Player Matchup

Xing Tian
Xing Tian
BotAngel
Xing Tian
Level 97
God Stats
3W - 7L
1,151 SR
Queue Stats
76W - 81L
1,483 Elo+
Party 3
Ratatoskr
Ratatoskr
Chill-Headphones
Ratatoskr
Level 62
God Stats
74W - 66L
1,453 SR
Queue Stats
106W - 119L
1,319 Elo+
Party 1
Persephone
Persephone
MarieizaTTV
Persephone
Level 65
God Stats
3W - 4L
1,575 SR
Queue Stats
79W - 96L
1,325 Elo+
Party 1
Cernunnos
Cernunnos
Mrsnipeya215
Cernunnos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
secfire06
Skadi
Level 29
God Stats
3W - 3L
1,257 SR
Queue Stats
21W - 37L
1,290 Elo+
Party 1
Team Averages
Level 51
1,387 SR
1,383 Elo+

VS

Team Averages
Level 36
1,455 SR
1,232 Elo+
Fenrir
Fenrir
Bigmetsfan7
Fenrir
Level 34
God Stats
7W - 9L
1,424 SR
Queue Stats
126W - 109L
1,165 Elo+
Party 2
Ne Zha
Ne Zha
Gauntskyrim
Ne Zha
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 14L
1,142 Elo+
Party 4
Nu Wa
Nu Wa
NoonieGammer
Nu Wa
Level 53
God Stats
4W - 1L
1,746 SR
Queue Stats
61W - 80L
1,325 Elo+
Party 4
Maui
Maui
SomaticRam
Maui
Level 37
God Stats
7W - 12L
1,286 SR
Queue Stats
153W - 140L
1,119 Elo+
Party 2
Tyr
Tyr
xkillopsx
Tyr
Level 48
God Stats
23W - 23L
1,513 SR
Queue Stats
181W - 163L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BotAngel
Xing Tian
16
5 / 2 / 3
10,638
443
14,275
28,355
33,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
10
0 / 0 / 0
7,936
331
448
6,334
1,561
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MarieizaTTV
Persephone
16
7 / 6 / 3
10,720
447
13,201
17,696
6,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Mrsnipeya215
Cernunnos
16
3 / 6 / 1
10,503
438
11,460
18,419
8,373
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
secfire06
Skadi
16
4 / 8 / 3
10,543
439
13,606
19,452
7,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 2 / 7
11,143
464
10,676
24,392
13,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
4 / 8 / 2
10,256
427
8,496
16,621
7,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 8
10,098
421
18,750
12,192
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 6
11,188
466
8,243
21,296
21,498
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 2
13,729
572
17,156
18,128
20,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
19
Kills
21
22
Deaths
19
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
7
2.75
W
Xing Tian
BotAngel
Xing Tian
5
2
3
3.25
W
Ratatoskr
0
0
0
0
L
Ne Zha
4
8
2
0.63
W
Persephone
MarieizaTTV
Persephone
7
6
3
1.42
W
Cernunnos
Mrsnipeya215
Cernunnos
3
6
1
0.58
L
3
7
8
1
L
4
1
6
7
W
Skadi
secfire06
Skadi
4
8
3
0.69
L
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
63,321
90,256
Taken
92,629
57,809
Mitigated
68,440
12,416
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,676
4,379
0
7,645
24,392
13,649
0
5,584
18,808
0
93,880
W
Xing Tian
BotAngel
Xing Tian
14,275
1,678
238
4,754
28,355
33,657
0
8,978
19,034
64,633
0
W
Ratatoskr
448
188
0
951
6,334
1,561
0
1,607
4,667
0
37,020
L
Ne Zha
8,496
3,334
0
406
16,621
7,634
1,563
8,361
8,260
0
41,585
W
Persephone
MarieizaTTV
Persephone
13,201
999
11
4,224
17,696
6,240
0
7,785
9,666
58,679
0
W
Cernunnos
Mrsnipeya215
Cernunnos
11,460
7,362
0
649
18,419
8,373
0
2,310
15,671
0
71,792
L
18,750
3,966
0
88
12,192
4,992
499
5,350
6,842
60,777
0
L
8,243
2,940
2,156
1,583
21,296
21,498
359
6,451
14,845
41,966
0
W
Skadi
secfire06
Skadi
13,606
6,615
0
1,589
19,452
7,978
3,124
6,343
13,051
0
76,017
L
17,156
2,012
0
6,562
18,128
20,667
2,122
1,730
16,398
130
123,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
56,414
386
Minions Killed
472
0
Camps Cleared
0
1,727,153
Distance Traveled
2,169,503
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,143
464
109
5
0
525,053
2
W
Xing Tian
10,638
443
77
3
0
473,097
0
W
Ratatoskr
7,936
331
39
2
0
127,207
0
L
Ne Zha
10,256
427
46
2
0
369,872
0
W
Persephone
10,720
447
68
3
0
421,087
0
W
Cernunnos
10,503
438
99
4
0
362,345
0
L
Nu Wa
10,098
421
71
3
0
321,086
0
L
Maui
11,188
466
59
2
0
452,063
0
W
Skadi
10,543
439
103
4
0
343,417
0
L
Tyr
13,729
572
187
8
0
501,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role