Player Matchup

Janus
Janus
AverageGod16
Janus
Level 81
God Stats
28W - 25L
1,559 SR
Queue Stats
812W - 793L
1,534 Elo+
Solo
Kali
Kali
ElMorocho43
Kali
Level 68
God Stats
2W - 2L
1,430 SR
Queue Stats
144W - 149L
1,383 Elo+
Solo
Hel
Hel
Hagiolatry
Hel
Level 88
God Stats
13W - 6L
1,284 SR
Queue Stats
519W - 516L
1,488 Elo+
Solo
Charybdis
Charybdis
SAVisear
Charybdis
Level 119
God Stats
1W - 3L
1,117 SR
Queue Stats
512W - 485L
1,505 Elo+
Solo
Achilles
Achilles
SlayingPit69
Achilles
Level 69
God Stats
2W - 1L
1,479 SR
Queue Stats
149W - 150L
1,433 Elo+
Solo
Team Averages
Level 85
1,373 SR
1,469 Elo+

VS

Team Averages
Level 88
1,676 SR
1,480 Elo+
Vulcan
Vulcan
NzT_T10_Patinha
Vulcan
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
49W - 63L
1,399 Elo+
Party 1
Ullr
Ullr
Optify-Swegger
Ullr
Level 69
God Stats
1W - 1L
1,779 SR
Queue Stats
15W - 10L
1,543 Elo+
Solo
Anhur
Anhur
SchmitzMyPants
Anhur
Level 56
God Stats
9W - 6L
1,691 SR
Queue Stats
204W - 219L
1,426 Elo+
Solo
Bacchus
Bacchus
lvsmendes_2000
Bacchus
Level 106
God Stats
1W - 2L
1,554 SR
Queue Stats
50W - 61L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
woodlayers02
Cliodhna
Level 96
God Stats
42W - 31L
1,640 SR
Queue Stats
101W - 74L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,194
511
4,395
11,447
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 2
10,029
557
10,323
17,553
8,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 1
8,641
480
2,325
9,666
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
SAVisear
Charybdis
16
2 / 0 / 1
9,587
533
7,628
9,745
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SlayingPit69
Achilles
15
2 / 2 / 1
9,365
520
7,958
12,729
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,374
521
9,948
8,571
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 1
9,500
528
7,391
11,383
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
6,280
349
1,901
5,204
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 0
7,852
436
6,683
14,820
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
woodlayers02
Cliodhna
14
3 / 4 / 1
8,489
472
9,971
15,156
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
7
7
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
4
3
2
1.67
W
1
0
1
1.5
L
2
1
1
2.5
L
2
1
1
2.5
W
Charybdis
SAVisear
Charybdis
2
0
1
2.5
L
0
2
0
0
W
Achilles
SlayingPit69
Achilles
2
2
1
1.25
L
0
1
0
0
L
Cliodhna
woodlayers02
Cliodhna
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,629
Damage
35,894
61,140
Taken
55,134
37,251
Mitigated
37,280
23,828
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,395
169
0
1,976
11,447
4,706
0
3,889
7,558
88,922
0
W
10,323
5,127
0
3,042
17,553
8,384
278
4,851
12,702
0
84,896
W
2,325
51
5,258
6,554
9,666
7,656
0
4,544
5,122
28,485
0
L
9,948
3,418
0
1,619
8,571
3,604
0
2,313
6,128
93,342
0
L
7,391
2,644
0
1,862
11,383
8,434
220
700
9,826
0
76,836
W
Charybdis
SAVisear
Charybdis
7,628
4,379
0
4,841
9,745
4,293
528
3,197
6,548
0
98,191
L
1,901
749
0
1,450
5,204
1,614
0
707
4,497
0
29,130
W
Achilles
SlayingPit69
Achilles
7,958
1,520
0
2,157
12,729
12,212
0
150
12,579
0
65,284
L
6,683
841
0
4,479
14,820
17,132
0
1,889
12,835
35,989
0
L
Cliodhna
woodlayers02
Cliodhna
9,971
983
0
1,701
15,156
6,496
0
833
14,143
0
67,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,816
Gold Earned
41,495
604
Minions Killed
477
0
Camps Cleared
0
1,836,841
Distance Traveled
1,646,757
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,194
511
172
10
0
353,397
1
W
Kali
10,029
557
112
6
0
415,019
0
W
Hel
8,641
480
45
3
0
382,773
9
L
Vulcan
9,374
521
161
9
0
364,254
0
L
Ullr
9,500
528
115
6
0
326,669
4
W
Charybdis
9,587
533
163
9
0
332,455
4
L
Anhur
6,280
349
53
3
0
201,315
2
W
Achilles
9,365
520
112
6
0
353,197
0
L
Bacchus
7,852
436
54
3
0
360,581
0
L
Cliodhna
8,489
472
94
5
0
393,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role