Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Dubbled313
Maui
Level 46
God Stats
6W - 4L
1,610 SR
Queue Stats
81W - 70L
1,470 Elo+
Party 1
Hercules
Hercules
JVx4200x
Hercules
Level 127
God Stats
47W - 37L
1,565 SR
Queue Stats
70W - 57L
1,510 Elo+
Party 1
Nox
Nox
Marvinho1896
Nox
Level 108
God Stats
4W - 2L
1,575 SR
Queue Stats
150W - 161L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Silvix1896
Cu Chulainn
Level 58
God Stats
16W - 22L
1,369 SR
Queue Stats
39W - 56L
1,444 Elo+
Party 3
Team Averages
Level 99
1,524 SR
1,487 Elo+

VS

Team Averages
Level 110
1,583 SR
1,530 Elo+
Hel
Hel
LastChaosShadowW
Hel
Level 99
God Stats
10W - 3L
1,820 SR
Queue Stats
49W - 48L
1,504 Elo+
Solo
Martichoras
Martichoras
RS29x
Martichoras
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 266L
1,538 Elo+
Party 2
Awilix
Awilix
dincurry
Awilix
Level 143
God Stats
22W - 26L
1,498 SR
Queue Stats
286W - 264L
1,541 Elo+
Party 2
King Arthur
King Arthur
leglover
King Arthur
Level 128
God Stats
3W - 3L
1,514 SR
Queue Stats
156W - 142L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
wefjih
Ix Chel
Level 102
God Stats
22W - 14L
1,584 SR
Queue Stats
227W - 219L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 3 / 0
6,938
496
6,494
11,502
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
5,152
368
1,494
6,509
3,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
JVx4200x
Hercules
15
5 / 3 / 1
8,688
621
6,479
14,941
7,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 5
7,559
540
5,158
8,635
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Silvix1896
Cu Chulainn
11
0 / 4 / 0
6,089
435
5,127
12,850
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,849
561
5,555
9,481
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Martichoras
RS29x
Martichoras
14
3 / 0 / 2
8,468
605
8,866
7,882
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
dincurry
Awilix
15
5 / 3 / 4
9,026
645
8,678
10,679
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
leglover
King Arthur
15
2 / 0 / 4
9,320
666
7,392
15,121
11,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
wefjih
Ix Chel
12
1 / 4 / 1
7,811
558
4,417
7,891
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
13
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
0
1
0
0
L
Hercules
JVx4200x
Hercules
5
3
1
1.83
W
2
0
4
4
L
2
3
5
1.5
W
Martichoras
RS29x
Martichoras
3
0
2
4
L
Cu Chulainn
Silvix1896
Cu Chulainn
0
4
0
0
W
Awilix
dincurry
Awilix
5
3
4
2.33
W
King Arthur
leglover
King Arthur
2
0
4
4
W
Ix Chel
wefjih
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
34,908
54,437
Taken
51,054
29,199
Mitigated
30,428
10,104
Healing
22,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,494
2,062
0
1,257
11,502
4,110
0
2,659
8,843
0
60,673
L
1,494
429
0
756
6,509
3,816
0
1,129
5,380
8,182
0
L
Hercules
JVx4200x
Hercules
6,479
3,071
0
5,062
14,941
7,492
0
2,431
12,510
0
67,382
W
5,555
380
2,781
6,716
9,481
6,608
376
801
8,680
25,376
0
L
5,158
170
0
1,242
8,635
3,761
0
2,990
5,645
41,508
0
W
Martichoras
RS29x
Martichoras
8,866
1,999
0
3,320
7,882
4,331
359
693
7,189
0
77,546
L
Cu Chulainn
Silvix1896
Cu Chulainn
5,127
992
0
1,787
12,850
10,020
0
763
12,087
0
34,628
W
Awilix
dincurry
Awilix
8,678
4,519
0
4,288
10,679
4,375
0
2,479
8,200
0
66,875
W
King Arthur
leglover
King Arthur
7,392
943
0
4,562
15,121
11,911
130
596
14,525
0
78,098
W
Ix Chel
wefjih
Ix Chel
4,417
691
220
1,065
7,891
3,203
0
2,083
5,808
54,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
42,474
354
Minions Killed
496
0
Camps Cleared
0
1,242,403
Distance Traveled
1,481,792
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,938
496
92
7
0
279,342
7
L
Maui
5,152
368
11
1
0
146,403
0
L
Hercules
8,688
621
120
9
0
324,902
1
W
Hel
7,849
561
41
3
0
304,897
0
L
Nox
7,559
540
85
6
0
259,843
2
W
Martichoras
8,468
605
136
10
0
265,159
0
L
Cu Chulainn
6,089
435
46
3
0
231,913
5
W
Awilix
9,026
645
101
7
0
350,093
0
W
King Arthur
9,320
666
128
9
0
294,923
2
W
Ix Chel
7,811
558
90
6
0
266,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role