Player Matchup

Ishtar
Ishtar
BrockThaRock
Ishtar
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 220L
1,475 Elo+
Party 1
Agni
Agni
MaRkSmEnMaRk
Agni
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 213L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
RegretfulShroom
Cabrakan
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 209L
1,460 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,465 Elo+

VS

Team Averages
Level 35
1,413 SR
1,244 Elo+
Izanami
Izanami
KingCaspian7
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Marrder
Discordia
Level 89
God Stats
2W - 4L
1,238 SR
Queue Stats
49W - 47L
1,217 Elo+
Party 2
Chaac
Chaac
jesterX123
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
16 / 0 / 16
13,839
989
21,430
7,924
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 2 / 15
12,489
892
8,963
8,385
2,420
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
15
8 / 2 / 22
12,740
910
10,846
10,478
9,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingCaspian7
Izanami
10
0 / 11 / 2
8,805
629
4,667
14,716
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Marrder
Discordia
12
1 / 12 / 3
9,660
690
7,605
12,994
4,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
11
3 / 11 / 1
9,834
702
4,479
20,035
20,789
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
34
Kills
4
4
Deaths
34
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
16
0
16
24
L
Izanami
KingCaspian7
Izanami
0
11
2
0.09
W
10
2
15
8.75
L
Discordia
Marrder
Discordia
1
12
3
0.21
W
Cabrakan
8
2
22
9.5
L
Chaac
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
16,751
26,787
Taken
47,745
15,421
Mitigated
30,810
7,538
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
21,430
14,787
0
3,529
7,924
3,380
2,059
2,368
5,556
0
61,107
L
Izanami
KingCaspian7
Izanami
4,667
3,544
0
856
14,716
5,500
0
4,429
10,113
0
30,472
W
8,963
3,208
0
1,566
8,385
2,420
287
3,933
4,452
30,945
0
L
Discordia
Marrder
Discordia
7,605
862
0
0
12,994
4,521
0
6,601
6,228
35,287
0
W
Cabrakan
10,846
2,379
0
2,443
10,478
9,621
144
2,048
8,430
45,727
0
L
Chaac
4,479
943
0
827
20,035
20,789
0
8,597
11,184
0
12,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
28,299
146
Minions Killed
89
0
Camps Cleared
0
676,215
Distance Traveled
535,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,839
989
66
5
0
264,839
0
L
Izanami
8,805
629
37
3
0
176,051
0
W
Agni
12,489
892
23
2
0
214,903
0
L
Discordia
9,660
690
39
3
0
164,344
0
W
Cabrakan
12,740
910
57
4
0
196,473
0
L
Chaac
9,834
702
13
1
0
195,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role