Player Matchup

Cernunnos
Cernunnos
BasicBeck
Cernunnos
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 115L
1,527 Elo+
Party 1
Mulan
Mulan
Postpwn
Mulan
Level 128
God Stats
4W - 6L
1,578 SR
Queue Stats
374W - 348L
1,530 Elo+
Solo
Nemesis
Nemesis
Sethist
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,561 Elo+
Party 3
Nike
Nike
Ti I Titanium
Nike
Level 149
God Stats
2W - 3L
1,531 SR
Queue Stats
181W - 186L
1,485 Elo+
Party 3
Eset
Eset
oMixxd
Eset
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 159L
1,567 Elo+
Party 1
Team Averages
Level 133
1,522 SR
1,534 Elo+

VS

Team Averages
Level 129
1,510 SR
1,554 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darkzend420
Ares
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
247W - 244L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
HxC Hoffmann
Cthulhu
Level 128
God Stats
4W - 6L
1,382 SR
Queue Stats
257W - 233L
1,546 Elo+
Party 2
Skadi
Skadi
MunkeysKill
Skadi
Level 138
God Stats
14W - 12L
1,670 SR
Queue Stats
807W - 828L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
zRaids
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BasicBeck
Cernunnos
11
1 / 3 / 3
6,463
718
4,482
8,505
4,086
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Postpwn
Mulan
10
1 / 6 / 2
6,247
694
5,827
12,148
8,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Sethist
Nemesis
12
0 / 4 / 5
6,482
720
1,576
9,921
10,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 0
7,380
820
7,208
12,805
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
oMixxd
Eset
13
2 / 4 / 2
6,759
751
7,284
8,567
3,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 0 / 10
8,434
937
8,905
3,372
1,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 4 / 17
8,454
939
4,156
12,351
16,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
HxC Hoffmann
Cthulhu
15
4 / 1 / 14
9,382
1,042
8,293
9,982
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 12
8,323
925
7,258
5,310
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
zRaids
Xbalanque
16
11 / 1 / 9
9,475
1,053
21,180
8,350
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
6
Kills
21
21
Deaths
7
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
10
8
L
Cernunnos
BasicBeck
Cernunnos
1
3
3
0.83
W
0
4
17
2.13
W
Cthulhu
HxC Hoffmann
Cthulhu
4
1
14
11
W
3
1
12
9
L
Mulan
Postpwn
Mulan
1
6
2
0.33
L
Nemesis
Sethist
Nemesis
0
4
5
0.63
L
2
4
0
0.5
L
Eset
oMixxd
Eset
2
4
2
0.75
W
Xbalanque
zRaids
Xbalanque
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
49,792
51,946
Taken
39,365
38,223
Mitigated
39,425
8,740
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,905
1,287
1,245
898
3,372
1,761
1,617
360
3,012
20,489
0
L
Cernunnos
BasicBeck
Cernunnos
4,482
3,008
0
1,478
8,505
4,086
0
3,024
5,481
0
11,417
W
4,156
368
1,970
1,691
12,351
16,477
553
2,416
9,935
7,792
0
W
Cthulhu
HxC Hoffmann
Cthulhu
8,293
547
2,050
1,926
9,982
12,731
224
2,004
7,978
20,960
0
W
7,258
1,996
879
342
5,310
3,259
1,476
720
4,590
0
20,516
L
Mulan
Postpwn
Mulan
5,827
404
1,808
1,838
12,148
8,749
0
4,491
7,657
0
6,727
L
Nemesis
Sethist
Nemesis
1,576
145
209
1,245
9,921
10,190
0
3,390
6,531
0
5,505
L
7,208
403
481
639
12,805
11,217
0
7,751
5,054
0
24,169
L
Eset
oMixxd
Eset
7,284
712
133
909
8,567
3,981
0
2,698
5,869
13,556
0
W
Xbalanque
zRaids
Xbalanque
21,180
11,382
561
2,529
8,350
5,197
3,241
1,784
6,566
0
34,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
44,068
73
Minions Killed
109
0
Camps Cleared
0
782,780
Distance Traveled
930,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,434
937
26
3
0
198,828
0
L
Cernunnos
6,463
718
15
2
0
158,204
0
W
Ares
8,454
939
5
1
0
171,371
0
W
Cthulhu
9,382
1,042
29
3
0
203,180
0
W
Skadi
8,323
925
28
3
0
170,968
0
L
Mulan
6,247
694
5
1
0
156,491
0
L
Nemesis
6,482
720
8
1
0
151,646
0
L
Nike
7,380
820
34
4
0
159,035
0
L
Eset
6,759
751
11
1
0
157,404
0
W
Xbalanque
9,475
1,053
21
2
0
186,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role