Player Matchup

Ra
Ra
OwneDz0r
Ra
Level 31
God Stats
46W - 55L
1,450 SR
Queue Stats
117W - 149L
1,315 Elo+
Party 1
Izanami
Izanami
Victor234234
Izanami
Level 40
God Stats
7W - 12L
1,399 SR
Queue Stats
25W - 40L
1,308 Elo+
Party 1
Mercury
Mercury
oblimotay
Mercury
Level 46
God Stats
62W - 76L
1,436 SR
Queue Stats
63W - 82L
1,345 Elo+
Party 1
Team Averages
Level 39
1,429 SR
1,323 Elo+

VS

Team Averages
Level 62
1,423 SR
1,322 Elo+
Skadi
Skadi
ItsBigShane
Skadi
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 49L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MajorsMend
Morgan Le Fay
Level 65
God Stats
19W - 31L
1,352 SR
Queue Stats
121W - 141L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
Toastasaurousrex
Kuzenbo
Level 45
God Stats
4W - 6L
1,416 SR
Queue Stats
10W - 22L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,269
752
7,800
6,597
2,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Victor234234
Izanami
11
3 / 0 / 1
8,268
752
3,598
7,619
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
oblimotay
Mercury
10
0 / 1 / 4
7,593
690
2,440
6,560
2,628
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,483
771
5,454
5,160
2,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MajorsMend
Morgan Le Fay
9
2 / 3 / 1
8,127
739
10,997
6,448
2,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 2
7,681
698
3,268
7,957
8,769
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
3
3
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Morgan Le Fay
MajorsMend
Morgan Le Fay
2
3
1
0.83
W
2
2
2
1.5
L
0
1
2
1
W
Izanami
Victor234234
Izanami
3
0
1
3.5
W
Mercury
oblimotay
Mercury
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
19,719
20,776
Taken
19,565
8,374
Mitigated
13,487
4,468
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,454
1,753
0
740
5,160
2,063
356
1,972
3,160
0
47,468
L
Morgan Le Fay
MajorsMend
Morgan Le Fay
10,997
2,238
0
21
6,448
2,655
300
2,255
3,956
32,254
0
W
7,800
289
1,524
2,414
6,597
2,739
504
4,838
1,759
48,498
0
L
3,268
1,644
0
500
7,957
8,769
24
3,563
4,316
10,469
0
W
Izanami
Victor234234
Izanami
3,598
2,108
0
530
7,619
3,007
170
5,223
2,396
0
22,949
W
Mercury
oblimotay
Mercury
2,440
365
0
0
6,560
2,628
0
4,394
2,166
0
10,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
24,291
137
Minions Killed
125
0
Camps Cleared
0
633,413
Distance Traveled
586,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,483
771
80
7
0
198,158
0
L
Morgan Le Fay
8,127
739
35
3
0
168,716
4
W
Ra
8,269
752
69
6
0
208,185
4
L
Kuzenbo
7,681
698
10
1
0
219,471
0
W
Izanami
8,268
752
44
4
0
195,539
0
W
Mercury
7,593
690
24
2
0
229,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role