
W
Chang'e
4,114
686
40
7
0
145,197
2
L
Merlin
4,155
693
45
8
0
112,189
0
W
Kumbhakarna
4,173
696
8
1
0
139,696
0
W
Chernobog
4,286
714
48
8
0
118,765
0
L
Izanami
4,469
745
58
10
0
114,173
1
L
Pele
3,814
636
46
8
0
160,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role