Player Matchup

Erlang Shen
Erlang Shen
Jogatero
Erlang Shen
Level 88
God Stats
0W - 1L
1,189 SR
Queue Stats
18W - 21L
1,439 Elo+
Solo
Xing Tian
Xing Tian
MBLXGOD
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,640 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rynda-x
Morgan Le Fay
Level 151
God Stats
6W - 7L
1,733 SR
Queue Stats
264W - 271L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
TheInfamousCT
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
booboo97129
Heimdallr
Level 163
God Stats
4W - 8L
1,414 SR
Queue Stats
273W - 259L
1,555 Elo+
Solo
Team Averages
Level 122
1,467 SR
1,524 Elo+

VS

Team Averages
Level 110
1,595 SR
1,517 Elo+
Cernunnos
Cernunnos
Ganthrados
Cernunnos
Level 88
God Stats
4W - 4L
1,512 SR
Queue Stats
250W - 251L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Huckleberry6149
Cthulhu
Level 67
God Stats
5W - 2L
1,669 SR
Queue Stats
133W - 129L
1,559 Elo+
Party 1
Tiamat
Tiamat
IamMRstump
Tiamat
Level 155
God Stats
10W - 2L
1,773 SR
Queue Stats
403W - 382L
1,585 Elo+
Solo
Bacchus
Bacchus
hmd741
Bacchus
Level 115
God Stats
27W - 18L
1,631 SR
Queue Stats
1,789W - 1,862L
1,494 Elo+
Solo
Hachiman
Hachiman
willywelton
Hachiman
Level 126
God Stats
2W - 3L
1,388 SR
Queue Stats
181W - 202L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jogatero
Erlang Shen
17
3 / 8 / 11
10,970
645
11,924
23,868
30,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MBLXGOD
Xing Tian
18
2 / 9 / 13
11,580
681
12,789
26,232
40,539
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Rynda-x
Morgan Le Fay
18
2 / 6 / 12
10,900
641
24,769
18,797
10,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
19
7 / 6 / 4
12,704
747
21,193
27,711
44,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
booboo97129
Heimdallr
18
7 / 7 / 8
12,098
712
19,701
18,936
9,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ganthrados
Cernunnos
20
6 / 5 / 17
12,657
745
20,502
16,145
11,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 16
12,104
712
13,071
25,176
46,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
IamMRstump
Tiamat
20
16 / 3 / 14
15,146
891
32,656
23,048
26,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
hmd741
Bacchus
17
0 / 5 / 20
10,831
637
10,002
21,403
35,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
willywelton
Hachiman
20
11 / 2 / 15
13,286
782
23,970
19,752
13,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
118
21
Kills
36
36
Deaths
21
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ganthrados
Cernunnos
6
5
17
2.9
W
3
6
16
1.83
W
Tiamat
IamMRstump
Tiamat
16
3
14
7.67
L
Erlang Shen
Jogatero
Erlang Shen
3
8
11
1.06
L
Xing Tian
MBLXGOD
Xing Tian
2
9
13
0.94
L
Morgan Le Fay
Rynda-x
Morgan Le Fay
2
6
12
1.33
L
Cthulhu
7
6
4
1.5
L
Heimdallr
booboo97129
Heimdallr
7
7
8
1.57
W
Bacchus
hmd741
Bacchus
0
5
20
2
W
Hachiman
willywelton
Hachiman
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,376
Damage
100,201
115,544
Taken
105,524
136,212
Mitigated
132,873
20,321
Healing
41,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ganthrados
Cernunnos
20,502
12,263
143
2,809
16,145
11,182
2,955
9,649
6,301
0
45,493
W
13,071
560
3,487
3,701
25,176
46,600
467
10,245
14,803
26,326
630
W
Tiamat
IamMRstump
Tiamat
32,656
3,784
2,841
8,721
23,048
26,234
1,409
10,809
11,890
55,526
0
L
Erlang Shen
Jogatero
Erlang Shen
11,924
3,382
1,053
3,611
23,868
30,777
1,004
11,313
12,555
0
22,160
L
Xing Tian
MBLXGOD
Xing Tian
12,789
631
521
663
26,232
40,539
208
7,156
19,076
23,954
0
L
Morgan Le Fay
Rynda-x
Morgan Le Fay
24,769
3,328
2,341
4,487
18,797
10,993
208
11,169
7,628
44,517
0
L
Cthulhu
21,193
1,607
951
2,613
27,711
44,764
0
12,347
15,364
36,563
3,862
L
Heimdallr
booboo97129
Heimdallr
19,701
10,064
117
3,964
18,936
9,139
2,668
13,114
5,822
0
31,963
W
Bacchus
hmd741
Bacchus
10,002
635
2,435
4,474
21,403
35,799
318
11,344
9,607
18,104
0
W
Hachiman
willywelton
Hachiman
23,970
18,325
4,190
9,188
19,752
13,058
3,054
12,842
6,676
0
49,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
64,024
162
Minions Killed
197
0
Camps Cleared
0
1,387,247
Distance Traveled
1,567,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,657
745
62
4
0
347,820
0
W
Cthulhu
12,104
712
27
2
0
318,517
0
W
Tiamat
15,146
891
47
3
0
319,119
0
L
Erlang Shen
10,970
645
9
1
0
291,226
0
L
Xing Tian
11,580
681
25
1
0
280,058
0
L
Morgan Le Fay
10,900
641
44
3
0
273,721
0
L
Cthulhu
12,704
747
42
2
0
296,804
0
L
Heimdallr
12,098
712
42
2
0
245,438
0
W
Bacchus
10,831
637
19
1
0
305,733
0
W
Hachiman
13,286
782
42
2
0
276,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role