Player Matchup

Gilgamesh
Gilgamesh
B_Obama420
Gilgamesh
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 2
Skadi
Skadi
KWAY_97
Skadi
Level 60
God Stats
2W - 3L
1,577 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RoyalJosue117
Kumbhakarna
Level 63
God Stats
3W - 5L
1,487 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Team Averages
Level 79
1,521 SR
1,359 Elo+

VS

Team Averages
Level 60
1,492 SR
1,405 Elo+
Kukulkan
Kukulkan
AnthonySs317
Kukulkan
Level 84
God Stats
4W - 2L
1,621 SR
Queue Stats
53W - 61L
1,408 Elo+
Party 1
King Arthur
King Arthur
El MoreHD6829
King Arthur
Level 28
God Stats
0W - 2L
1,341 SR
Queue Stats
41W - 45L
1,395 Elo+
Party 1
Mercury
Mercury
MiniumGame
Mercury
Level 68
God Stats
7W - 6L
1,514 SR
Queue Stats
44W - 48L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B_Obama420
Gilgamesh
12
0 / 1 / 11
10,879
680
7,669
9,410
8,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
KWAY_97
Skadi
17
10 / 0 / 2
13,633
852
18,512
7,198
3,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
RoyalJosue117
Kumbhakarna
14
2 / 0 / 9
11,395
712
3,992
13,585
13,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonySs317
Kukulkan
13
0 / 4 / 1
10,394
650
14,836
11,603
5,697
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
El MoreHD6829
King Arthur
12
0 / 4 / 1
9,630
602
3,704
13,616
16,899
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MiniumGame
Mercury
13
1 / 4 / 0
9,948
622
3,979
8,854
4,549
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnthonySs317
Kukulkan
0
4
1
0.13
W
Gilgamesh
B_Obama420
Gilgamesh
0
1
11
5.5
L
King Arthur
El MoreHD6829
King Arthur
0
4
1
0.13
W
Skadi
KWAY_97
Skadi
10
0
2
11
L
Mercury
MiniumGame
Mercury
1
4
0
0.25
W
Kumbhakarna
RoyalJosue117
Kumbhakarna
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
22,519
30,193
Taken
34,073
25,737
Mitigated
27,145
7,936
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnthonySs317
Kukulkan
14,836
417
0
768
11,603
5,697
0
1,327
10,276
72,581
0
W
Gilgamesh
B_Obama420
Gilgamesh
7,669
1,566
0
925
9,410
8,659
0
5,563
3,847
0
26,997
L
King Arthur
El MoreHD6829
King Arthur
3,704
231
0
1,117
13,616
16,899
0
1,943
11,673
0
14,257
W
Skadi
KWAY_97
Skadi
18,512
7,554
0
3,637
7,198
3,131
2,575
4,328
2,870
0
88,721
L
Mercury
MiniumGame
Mercury
3,979
341
0
0
8,854
4,549
0
947
7,907
0
24,121
W
Kumbhakarna
RoyalJosue117
Kumbhakarna
3,992
308
0
3,374
13,585
13,947
55
5,772
6,301
20,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
29,972
162
Minions Killed
154
0
Camps Cleared
0
907,173
Distance Traveled
857,439
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,394
650
102
6
0
272,540
2
W
Gilgamesh
10,879
680
36
2
0
274,070
0
L
King Arthur
9,630
602
21
1
0
274,574
1
W
Skadi
13,633
852
107
7
0
278,491
0
L
Mercury
9,948
622
31
2
0
310,325
5
W
Kumbhakarna
11,395
712
19
1
0
354,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role