Player Matchup

Ix Chel
Ix Chel
Chardizard_3191
Ix Chel
Level 109
God Stats
39W - 32L
1,608 SR
Queue Stats
224W - 217L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
Clapp_Tax
Xbalanque
Level 145
God Stats
12W - 5L
1,599 SR
Queue Stats
222W - 232L
1,763 Elo+
Party 1
Surtr
Surtr
FAKN FEENUS
Surtr
Level 155
God Stats
3W - 1L
1,274 SR
Queue Stats
310W - 289L
1,527 Elo+
Solo
Sobek
Sobek
Krimson
Sobek
Level 127
God Stats
13W - 5L
1,696 SR
Queue Stats
152W - 139L
1,639 Elo+
Party 1
Ne Zha
Ne Zha
Lvl87_Porygon
Ne Zha
Level 158
God Stats
4W - 1L
1,168 SR
Queue Stats
260W - 260L
1,657 Elo+
Party 1
Team Averages
Level 139
1,469 SR
1,640 Elo+

VS

Team Averages
Level 56
1,576 SR
1,490 Elo+
Anubis
Anubis
Akado188
Anubis
Level 64
God Stats
4W - 5L
1,507 SR
Queue Stats
157W - 175L
1,464 Elo+
Party 2
Arachne
Arachne
ItsaMeZachery
Arachne
Level 22
God Stats
6W - 10L
1,496 SR
Queue Stats
9W - 14L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
Jtrack1992
Kuzenbo
Level 68
God Stats
21W - 16L
1,780 SR
Queue Stats
454W - 438L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
Shamcoww
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 128L
1,526 Elo+
Solo
Neith
Neith
TheAbysfulDark
Neith
Level 16
God Stats
9W - 14L
1,598 SR
Queue Stats
9W - 16L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
8,843
804
7,996
6,537
2,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Clapp_Tax
Xbalanque
16
5 / 0 / 4
9,056
823
8,517
10,035
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 9
8,063
733
10,138
15,758
13,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Krimson
Sobek
14
1 / 2 / 7
8,379
762
4,507
14,795
12,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
6 / 1 / 5
9,208
837
11,469
8,928
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akado188
Anubis
15
1 / 4 / 1
8,165
742
9,337
10,016
5,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
13
0 / 3 / 0
7,427
675
3,695
10,124
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Jtrack1992
Kuzenbo
16
4 / 1 / 2
8,390
763
12,321
12,277
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Shamcoww
The Morrigan
15
1 / 3 / 3
8,220
747
8,720
8,323
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
7,295
663
5,078
9,243
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
6
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akado188
Anubis
1
4
1
0.38
W
4
1
4
6
W
Xbalanque
Clapp_Tax
Xbalanque
5
0
4
7
W
0
2
9
2.25
L
Arachne
0
3
0
0
L
Kuzenbo
Jtrack1992
Kuzenbo
4
1
2
5
W
Sobek
Krimson
Sobek
1
2
7
2.25
W
6
1
5
8.5
L
The Morrigan
Shamcoww
The Morrigan
1
3
3
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
39,151
56,053
Taken
49,983
37,732
Mitigated
37,983
13,988
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akado188
Anubis
9,337
60
0
2,614
10,016
5,395
0
1,812
8,204
34,458
0
W
7,996
1,223
1,173
508
6,537
2,806
1,048
2,900
3,493
35,008
0
W
Xbalanque
Clapp_Tax
Xbalanque
8,517
3,412
0
1,889
10,035
4,247
137
5,390
4,360
0
38,275
W
10,138
3,216
0
3,166
15,758
13,918
140
8,342
6,726
1,037
34,699
L
Arachne
3,695
2,401
0
1,940
10,124
5,504
359
2,361
7,763
0
21,343
L
Kuzenbo
Jtrack1992
Kuzenbo
12,321
3,437
0
2,324
12,277
19,258
42
4,914
7,363
24,353
536
W
Sobek
Krimson
Sobek
4,507
349
1,819
3,459
14,795
12,691
62
7,280
6,933
10,937
0
W
11,469
2,456
0
1,974
8,928
4,070
658
4,067
4,699
0
39,627
L
The Morrigan
Shamcoww
The Morrigan
8,720
1,243
0
620
8,323
4,452
0
2,101
6,169
42,471
0
L
5,078
1,674
0
761
9,243
3,374
216
1,764
7,479
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
39,497
252
Minions Killed
258
0
Camps Cleared
0
1,240,045
Distance Traveled
1,115,254
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,165
742
74
7
0
208,944
0
W
Ix Chel
8,843
804
62
6
0
230,441
0
W
Xbalanque
9,056
823
67
6
0
243,862
0
W
Surtr
8,063
733
53
5
0
242,332
0
L
Arachne
7,427
675
42
4
0
239,178
0
L
Kuzenbo
8,390
763
33
3
0
245,174
1
W
Sobek
8,379
762
17
2
0
266,170
2
W
Ne Zha
9,208
837
53
5
0
257,240
0
L
The Morrigan
8,220
747
73
7
0
206,845
0
L
Neith
7,295
663
36
3
0
215,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role