Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Kickback xx
Jing Wei
Platinum I
Level 157
God Stats
1W - 1L
1,873 SR
Queue Stats
158W - 145L
1,964 MMR
Solo
Susano
Susano
Platinum I
SusanoWreckedYou
Susano
Platinum I
Level 129
God Stats
37W - 31L
1,540 SR
Queue Stats
619W - 635L
1,981 MMR
Solo
Terra
Terra
Platinum I
Yoloswagin
Terra
Platinum I
Level 161
God Stats
1W - 1L
1,715 SR
Queue Stats
176W - 173L
1,957 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
iChadd
Sun Wukong
Diamond V
Level 137
God Stats
10W - 14L
1,580 SR
Queue Stats
308W - 289L
2,015 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,642 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,603 SR
1,988 MMR
Tyr
Tyr
Platinum I
I KOS ZBRA I
Tyr
Platinum I
Level 119
God Stats
20W - 15L
1,728 SR
Queue Stats
528W - 516L
2,000 MMR
Solo
Ares
Ares
Diamond V
Incentful-_-
Ares
Diamond V
Level 150
God Stats
17W - 5L
1,725 SR
Queue Stats
337W - 316L
1,979 MMR
Solo
He Bo
He Bo
Platinum III
Nιck
He Bo
Platinum III
Level 170
God Stats
2W - 2L
1,519 SR
Queue Stats
54W - 37L
2,037 MMR
Solo
Apollo
Apollo
Diamond V
PERFECMAN
Apollo
Diamond V
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
750W - 744L
1,972 MMR
Solo
Set
Set
Platinum II
SpyUmbreon
Set
Platinum II
Level 106
God Stats
1W - 3L
1,543 SR
Queue Stats
37W - 27L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 1
5,866
587
3,349
3,235
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kickback xx
Jing Wei
10
0 / 1 / 0
4,885
489
2,923
6,041
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
3,929
393
959
2,524
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
9
1 / 2 / 1
5,337
534
2,575
8,306
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
iChadd
Sun Wukong
11
0 / 0 / 0
5,736
574
4,614
7,776
4,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SerqetHachimanThorNox

VS

Bans
VamanaBakasuraGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,972
597
3,610
7,354
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 2 / 1
5,176
518
2,348
7,951
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Nιck
He Bo
11
1 / 0 / 1
6,196
620
3,619
2,717
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PERFECMAN
Apollo
11
1 / 0 / 0
6,137
614
5,286
4,754
2,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 1
6,139
614
1,110
5,315
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
0
0
0
0
W
0
2
1
0.25
L
Jing Wei
Kickback xx
Jing Wei
0
1
0
0
W
He Bo
Nιck
He Bo
1
0
1
1.5
W
Apollo
PERFECMAN
Apollo
1
0
0
1
W
2
0
1
2.5
L
0
1
0
0
L
Terra
1
2
1
0.75
L
Sun Wukong
iChadd
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
15,973
27,882
Taken
28,091
14,944
Mitigated
17,586
11,135
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,349
225
0
750
3,235
1,188
0
1,397
1,838
49,192
0
W
3,610
759
0
4,554
7,354
6,594
0
0
7,354
0
45,508
W
2,348
157
0
2,285
7,951
5,938
0
3,921
3,900
18,137
0
L
Jing Wei
Kickback xx
Jing Wei
2,923
2,475
0
3,134
6,041
1,891
0
820
5,221
0
39,032
W
He Bo
Nιck
He Bo
3,619
234
0
946
2,717
823
0
928
1,721
49,658
0
W
Apollo
PERFECMAN
Apollo
5,286
4,323
0
2,873
4,754
2,000
248
348
4,406
0
59,833
W
1,110
593
0
1,144
5,315
2,231
0
485
4,786
0
42,639
L
959
289
0
385
2,524
677
0
436
2,088
0
7,311
L
Terra
2,575
438
87
2,496
8,306
6,232
0
2,868
5,438
19,433
0
L
Sun Wukong
iChadd
Sun Wukong
4,614
1,690
0
4,283
7,776
4,956
0
446
7,330
0
46,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
29,620
288
Minions Killed
401
0
Camps Cleared
0
860,505
Distance Traveled
991,919
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,866
587
107
11
0
199,117
0
W
Tyr
5,972
597
78
8
0
197,149
0
W
Ares
5,176
518
16
2
0
183,088
3
L
Jing Wei
4,885
489
59
6
0
173,119
0
W
He Bo
6,196
620
126
13
0
206,351
4
W
Apollo
6,137
614
102
10
0
170,902
2
W
Set
6,139
614
79
8
0
234,429
0
L
Susano
3,929
393
13
1
0
80,628
0
L
Terra
5,337
534
33
3
0
222,131
0
L
Sun Wukong
5,736
574
76
8
0
185,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role